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'''Hide 'n' Sheik''' is the 9th of the 51 [[event match]]es in ''[[Super Smash Bros. Melee]]''. | '''Hide 'n' Sheik''' is the 9th of the 51 [[event match]]es in ''[[Super Smash Bros. Melee]]''. | ||
The player controls a fighter of their choice and | The player controls a fighter of their choice and fights against two [[Artificial intelligence|computer]]-controlled {{SSBM|Zelda}}s/{{SSBM|Sheik}}s on the [[Great Bay]] stage. The event match lacks a time limit. The Zeldas'/Sheiks' artificial intelligence is set at Level 5. | ||
When the match starts, the player's fighter will spawn on the left side of the main platform, while the two Zeldas spawn on the Turtle. The Zeldas will use the "EVZELDA" [[List of CPU modes|mode]], which causes them to use [[Transform]] often and become Sheik. The player must [[KO]] Sheik, which will eliminate her permanently, while KOing a Zelda will only cause her to respawn. | When the match starts, the player's fighter will spawn on the left side of the main platform, while the two Zeldas spawn on the Turtle. The Zeldas will use the "EVZELDA" [[List of CPU modes|mode]], which causes them to use [[Transform]] often and become Sheik. The player must [[KO]] Sheik, which will eliminate her permanently, while KOing a Zelda will only cause her to respawn. |
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