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Gligar2007 (talk | contribs) |
Gligar2007 (talk | contribs) m (→Inputs in Super Smash Bros. Melee: third should’ve been z) |
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[[File:CliffWait ANA options.png|thumb|Options that can be triggered with the {{button|GCN|Control Stick}} when hanging on the righthand ledge.]] | [[File:CliffWait ANA options.png|thumb|Options that can be triggered with the {{button|GCN|Control Stick}} when hanging on the righthand ledge.]] | ||
Sorted by priority. For example, pressing {{button|GCN|A}} and {{button|GCN|R}} at the same frame will result in an edge attack. | Sorted by priority. For example, pressing {{button|GCN|A}} and {{button|GCN|R}} at the same frame will result in an edge attack. | ||
*Attack: Press {{button|GCN|A}}, {{button|GCN|B}}, {{button|GCN| | *Attack: Press {{button|GCN|A}}, {{button|GCN|B}}, {{button|GCN|Z}} or move the {{button|GCN|C-Stick}} upwards. | ||
*Roll: Press {{button|GCN|L}}, {{button|GCN|R}} or move the {{button|GCN|C-Stick}} towards the stage. | *Roll: Press {{button|GCN|L}}, {{button|GCN|R}} or move the {{button|GCN|C-Stick}} towards the stage. | ||
*Jump: Press {{button|GCN|X}}, {{button|GCN|Y}} or move the {{button|GCN|Control Stick}} upwards. | *Jump: Press {{button|GCN|X}}, {{button|GCN|Y}} or move the {{button|GCN|Control Stick}} upwards. |
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