1,987
edits
m (Text replacement - "(\| *)tab(\d+ *=)" to "$1content$2") |
mNo edit summary |
||
Line 1: | Line 1: | ||
{{ArticleIcons|fa=y|brawl=y|ultimate=y}} | {{ArticleIcons|fa=y|brawl=y|ultimate=y}} | ||
{{Infobox Stage | {{Infobox Stage | ||
|subtitle | |subtitle = ''{{iw|wikipedia|Metal Gear Solid|1998 video game}}'' | ||
|name | |name = Shadow Moses Island | ||
|image | |image = {{tabber|title1=Ultimate|content1=[[File:SSBU-Shadow Moses Island 2.jpg|300px]]|title2=Brawl|content2=[[File:Shadow Moses Island.jpg|300px]]}} | ||
|caption | |caption = [[File:MetalGearSymbol.svg|50px|class=invert]]<br>Shadow Moses Island as it appears in ''Smash''. | ||
|universe | |universe = {{uv|Metal Gear}} | ||
|games | |games = ''[[Brawl]]''<br>''[[Ultimate]]'' | ||
|availability = [[Starter stage|Starter]] | |availability = [[Starter stage|Starter]] | ||
|cratetype | |cratetype = Futuristic (''Brawl'')<br>Normal (''Ultimate'') | ||
|maxplayers | |maxplayers = 4 (''Brawl'')<br>[[8-Player Smash|8]] (''Ultimate'') | ||
|brawlmusic = ''{{SSBBMusicLink|Metal Gear|MGS4 ~Theme of Love~ Smash Bros. Brawl Version}}'' (100%)<br>''{{SSBBMusicLink|Metal Gear|Encounter}}'' (25%) <br>''{{SSBBMusicLink|Metal Gear|Theme of Tara}}'' (25%)<br>''{{SSBBMusicLink|Metal Gear|Battle in The Base}}'' (10%)<br>''{{SSBBMusicLink|Metal Gear|Yell "Dead Cell"}}'' (10%)<br>''{{SSBBMusicLink|Metal Gear|Cavern}}'' (10%)<br>'''''{{SSBBMusicLink|Metal Gear|Snake Eater (Instrumental)}}''''' (10%)<br>'''''{{SSBBMusicLink|Metal Gear|Theme of Solid Snake}}''''' (10%)<br>'''''{{SSBBMusicLink|Metal Gear|Calling to the Night}}''''' (10%) | |brawlmusic = ''{{SSBBMusicLink|Metal Gear|MGS4 ~Theme of Love~ Smash Bros. Brawl Version}}'' (100%)<br>''{{SSBBMusicLink|Metal Gear|Encounter}}'' (25%) <br>''{{SSBBMusicLink|Metal Gear|Theme of Tara}}'' (25%)<br>''{{SSBBMusicLink|Metal Gear|Battle in The Base}}'' (10%)<br>''{{SSBBMusicLink|Metal Gear|Yell "Dead Cell"}}'' (10%)<br>''{{SSBBMusicLink|Metal Gear|Cavern}}'' (10%)<br>'''''{{SSBBMusicLink|Metal Gear|Snake Eater (Instrumental)}}''''' (10%)<br>'''''{{SSBBMusicLink|Metal Gear|Theme of Solid Snake}}''''' (10%)<br>'''''{{SSBBMusicLink|Metal Gear|Calling to the Night}}''''' (10%) | ||
|ultimatemusic = [[List of SSBU Music (Metal Gear series)|''Metal Gear'' series music]]<br>Main: ''{{SSBUMusicLink|Metal Gear|Encounter}}''<br>Alternate: ''{{SSBUMusicLink|Metal Gear|Snake Eater}}'' | |ultimatemusic = [[List of SSBU Music (Metal Gear series)|''Metal Gear'' series music]]<br>Main: ''{{SSBUMusicLink|Metal Gear|Encounter}}''<br>Alternate: ''{{SSBUMusicLink|Metal Gear|Snake Eater}}'' | ||
|brawlsingles = Banned | |brawlsingles = Banned | ||
|brawldoubles = Banned | |brawldoubles = Banned | ||
|ultimatesingles= Banned | |ultimatesingles = Banned | ||
|ultimatedoubles= Banned | |ultimatedoubles = Banned | ||
}} | }} | ||
'''Shadow Moses Island''' ({{ja|シャドーモセス島|Shadō Mosesu-shima}}, ''Shadow Moses Island'') is a {{uv|Metal Gear}} series stage in ''[[Super Smash Bros. Brawl]]'' and ''[[Super Smash Bros. Ultimate]]''. It was officially recognized in the October 2, 2007 [[Smash Bros. DOJO!!]] update, having appeared before that in many trailers and screenshots. The stage was developed by [[Hideo Kojima]].<ref>{{cite web|url=https://www.engadget.com/2006-07-31-kojima-to-design-snakes-smash-bros-brawl-stage.html|title=Kojima to design Snake's Smash Bros. Brawl stage}}</ref><ref>{{cite web|url= | '''Shadow Moses Island''' ({{ja|シャドーモセス島|Shadō Mosesu-shima}}, ''Shadow Moses Island'') is a {{uv|Metal Gear}} series stage in ''[[Super Smash Bros. Brawl]]'' and ''[[Super Smash Bros. Ultimate]]''. It was officially recognized in the October 2, 2007 [[Smash Bros. DOJO!!]] update, having appeared before that in many trailers and screenshots. The stage was developed by [[Hideo Kojima]].<ref>{{cite web|url=https://www.engadget.com/2006-07-31-kojima-to-design-snakes-smash-bros-brawl-stage.html|title=Kojima to design Snake's Smash Bros. Brawl stage|publisher=Engadget|date=July 31, 2006|author=James Ransom-Wiley|quote=Chris Hoffman recently commented, "If you want to talk about something big, how about the news Hideo Kojima, Snake's creator, is designing Snake's level in Brawl? Snake's inclusion means we're not only getting one of the best characters in gaming, but one of the best developers as well."}}</ref><ref>{{cite web|url=http://dsmeet.com/news/Hideo-Kojima-to-create-Snakes-Super-Smash-Bros-Brawl-stage|title=Hideo Kojima to create Snake's Super Smash Bros. Brawl stage?|date=July 28, 2006|author=ebradford|publisher=DSmeet|archiveurl=https://web.archive.org/web/20060807030929/http://dsmeet.com/news/Hideo-Kojima-to-create-Snakes-Super-Smash-Bros-Brawl-stage|archivedate=August 6, 2007}}</ref> | ||
Playing 15 matches on this stage is one of three ways to [[Unlockable character|unlock]] {{SSBB|Snake}} in ''Brawl''. He is also fought here for his unlocking battle. | Playing 15 matches on this stage is one of three ways to [[Unlockable character|unlock]] {{SSBB|Snake}} in ''Brawl''. He is also fought here for his unlocking battle. |
edits