Dash attack: Difference between revisions
→Notable dash attacks
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==Notable dash attacks== | ==Notable dash attacks== | ||
[[File:Roy's Melee Dash Attack.gif|thumb|{{SSBM|Roy}}'s Dash attack in ''Melee'']] | [[File:Roy's Melee Dash Attack.gif|right|thumb|{{SSBM|Roy}}'s Dash attack in ''Melee'']] | ||
*[[Kirby]]'s dash attack, exclusively in ''Melee'', will carry him off of platforms during its use. All other dash attacks do not allow their users to leave the platform they are standing on, including the same attack in ''Ultimate''. | *[[Kirby]]'s dash attack, exclusively in ''Melee'', will carry him off of platforms during its use. All other dash attacks do not allow their users to leave the platform they are standing on, including the same attack in ''Ultimate''. | ||
*[[Snake]]'s dash attack in ''Ultimate'' is one of the best dash attacks in the game due to its fast startup, arm [[intangibility]], high knockback, and ability to setup edgeguarding opportunities. It can KO opponents near the ledge at high percents and can easily launch opponents away from Snake even at low percents due to its high base knockback, giving Snake one of the best burst options in the game. | *[[Snake]]'s dash attack in ''Ultimate'' is one of the best dash attacks in the game due to its fast startup, arm [[intangibility]], high knockback, and ability to setup edgeguarding opportunities. It can KO opponents near the ledge at high percents and can easily launch opponents away from Snake even at low percents due to its high base knockback, giving Snake one of the best burst options in the game. | ||
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*The dash attacks of [[Villager]] and [[Isabelle]] are the only ones that are projectiles. | *The dash attacks of [[Villager]] and [[Isabelle]] are the only ones that are projectiles. | ||
*[[King Dedede]]'s dash attack is the strongest dash attack from ''Brawl'' onwards, being able to KO most characters at 75% from the center of Final Destination and being stronger than some of the cast's smash attacks. However, it comes out on frame 26 and has 62 frames of ending lag which makes it very punishable if missed and effectively reserves it for hard reads and ledge-trapping scenarios. | *[[King Dedede]]'s dash attack is the strongest dash attack from ''Brawl'' onwards, being able to KO most characters at 75% from the center of Final Destination and being stronger than some of the cast's smash attacks. However, it comes out on frame 26 and has 62 frames of ending lag which makes it very punishable if missed and effectively reserves it for hard reads and ledge-trapping scenarios. | ||
*[[Sephiroth]] and [[Sora]] are the only sword-users that cannot used a slash attack with a sword. | |||
==Gallery== | ==Gallery== |