Cloud (SSBU): Difference between revisions

Tag: Mobile edit
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|fsdmg=Omnislash:<br/>1% (hit 1), 3% (hit 2) 2.2% (hits 3-16), 5% (hit 17), 4% (hit 18, falling), 10% (hit 19, explosion), 53.8% (all hits connect)<br/>Omnislash Ver. 5:<br/>1% (hit 1), 3% (hit 2), 2.8% (hits 3-13), 5% (hit 14), 4% (hit 15, falling), 10% (hit 16, explosion), 53.8% (all hits connect)
|fsdmg=Omnislash:<br/>1% (hit 1), 3% (hit 2) 2.2% (hits 3-16), 5% (hit 17), 4% (hit 18, falling), 10% (hit 19, explosion), 53.8% (all hits connect)<br/>Omnislash Ver. 5:<br/>1% (hit 1), 3% (hit 2), 2.8% (hits 3-13), 5% (hit 14), 4% (hit 15, falling), 10% (hit 16, explosion), 53.8% (all hits connect)
|fsdesc=Rushes forward at high speed and attacks, unleashing a series of slashes that concludes with a powerful, descending slash that triggers an explosion. At the beginning of the move, with a text box appearing above him that displays "Omnislash" as he proceeds to flings any opponents he runs into to the top of the screen. After the series of slashes, Cloud charges up a final slash, in which he descends and slashes the opponent down to the stage and results in a huge explosion that launches the opponent. One of the most powerful [[Final Smash]]es in the game when successful, as it can KO as low as 22%. Unlike Marth and Lucina's Critical Hit, Cloud will dash off the edges of platforms if Omnislash is initiated next to one, and he cannot cancel the move. If using his ''Advent Children'' costume in Version 10.1.0 or later, he will use '''Omnislash Ver. 5''' instead, though it is mostly an aesthetic change excluding the final hit which always launches bystanders in the same direction as the opponent caught by the move, unlike the default version. These two changes effectively make the move functionally identical against the caught opponent, but potentially slightly different against bystanders.
|fsdesc=Rushes forward at high speed and attacks, unleashing a series of slashes that concludes with a powerful, descending slash that triggers an explosion. At the beginning of the move, with a text box appearing above him that displays "Omnislash" as he proceeds to flings any opponents he runs into to the top of the screen. After the series of slashes, Cloud charges up a final slash, in which he descends and slashes the opponent down to the stage and results in a huge explosion that launches the opponent. One of the most powerful [[Final Smash]]es in the game when successful, as it can KO as low as 22%. Unlike Marth and Lucina's Critical Hit, Cloud will dash off the edges of platforms if Omnislash is initiated next to one, and he cannot cancel the move. If using his ''Advent Children'' costume in Version 10.1.0 or later, he will use '''Omnislash Ver. 5''' instead, though it is mostly an aesthetic change excluding the final hit which always launches bystanders in the same direction as the opponent caught by the move, unlike the default version. These two changes effectively make the move functionally identical against the caught opponent, but potentially slightly different against bystanders.
}}
===Stats===
{{Attributes
| cast=89
| weight=100 | rweight=31-32
| dash=2.145 | rdash=16
| run=2.167 | rrun=13
| walk=1.155 | rwalk=35-38
| trac=0.106 | rtrac=50-54
| airfric=0.009 | rairfric=52-56
| air=1.155 | rair=21-26
| baseaccel=0.01 | rbaseaccel=15-87
| addaccel=0.06 | raddaccel=45-49
| gravity=0.098 | rgravity=34-36
| fall=1.68 | rfall=30-31
| ff=2.688 | rff=31-32
| jumpsquat=3 | rjumpsquat=1-88
| jumpheight=32.5 | rjumpheight=45-48
| shorthop=17 | rshorthop=29-30
| djump=32.5 | rdjump=54-56
}}
}}


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