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*The player can only perform one special taunt per match. | *The player can only perform one special taunt per match. | ||
*If they are hit during the animation, the special taunt will fail to execute. The player will have to start another match to perform the taunt. | *If they are hit during the animation, the special taunt will fail to execute. The player will have to start another match to perform the taunt. | ||
*The taunt is automatically canceled when someone obtains the [[Smash Ball]] (or otherwise enters [[Final Smash]] Standby), completes a [[Dragoon]] or [[Daybreak]] , or the character who initiated the taunt is KO'd; in ''Melee'', if the character is affected by an attack that inflicts [[hitstun]], then the taunt will immediately end. | *The taunt is automatically canceled when someone obtains the [[Smash Ball]] (or otherwise enters [[Final Smash]] Standby), completes a [[Dragoon]] or [[Daybreak]], or the character who initiated the taunt is KO'd; in ''Melee'', if the character is affected by an attack that inflicts [[hitstun]], then the taunt will immediately end. | ||
*There are a total of five special taunts in [[Lylat Cruise]] per character. The dialog depends on the background of the stage after a space warp. | *There are a total of five special taunts in [[Lylat Cruise]] per character. The dialog depends on the background of the stage after a space warp. | ||
*In Lylat Cruise, the special taunt won't immediately start after the pose. Instead, it will begin right after the background does a warp. However, if the character finishes the special taunt pose right after the warp, the dialog will immediately start. | *In Lylat Cruise, the special taunt won't immediately start after the pose. Instead, it will begin right after the background does a warp. However, if the character finishes the special taunt pose right after the warp, the dialog will immediately start. |
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