Event 20: All-Star Match 2: Difference between revisions
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The player controls a fighter of their choice and must win five different [[stock]] matches, all within a time limit of 4 minutes, where the player will start with 2 stocks and the opponents start with 1 stock. The CPU {{SSBM|Samus}}'s [[artificial intelligence]] is set at Level 2, the CPU {{SSBM|Link}}'s artificial intelligence is set at Level 3, the CPU {{SSBM|Zelda}}'s artificial intelligence is set at Level 4, and the CPU {{SSBM|Captain Falcon}} and {{SSBM|Fox}}'s artificial intelligence is set at Level 5. | The player controls a fighter of their choice and must win five different [[stock]] matches, all within a time limit of 4 minutes, where the player will start with 2 stocks and the opponents start with 1 stock. The CPU {{SSBM|Samus}}'s [[artificial intelligence]] is set at Level 2, the CPU {{SSBM|Link}}'s artificial intelligence is set at Level 3, the CPU {{SSBM|Zelda}}'s artificial intelligence is set at Level 4, and the CPU {{SSBM|Captain Falcon}} and {{SSBM|Fox}}'s artificial intelligence is set at Level 5. | ||
Each battle is a one-on-one match against a character on their respective series' stages. Samus is battled on [[Brinstar]], Link is battled on [[Great Bay]], Zelda is battled on [[Temple]], Captain Falcon is battled on [[ | Each battle is a one-on-one match against a character on their respective series' stages. Samus is battled on [[Brinstar]], Link is battled on [[Great Bay]], Zelda is battled on [[Temple]], Captain Falcon is battled on [[Mute City]], and Fox is battled on [[Corneria]]. Similar to the standard battles in the [[All-Star Mode]], the player's stock and [[damage]] percentage is carried over between matches. Icons representing the player's upcoming opponents and the order in which they appear is visible in the top left corner of the screen. Each stage transition occurs with a slow fade to black while the next stage loads. | ||
==Trivia== | ==Trivia== |
Revision as of 15:07, July 7, 2023
Event 20 All-Star Match 2 | |
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Official description | Nintendo's realistic stars are out in force. |
Character(s) used | Choose (2 stocks) |
Opponent(s) | Samus (1 stock) Link (1 stock) Zelda (1 stock) Captain Falcon (1 stock) Fox (1 stock) |
Stage(s) | Brinstar Great Bay Temple Mute City Corneria |
Music | Brinstar Great Bay Temple Mute City Corneria |
Availability | Unlockable |
All-Star Match 2 (オールスター戦2, All-Star Battle 2) is the 20th event match of the 51 event matches in Super Smash Bros. Melee, and the second of five All-Star Matches.
The player controls a fighter of their choice and must win five different stock matches, all within a time limit of 4 minutes, where the player will start with 2 stocks and the opponents start with 1 stock. The CPU Samus's artificial intelligence is set at Level 2, the CPU Link's artificial intelligence is set at Level 3, the CPU Zelda's artificial intelligence is set at Level 4, and the CPU Captain Falcon and Fox's artificial intelligence is set at Level 5.
Each battle is a one-on-one match against a character on their respective series' stages. Samus is battled on Brinstar, Link is battled on Great Bay, Zelda is battled on Temple, Captain Falcon is battled on Mute City, and Fox is battled on Corneria. Similar to the standard battles in the All-Star Mode, the player's stock and damage percentage is carried over between matches. Icons representing the player's upcoming opponents and the order in which they appear is visible in the top left corner of the screen. Each stage transition occurs with a slow fade to black while the next stage loads.
Trivia
- This is the only All-Star Match where each opponent is fought on the same stage as their home stage in All-Star Mode.