Kirby (SSBM)/Down smash: Difference between revisions

→‎Hitboxes: id0 and id1 are hard coded to change to 12 damage on late hit
(→‎Hitboxes: id0 and id1 are hard coded to change to 12 damage on late hit)
 
Line 67: Line 67:
{{MeleeHitboxTableRow
{{MeleeHitboxTableRow
|id=0
|id=0
|damage={{ChargedSmashDmgSSBM|10}}
|damage={{ChargedSmashDmgSSBM|12}}
|sd=0
|sd=0
|angle=76
|angle=76
Line 81: Line 81:
{{MeleeHitboxTableRow
{{MeleeHitboxTableRow
|id=1
|id=1
|damage={{ChargedSmashDmgSSBM|10}}
|damage={{ChargedSmashDmgSSBM|12}}
|sd=0
|sd=0
|angle=76
|angle=76
25

edits