Metroid (universe): Difference between revisions

→‎Fighters: Need a Samus/Zero Suit Samus Icon made
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===Fighters===
===Fighters===
*'''[[Samus/Zero Suit Samus]]''' ([[Starter character|Starter]]): Unique to ''Brawl'', Samus can transform into Zero Suit Samus. Unlike other transformations, the player can switch between the two via [[Final Smash]] rather than their [[down special]] (or in Samus' case, also by a series of [[taunt]]s). While only Samus is shown on the [[character selection screen]], the player can start the match as Zero Suit Samus by holding down a certain button depending on the controller when selecting Samus.{{clr}}
*<!--[[File:SamusZeroSuitSamusIcon(SSBB).png|50px|right|link=Samus/Zero Suit Samus]]-->'''[[Samus/Zero Suit Samus]]''' ([[Starter character|Starter]]): Unique to ''Brawl'', Samus can transform into Zero Suit Samus. Unlike other transformations, the player can switch between the two via [[Final Smash]] rather than their [[down special]] (or in Samus' case, also by a series of [[taunt]]s). While only Samus is shown on the [[character selection screen]], the player can start the match as Zero Suit Samus by holding down a certain button depending on the controller when selecting Samus.{{clr}}
:*[[File:SamusIcon(SSBB).png|50px|right|link=Samus (SSBB)]]'''{{SSBB|Samus}}''': Shown in trailers as a returning character for ''Brawl'', Samus Aran has been visually touched up to look like her more detailed incarnation in the final sequence of ''Metroid: Zero Mission'', but otherwise plays similar to her ''Melee'' incarnation. Her Final Smash, the {{b|Zero Laser|Samus}}, is a huge beam that literally blows off her own armor to become a pile of throwable [[Power Suit Piece]]s and renders her as a new playable character, [[Zero Suit Samus]].{{clr}}
:*[[File:SamusIcon(SSBB).png|50px|right|link=Samus (SSBB)]]'''{{SSBB|Samus}}''': Shown in trailers as a returning character for ''Brawl'', Samus Aran has been visually touched up to look like her more detailed incarnation in the final sequence of ''Metroid: Zero Mission'', but otherwise plays similar to her ''Melee'' incarnation. Her Final Smash, the {{b|Zero Laser|Samus}}, is a huge beam that literally blows off her own armor to become a pile of throwable [[Power Suit Piece]]s and renders her as a new playable character, [[Zero Suit Samus]].{{clr}}
:*[[File:ZeroSuitSamusIcon(SSBB).png|50px|right|link=Zero Suit Samus (SSBB)]]'''{{SSBB|Zero Suit Samus}}''': The suitless version of Samus from ''Metroid: Zero Mission'' is playable via Samus' Final Smash. She fights acrobatically and carries a projectile attack in the form of her handheld [[Paralyzer]] gun, which she also uses as the basis for her [[Plasma Whip]] and [[Plasma Wire]] special attacks - both of which can be used for [[tether recovery]]. Zero Suit Samus' Final Smash involves a huge, blinding ball of light forming around her, returning her to her status with the Power Suit.{{clr}}
:*[[File:ZeroSuitSamusIcon(SSBB).png|50px|right|link=Zero Suit Samus (SSBB)]]'''{{SSBB|Zero Suit Samus}}''': The suitless version of Samus from ''Metroid: Zero Mission'' is playable via Samus' Final Smash. She fights acrobatically and carries a projectile attack in the form of her handheld [[Paralyzer]] gun, which she also uses as the basis for her [[Plasma Whip]] and [[Plasma Wire]] special attacks - both of which can be used for [[tether recovery]]. Zero Suit Samus' Final Smash involves a huge, blinding ball of light forming around her, returning her to her status with the Power Suit.{{clr}}
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