Brawl-/Character changes: Difference between revisions

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===Ground attacks===
===Ground attacks===
*{{buff|Up tilt is jump cancelable within the final frames.}}
*{{buff|Forward smash produces a damaging wind hitbox.}}
*{{buff|Forward smash produces a damaging wind hitbox.}}


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===Special moves===
===Special moves===
*{{buff|[[Falco Phantasm]] does not cause helplessness, though Falco falls a noticeable distance after aerial use before he can jump or use another attack. The ground version can be jump canceled at the end, while the air version can be interrupted into a wall jump if possible.}}
*{{buff|[[Falco Phantasm]] does not cause helplessness, though Falco falls a noticeable distance after aerial use before he can jump or use another attack. The ground version can be jump canceled at the end, while the air version can be interrupted into a wall jump if possible.}}
**{{nerf|Falco Phantasm no longer has a hitbox}}
*{{buff|[[Fire Bird]] travels much farther with much greater momentum, now showing off blue flames.}}
*{{buff|[[Fire Bird]] travels much farther with much greater momentum, now showing off blue flames.}}
**{{buff|Falco also conserves the momentum for a short period of time after the fire.}}
**{{buff|Falco also conserves the momentum for a short period of time after the fire.}}
*{{buff|''Retractor'': [[Reflector]] has additional graphics, and now draws foes towards Falco when the reflector is pulled back towards him. It is cancellable into non-special moves on hit.}}
*{{buff|[[Reflector]] has been replaced with its Melee incarnation, increasing its combo potential.}}
 
===Taunts===
*{{buff|Falco can switch between fast and slow laser speeds using up taunt.}}


=={{SSBB|Fox}}==
=={{SSBB|Fox}}==
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