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(Unless if you have visual proof, I'd say they can't appear as allies.) |
(Nested tables -> inline-table for accessibility. -false headers) |
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===Stage 2=== | ===Stage 2=== | ||
This stage is a 2 vs. 2 team battle. There is a 5 minute time limit. On Very Hard difficulty, the first opponent will wear the 4th costume. | This stage is a 2 vs. 2 team battle. There is a 5 minute time limit. On Very Hard difficulty, the first opponent will wear the 4th costume. | ||
<div style="display:inline-table"> | |||
{{Melee1PCPUData | |||
|opponent=Ally | |opponent=Ally | ||
|VE-lvl=8|VE-off=0.80x|VE-def=0.90x | |VE-lvl=8|VE-off=0.80x|VE-def=0.90x | ||
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|H-lvl=4|H-off=0.80x|H-def=1.30x | |H-lvl=4|H-off=0.80x|H-def=1.30x | ||
|VH-lvl=3|VH-off=0.80x|VH-def=1.50x}} | |VH-lvl=3|VH-off=0.80x|VH-def=1.50x}} | ||
</div> | |||
<div style="display:inline-table"> | |||
{{Melee1PCPUData | |||
|opponent=Both foes | |opponent=Both foes | ||
|VE-lvl=2|VE-off=0.70x|VE-def=1.60x | |VE-lvl=2|VE-off=0.70x|VE-def=1.60x | ||
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|H-lvl=6|H-off=1.00x|H-def=0.90x | |H-lvl=6|H-off=1.00x|H-def=0.90x | ||
|VH-lvl=8|VH-off=1.15x|VH-def=0.80x}} | |VH-lvl=8|VH-off=1.15x|VH-def=0.80x}} | ||
</div> | |||
===Stage 3=== | ===Stage 3=== | ||
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===Stage 5=== | ===Stage 5=== | ||
This stage is a 3 vs. 1 battle against a giant opponent. There is a 5 minute time limit. | This stage is a 3 vs. 1 battle against a giant opponent. There is a 5 minute time limit. | ||
<div style="display:inline-table"> | |||
{{Melee1PCPUData | |||
|opponent=Both allies | |opponent=Both allies | ||
|VE-lvl=6|VE-off=1.00x|VE-def=1.00x | |VE-lvl=6|VE-off=1.00x|VE-def=1.00x | ||
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|H-lvl=1|H-off=1.00x|H-def=0.80x | |H-lvl=1|H-off=1.00x|H-def=0.80x | ||
|VH-lvl=1|VH-off=1.00x|VH-def=0.80x}} | |VH-lvl=1|VH-off=1.00x|VH-def=0.80x}} | ||
</div> | |||
<div style="display:inline-table"> | |||
{{Melee1PCPUData | |||
|opponent=Giant Foe | |opponent=Giant Foe | ||
|VE-lvl=2|VE-off=0.70x|VE-def=3.60x | |VE-lvl=2|VE-off=0.70x|VE-def=3.60x | ||
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|H-lvl=7|H-off=1.00x|H-def=1.40x | |H-lvl=7|H-off=1.00x|H-def=1.40x | ||
|VH-lvl=8|VH-off=1.20x|VH-def=1.00x}} | |VH-lvl=8|VH-off=1.20x|VH-def=1.00x}} | ||
</div> | |||
===Stage 6=== | ===Stage 6=== | ||
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===Stage 11=== | ===Stage 11=== | ||
Classic Mode's final battle takes place on {{SSBM|Final Destination}}, against {{SSBM|Master Hand}}. | Classic Mode's final battle takes place on {{SSBM|Final Destination}}, against {{SSBM|Master Hand}}. | ||
<div style="display:inline-table"> | |||
{{Melee1PCPUData | |||
|opponent={{SSBM|Master Hand}} | |opponent={{SSBM|Master Hand}} | ||
|VE-lvl=5|VE-off=0.50x|VE-def=— | |VE-lvl=5|VE-off=0.50x|VE-def=— | ||
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|H-lvl=8|H-off=1.50x|H-def=— | |H-lvl=8|H-off=1.50x|H-def=— | ||
|VH-lvl=9|VH-off=2.00x|VH-def=—}} | |VH-lvl=9|VH-off=2.00x|VH-def=—}} | ||
</div> | |||
<div style="display:inline-table"> | |||
{{Melee1PCPUData | |||
|opponent={{SSBM|Crazy Hand}} | |opponent={{SSBM|Crazy Hand}} | ||
|VE-lvl=—|VE-off=—|VE-def=— | |VE-lvl=—|VE-off=—|VE-def=— | ||
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|H-lvl=8|H-off=1.50x|H-def=— | |H-lvl=8|H-off=1.50x|H-def=— | ||
|VH-lvl=9|VH-off=2.00x|VH-def=—}} | |VH-lvl=9|VH-off=2.00x|VH-def=—}} | ||
</div> | |||
Unlike all other foes previously fought, the player has to defeat Master Hand by lowering his [[HP]] to 0, instead of knocking him off the ledge of the stage. | Unlike all other foes previously fought, the player has to defeat Master Hand by lowering his [[HP]] to 0, instead of knocking him off the ledge of the stage. | ||
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Master Hand's HP varies on the difficulty selected by the player, with higher difficulties causing him to have higher HP values. | Master Hand's HP varies on the difficulty selected by the player, with higher difficulties causing him to have higher HP values. | ||
{| class="wikitable" | {| class="wikitable" | ||
! Difficulty level || Master Hand's HP | |||
|- | |- | ||
| Easy || | |[[File:EasyDifficulty.png|20px|Very Easy]]||150 HP | ||
|- | |- | ||
| | |[[File:NormalDifficulty.png|20px|Easy]]||250 HP | ||
|- | |- | ||
| | |[[File:HardDifficulty.png|20px|Normal]]||300 HP | ||
|- | |- | ||
| | |[[File:VeryHardDifficulty.png|20px|Hard]]||330 HP | ||
|- | |- | ||
|[[File:IntenseDifficulty.png|20px|Very Hard]]||360 HP | |||
|} | |} | ||
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{| class="wikitable sortable" style="text-align:center;min-width:50em" | {| class="wikitable sortable" style="text-align:center;min-width:50em" | ||
|- | |- | ||
! Character ( | ! Character (×10) | ||
! Stage | ! Stage | ||
|- | |- | ||
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==Trivia== | ==Trivia== | ||
*Unusually, some characters do not appear in Classic Mode, despite having the [[ | *Unusually, some characters do not appear in Classic Mode, despite having the [[Media:BetaAllStarIntro.png|required poses]] in the game's data. | ||
**{{SSBM|Ganondorf}} can never appear as an enemy fighter, though he can potentially be an ally. | **{{SSBM|Ganondorf}} can never appear as an enemy fighter, though he can potentially be an ally. | ||
**{{SSBM|Mr. Game & Watch}} can only appear as an enemy in the multi-character fight for stage 8, though he can potentially be an ally. | **{{SSBM|Mr. Game & Watch}} can only appear as an enemy in the multi-character fight for stage 8, though he can potentially be an ally. |
edits