5,205
edits
No edit summary |
(adding links to videos of the music on youtube) |
||
Line 48: | Line 48: | ||
| <small>Compsositions and Arrangments Copyright Nintendo/ HAL Laboratory Inc.</small> | | <small>Compsositions and Arrangments Copyright Nintendo/ HAL Laboratory Inc.</small> | ||
|- | |- | ||
| '''Battlefield''' | | '''Battlefield''' [www.youtube.com/watch?v=pKGqzlP_Ag4] | ||
| | | | ||
*''An original track. This is another arrangement of the Brawl main theme.'' | *''An original track. This is another arrangement of the Brawl main theme.'' | ||
Line 55: | Line 55: | ||
| <small>Compsositions and Arrangments Copyright Nintendo/ HAL Laboratory Inc.</small> | | <small>Compsositions and Arrangments Copyright Nintendo/ HAL Laboratory Inc.</small> | ||
|- | |- | ||
| '''Battlefield Ver. 2''' | | '''Battlefield Ver. 2''' [www.youtube.com/watch?v=MqX2mENStwI] | ||
| | | | ||
*''Another arrangement of the Brawl main theme, played by acoustic and electric guitar, flute, and a drum machine to keep the beat.'' | *''Another arrangement of the Brawl main theme, played by acoustic and electric guitar, flute, and a drum machine to keep the beat.'' | ||
Line 62: | Line 62: | ||
| <small>Compsositions and Arrangments Copyright Nintendo/ HAL Laboratory Inc.</small> | | <small>Compsositions and Arrangments Copyright Nintendo/ HAL Laboratory Inc.</small> | ||
|- | |- | ||
| '''[[Final Destination (SSBB)|Final Destination]]''' | | '''[[Final Destination (SSBB)|Final Destination]]''' [www.youtube.com/watch?v=eyoR-Pg6o0c] | ||
| | | | ||
*''An epic version of the Main Theme. Contains the first verse of the Main Theme's lyrics, from the first "audi famam" to "tetigit destruens." | *''An epic version of the Main Theme. Contains the first verse of the Main Theme's lyrics, from the first "audi famam" to "tetigit destruens." | ||
Line 230: | Line 230: | ||
| | | | ||
|- | |- | ||
| '''Opening (Super Smash Bros. Melee)''' | | '''Opening (Super Smash Bros. Melee)''' [www.youtube.com/watch?v=L01GZq2SOY8] | ||
|''An arrangement of the Opening theme of SSBM. Some parts were deleted, and other parts were repeated.'' | |''An arrangement of the Opening theme of SSBM. Some parts were deleted, and other parts were repeated.'' | ||
| A randomly collectible CD song that plays on [[Final Destination (SSBB)|Final Destination]]. | | A randomly collectible CD song that plays on [[Final Destination (SSBB)|Final Destination]]. | ||
| | | | ||
|- | |- | ||
| '''Princess Peach's Castle (Melee)''' | | '''Princess Peach's Castle (Melee)''' [www.youtube.com/watch?v=om4qYTBZIjc] | ||
| ''The song that played on the Princess Peach's Castle stage in Melee, it is an orchestrated remix of the famous stage music from the original Super Mario Bros., with elements of the same game's "underground" stage theme overlapping with it.'' | | ''The song that played on the Princess Peach's Castle stage in Melee, it is an orchestrated remix of the famous stage music from the original Super Mario Bros., with elements of the same game's "underground" stage theme overlapping with it.'' | ||
| An unlockable CD song that plays on the returning [[Rainbow Cruise]] stage, unlocked when all stages in the Melee Stages category have been unlocked | | An unlockable CD song that plays on the returning [[Rainbow Cruise]] stage, unlocked when all stages in the Melee Stages category have been unlocked | ||
| | | | ||
|- | |- | ||
| '''Rainbow Cruise (Melee)''' | | '''Rainbow Cruise (Melee)''' [www.youtube.com/watch?v=hWx2paTjmeI] | ||
| ''The song that played on the Rainbow Cruise stage in Melee, it is a a medley of two Mario series tracks. The first half of the track is the remixed first half of the Rainbow Ride tune heard in Super Mario 64 (which is also known as the "Slider" theme from the same game), while the second half is a remix of the underwater stage tune heard in Super Mario Bros.'' | | ''The song that played on the Rainbow Cruise stage in Melee, it is a a medley of two Mario series tracks. The first half of the track is the remixed first half of the Rainbow Ride tune heard in Super Mario 64 (which is also known as the "Slider" theme from the same game), while the second half is a remix of the underwater stage tune heard in Super Mario Bros.'' | ||
| A starter song on the returning [[Rainbow Cruise]] stage. | | A starter song on the returning [[Rainbow Cruise]] stage. | ||
| | | | ||
|- | |- | ||
| '''Kong Jungle (Melee)''' | | '''Kong Jungle (Melee)''' [www.youtube.com/watch?v=oaeWWgbomUQ] | ||
| ''The song for the Kongo Jungle stage in Melee, it is a cover band performance of the "DK Rap" made infamous in the opening sequence to Donkey Kong 64, with a much different assortment of instruments and rhythms from its original appearance.'' | | ''The song for the Kongo Jungle stage in Melee, it is a cover band performance of the "DK Rap" made infamous in the opening sequence to Donkey Kong 64, with a much different assortment of instruments and rhythms from its original appearance.'' | ||
| A randomly collectible CD song that plays on the returning [[Jungle Japes]] stage. | | A randomly collectible CD song that plays on the returning [[Jungle Japes]] stage. | ||
| | | | ||
|- | |- | ||
| '''Jungle Japes (Melee)''' | | '''Jungle Japes (Melee)''' [www.youtube.com/watch?v=WGIAe764KMs] | ||
| ''The song that played on the Jungle Japes stage in Melee, it is a calm and atmospheric remix of the "DK Island Swing" in various stages of Donkey Kong Country for SNES.'' | | ''The song that played on the Jungle Japes stage in Melee, it is a calm and atmospheric remix of the "DK Island Swing" in various stages of Donkey Kong Country for SNES.'' | ||
| A starter song that plays on the returning [[Jungle Japes]] stage. | | A starter song that plays on the returning [[Jungle Japes]] stage. | ||
| | | | ||
|- | |- | ||
| '''Temple (Melee)''' | | '''Temple (Melee)''' [www.youtube.com/watch?v=E3ZH5gWqsbw] | ||
| ''The song that played on the Temple stage in Melee, it is a techno remix of dungeon music heard in Zelda II: Link's Adventure for NES.'' | | ''The song that played on the Temple stage in Melee, it is a techno remix of dungeon music heard in Zelda II: Link's Adventure for NES.'' | ||
| A starter song that plays on the returning [[Temple]] stage. | | A starter song that plays on the returning [[Temple]] stage. | ||
| | | | ||
|- | |- | ||
| '''Brinstar (Melee)''' | | '''Brinstar (Melee)''' [www.youtube.com/watch?v=zeKfEg5xgws] | ||
| ''The song that played on the Brinstar stage in Melee, it is a medley of three classic Metroid tunes, most of it consisting of a techno remix of the first "Brinstar" area music heard in the original Metroid for NES. It is followed by the short "game start" tune one hears whenever one resumes a game file in a Metroid game, and then the low-key general Metroid theme that was first heard on the original Metroid title screen.'' | | ''The song that played on the Brinstar stage in Melee, it is a medley of three classic Metroid tunes, most of it consisting of a techno remix of the first "Brinstar" area music heard in the original Metroid for NES. It is followed by the short "game start" tune one hears whenever one resumes a game file in a Metroid game, and then the low-key general Metroid theme that was first heard on the original Metroid title screen.'' | ||
| A starter song that plays on the returning [[Brinstar]] stage. | | A starter song that plays on the returning [[Brinstar]] stage. | ||
| | | | ||
|- | |- | ||
| '''Brinstar Depths (Melee)''' | | '''Brinstar Depths (Melee)''' [www.youtube.com/watch?v=luOJNpk9I4Y] | ||
| ''The song that played on the Brinstar Depths stage in Melee, it is a "horror" remix of area music heard later on in the original Metroid, where Samus is particularly close to her encounter with Kraid.'' | | ''The song that played on the Brinstar Depths stage in Melee, it is a "horror" remix of area music heard later on in the original Metroid, where Samus is particularly close to her encounter with Kraid.'' | ||
| A randomly collectible CD song that plays on the returning [[Brinstar]] stage. | | A randomly collectible CD song that plays on the returning [[Brinstar]] stage. | ||
| | | | ||
|- | |- | ||
| '''Yoshi's Island (Melee)''' | | '''Yoshi's Island (Melee)''' [www.youtube.com/watch?v=xLM9tZU_sBg] | ||
| ''The main song for the Yoshi's Island stage in Melee, it is a repeating banjo track heard in several levels in Super Mario World for SNES.'' | | ''The main song for the Yoshi's Island stage in Melee, it is a repeating banjo track heard in several levels in Super Mario World for SNES.'' | ||
| A starter song that plays on the returning [[Yoshi's Island: Yoshi's Island|Yoshi's Island]] stage. | | A starter song that plays on the returning [[Yoshi's Island: Yoshi's Island|Yoshi's Island]] stage. | ||
| | | | ||
|- | |- | ||
| '''Fountain of Dreams (Melee)''' | | '''Fountain of Dreams (Melee)''' [www.youtube.com/watch?v=j_QToro5P-I] | ||
| ''The song that played on the Fountain of Dreams stage in Melee, it is an orchestrated, atmospheric version of the music first heard in the Gourmet Race minigame of [[Kirby Superstar]].'' | | ''The song that played on the Fountain of Dreams stage in Melee, it is an orchestrated, atmospheric version of the music first heard in the Gourmet Race minigame of [[Kirby Superstar]].'' | ||
| A randomly collectible CD song that plays on the returning [[Green Greens]] stage. | | A randomly collectible CD song that plays on the returning [[Green Greens]] stage. | ||
| | | | ||
|- | |- | ||
| '''Green Greens (Melee)''' | | '''Green Greens (Melee)''' [www.youtube.com/watch?v=zuPsKIuG2XU] | ||
|'' The music for the Green Greens stage in Melee, this song is an orchestration of the Green Greens stage music from Kirby's Dream Land, which in turn, closely sounds like the "Later Treasure Hunting" music track from "The Great Cave Offensive".'' | |'' The music for the Green Greens stage in Melee, this song is an orchestration of the Green Greens stage music from Kirby's Dream Land, which in turn, closely sounds like the "Later Treasure Hunting" music track from "The Great Cave Offensive".'' | ||
| A starter song that plays on the returning [[Green Greens]] stage. | | A starter song that plays on the returning [[Green Greens]] stage. | ||
| | | | ||
|- | |- | ||
| '''Corneria (Melee)''' | | '''Corneria (Melee)''' [www.youtube.com/watch?v=LwkpB0V3yHs] | ||
| ''The song that played on the Corneria stage in Melee, it is an orchestration of the music heard in the Venom stage, with pieces from Space Armada of the original Star Fox.'' | | ''The song that played on the Corneria stage in Melee, it is an orchestration of the music heard in the Venom stage, with pieces from Space Armada of the original Star Fox.'' | ||
| A starter song that plays on the returning [[Corneria]] stage. | | A starter song that plays on the returning [[Corneria]] stage. | ||
| | | | ||
|- | |- | ||
| '''Venom (Melee)''' | | '''Venom (Melee)''' [www.youtube.com/watch?v=HmAbvTuQ4D4] | ||
| ''The song that played on the Venom stage of Melee, it is an orchestration of "main music" heard in Star Fox 64, and also based on the music heard in the original Sector Z stage from Super Smash Bros. for the N64.'' | | ''The song that played on the Venom stage of Melee, it is an orchestration of "main music" heard in Star Fox 64, and also based on the music heard in the original Sector Z stage from Super Smash Bros. for the N64.'' | ||
| A randomly collectible CD song that plays on the returning [[Corneria]] stage. | | A randomly collectible CD song that plays on the returning [[Corneria]] stage. | ||
| | | | ||
|- | |- | ||
| '''Pokémon Stadium (Melee)''' | | '''Pokémon Stadium (Melee)''' [www.youtube.com/watch?v=QlXNZ76F8CU] | ||
| ''The main song for the Pokémon Stadium stage in Melee, it is an orchestration of the main title screen music in most Pokémon RPGs, complete with a chorus.'' | | ''The main song for the Pokémon Stadium stage in Melee, it is an orchestration of the main title screen music in most Pokémon RPGs, complete with a chorus.'' | ||
| A starter song that plays on the returning [[Pokémon Stadium]] stage. | | A starter song that plays on the returning [[Pokémon Stadium]] stage. | ||
| | | | ||
|- | |- | ||
| '''Poké Floats (Melee)''' | | '''Poké Floats (Melee)''' [www.youtube.com/watch?v=8fUOZFSmatk] | ||
| ''The song that played on the Poké Floats stage in Melee, it is a synthesized medley of three battle-related tunes heard in the first generation of Pokémon RPGs, beginning with the standard Trainer Battle theme, then the Gym Leader Battle theme, and finally the wild Pokémon encounter theme.'' | | ''The song that played on the Poké Floats stage in Melee, it is a synthesized medley of three battle-related tunes heard in the first generation of Pokémon RPGs, beginning with the standard Trainer Battle theme, then the Gym Leader Battle theme, and finally the wild Pokémon encounter theme.'' | ||
| A randomly collectible CD song that plays on the returning [[Pokémon Stadium]] stage. | | A randomly collectible CD song that plays on the returning [[Pokémon Stadium]] stage. | ||
| | | | ||
|- | |- | ||
| '''Mute City (Melee)''' | | '''Mute City (Melee)''' [www.youtube.com/watch?v=yhUrWv3c63Y] | ||
| ''The song for the Mute City stage in Melee, it is a remix of the rock music heard on the Mute City racetrack in F-Zero X for N64.'' | | ''The song for the Mute City stage in Melee, it is a remix of the rock music heard on the Mute City racetrack in F-Zero X for N64.'' | ||
| A randomly collectible CD song that plays on the returning [[Big Blue]] stage. | | A randomly collectible CD song that plays on the returning [[Big Blue]] stage. | ||
| | | | ||
|- | |- | ||
| '''Big Blue (Melee)''' | | '''Big Blue (Melee)''' [www.youtube.com/watch?v=5xRALU1Iugg] | ||
| ''The main theme for the Big Blue stage in Melee, it is a remix of the rock music heard on tracks in F-Zero X that take place on the planet Big Blue.'' | | ''The main theme for the Big Blue stage in Melee, it is a remix of the rock music heard on tracks in F-Zero X that take place on the planet Big Blue.'' | ||
| A starter song that plays on the returning [[Big Blue]] stage. | | A starter song that plays on the returning [[Big Blue]] stage. | ||
| | | | ||
|- | |- | ||
| '''Mother (Melee)''' | | '''Mother (Melee)''' [www.youtube.com/watch?v=IyLdWEFQCyg] | ||
| ''The primary song for the Onett stage in Melee, it is a remix of the "Bein' Friend's" theme, and the Sound Stone theme from the original Mother for the Famicom system.'' | | ''The primary song for the Onett stage in Melee, it is a remix of the "Bein' Friend's" theme, and the Sound Stone theme from the original Mother for the Famicom system.'' | ||
| A starter song that plays on the returning [[Onett]] stage. | | A starter song that plays on the returning [[Onett]] stage. | ||
| | | | ||
|- | |- | ||
| '''Icicle Mountain (Melee)''' | | '''Icicle Mountain (Melee)''' [www.youtube.com/watch?v=CakF9SUCCoo] | ||
| ''The main song for the Icicle Mountain stage of Melee. Slightly altered from the original tune, it is a synthesized medley of the two primary tunes in the NES game Ice Climber, with the first part being the "Title screen music" and the second part being the "Normal stage music".'' | | ''The main song for the Icicle Mountain stage of Melee. Slightly altered from the original tune, it is a synthesized medley of the two primary tunes in the NES game Ice Climber, with the first part being the "Title screen music" and the second part being the "Normal stage music".'' | ||
| An unlockable CD song that plays on [[The Summit]]. It is unlocked by clearing [[Classic]] mode on Normal difficulty. | | An unlockable CD song that plays on [[The Summit]]. It is unlocked by clearing [[Classic]] mode on Normal difficulty. | ||
| | | | ||
|- | |- | ||
| '''Flat Zone (Melee)''' | | '''Flat Zone (Melee)''' [www.youtube.com/watch?v=mM9zA83fu5w] | ||
| ''The song that played on the Flat Zone stage in Melee, it is an original composition comprised of atmospheric techno-sounds mixed with the beep-boop nature of the oldest Game & Watch games.'' | | ''The song that played on the Flat Zone stage in Melee, it is an original composition comprised of atmospheric techno-sounds mixed with the beep-boop nature of the oldest Game & Watch games.'' | ||
| A starter song that plays on the [[Flat Zone 2]] stage. | | A starter song that plays on the [[Flat Zone 2]] stage. | ||
| | | | ||
|- | |- | ||
| '''Super Mario Bros. 3 (Melee)''' | | '''Super Mario Bros. 3 (Melee)''' [www.youtube.com/watch?v=_a9HayMl7r4] | ||
| ''An alternate song for the Yoshi's Island song in Melee, it is a synthesized rock-based medley of the first stage music and the first overworld music in Super Mario Bros. 3 for NES.'' | | ''An alternate song for the Yoshi's Island song in Melee, it is a synthesized rock-based medley of the first stage music and the first overworld music in Super Mario Bros. 3 for NES.'' | ||
| A randomly collectible CD song that plays on the returning [[Yoshi's Island: Yoshi's Island|Yoshi's Island]] stage. | | A randomly collectible CD song that plays on the returning [[Yoshi's Island: Yoshi's Island|Yoshi's Island]] stage. | ||
| | | | ||
|- | |- | ||
| '''Battle Theme (Melee)''' | | '''Battle Theme (Melee)''' [www.youtube.com/watch?v=DDWCSGKPkLo] | ||
| ''An alternate song on the Pokémon Stadium stage in Melee, it is a synthesized medley of three battle-related tunes heard in the second generation of Pokémon RPGs, beginning with the wild Pokémon encounter theme, then the Gym Leader Battle theme, and finally the Champion Battle theme.'' | | ''An alternate song on the Pokémon Stadium stage in Melee, it is a synthesized medley of three battle-related tunes heard in the second generation of Pokémon RPGs, beginning with the wild Pokémon encounter theme, then the Gym Leader Battle theme, and finally the Champion Battle theme.'' | ||
| An unlockable CD song that plays on the returning [[Pokémon Stadium]] stage, unlocked when 10 Brawls are conducted on [[Pokémon Stadium 2]]. | | An unlockable CD song that plays on the returning [[Pokémon Stadium]] stage, unlocked when 10 Brawls are conducted on [[Pokémon Stadium 2]]. | ||
| | | | ||
|- | |- | ||
| '''Fire Emblem (Melee)''' | | '''Fire Emblem (Melee)''' [www.youtube.com/watch?v=_BsPSOQA6tY] | ||
| ''The alternate music for the Temple stage in Melee and also the only music for the Fire Emblem universe in that game, it is a medley of two Fire Emblem tracks, the first of which is the "character recruitment" music in Fire Emblems 6 and 7, and after some piano-based music, the second tune is the official Fire Emblem series theme.'' | | ''The alternate music for the Temple stage in Melee and also the only music for the Fire Emblem universe in that game, it is a medley of two Fire Emblem tracks, the first of which is the "character recruitment" music in Fire Emblems 6 and 7, and after some piano-based music, the second tune is the official Fire Emblem series theme.'' | ||
| A starter song on [[Castle Siege]]. Is Marth's Character Roll Call theme. | | A starter song on [[Castle Siege]]. Is Marth's Character Roll Call theme. | ||
| | | | ||
|- | |- | ||
| '''Mach Rider (Melee)''' | | '''Mach Rider (Melee)''' [www.youtube.com/watch?v=qmo4cDuFJOI] | ||
| ''The alternate music for the stage Big Blue in Melee, it is a synthesized remix of the music heard typically in Mach Rider for NES.'' | | ''The alternate music for the stage Big Blue in Melee, it is a synthesized remix of the music heard typically in Mach Rider for NES.'' | ||
| An unlockable CD song that plays in [[Port Town Aero Dive]], unlocked after defeating over 50 enemies in [[Endless Brawl]]. | | An unlockable CD song that plays in [[Port Town Aero Dive]], unlocked after defeating over 50 enemies in [[Endless Brawl]]. | ||
| | | | ||
|- | |- | ||
| '''Mother 2 (Melee)''' | | '''Mother 2 (Melee)''' [www.youtube.com/watch?v=_emzi7gKen0] | ||
| ''The alternate song for the Onett stage in Melee, it is a quaint soft rock tune which is a heavily extended version of a track heard in various parts of the Mother series (e.g. whenever Ness returns to his house during his quest), though it originated in the original Mother titled as "Pollyanna".'' | | ''The alternate song for the Onett stage in Melee, it is a quaint soft rock tune which is a heavily extended version of a track heard in various parts of the Mother series (e.g. whenever Ness returns to his house during his quest), though it originated in the original Mother titled as "Pollyanna".'' | ||
| A randomly collectible CD song that plays on the [[Onett]] stage. | | A randomly collectible CD song that plays on the [[Onett]] stage. | ||
| | | | ||
|- | |- | ||
| '''Dr. Mario (Melee)''' | | '''Dr. Mario (Melee)''' [www.youtube.com/watch?v=L6UmnXlMs68] | ||
| ''The alternate song for both the Mushroom Kingdom and Mushroom Kingdom II stages in Melee and also Dr. Mario's theme music in that game, it is a synthesized remix of the "Fever" tune heard in Dr. Mario games.'' | | ''The alternate song for both the Mushroom Kingdom and Mushroom Kingdom II stages in Melee and also Dr. Mario's theme music in that game, it is a synthesized remix of the "Fever" tune heard in Dr. Mario games.'' | ||
| A starter song on the [[Pictochat]] stage. | | A starter song on the [[Pictochat]] stage. | ||
| | | | ||
|- | |- | ||
| '''Battlefield (Melee)''' | | '''Battlefield (Melee)''' [www.youtube.com/watch?v=eobF6lsrYUs] | ||
| ''The main song for the Battlefield stage in Melee, it is a techno remix of the Menu 1 music from the same game.'' | | ''The main song for the Battlefield stage in Melee, it is a techno remix of the Menu 1 music from the same game.'' | ||
| A starter song that plays in [[Battlefield (SSBB)]]. | | A starter song that plays in [[Battlefield (SSBB)]]. | ||
Line 370: | Line 370: | ||
| | | | ||
|- | |- | ||
| '''Multi-Man Melee 1 (Melee)''' | | '''Multi-Man Melee 1 (Melee)''' [www.youtube.com/watch?v=w2G4PgHaVfs] | ||
| ''The alternate music for the Battlefield stage in Melee as well as one of the songs for the Multi-man Melee mode, it is a synthesized rock variant of the opening theme for the same game.'' | | ''The alternate music for the Battlefield stage in Melee as well as one of the songs for the Multi-man Melee mode, it is a synthesized rock variant of the opening theme for the same game.'' | ||
| An unlockable CD song that plays on [[Battlefield (SSBB)]], unlocked by clearing [[100-Man Brawl]] in under 4:00. | | An unlockable CD song that plays on [[Battlefield (SSBB)]], unlocked by clearing [[100-Man Brawl]] in under 4:00. | ||
| | | | ||
|- | |- | ||
| '''Final Destination (Melee)''' | | '''Final Destination (Melee)''' [www.youtube.com/watch?v=DCSqOCVQJT0] | ||
| ''The song that played on the Final Destination stage in Melee as the main theme, it a climactic orchestration of the ending credits music of the original Super Smash Bros.'' | | ''The song that played on the Final Destination stage in Melee as the main theme, it a climactic orchestration of the ending credits music of the original Super Smash Bros.'' | ||
| A randomly collectible CD song that plays in [[Final Destination (SSBB)]], and during whenever you fight [[Master Hand]] in [[Boss Battles]]. | | A randomly collectible CD song that plays in [[Final Destination (SSBB)]], and during whenever you fight [[Master Hand]] in [[Boss Battles]]. | ||
| | | | ||
|- | |- | ||
| '''Giga Bowser (Melee)''' | | '''Giga Bowser (Melee)''' [www.youtube.com/watch?v=GRbTASwCb3U] | ||
| ''The song that played in Melee's Adventure Mode when you fought Giga Bowser. It is a warped version of the Melee Final Destination theme.'' | | ''The song that played in Melee's Adventure Mode when you fought Giga Bowser. It is a warped version of the Melee Final Destination theme.'' | ||
| A randomly collectible CD song that plays in [[Final Destination (SSBB)]], and during whenever you fight [[Crazy Hand]] in [[Boss Battles]]. Is Bowser's Character Roll Call theme. | | A randomly collectible CD song that plays in [[Final Destination (SSBB)]], and during whenever you fight [[Crazy Hand]] in [[Boss Battles]]. Is Bowser's Character Roll Call theme. | ||
Line 473: | Line 473: | ||
! Notes | ! Notes | ||
|- | |- | ||
| '''Mario Circuit''' [ | | '''Mario Circuit''' [www.youtube.com/watch?v=GJMciq2-zak] | ||
| ''A remix of the Mario Circuit theme music heard in the original [[Super Mario Kart]].'' | | ''A remix of the Mario Circuit theme music heard in the original [[Super Mario Kart]].'' | ||
| A starter song on [[Mario Circuit]]. | | A starter song on [[Mario Circuit]]. | ||
| <small>Composer: Nintendo, <br/>Arranger: TARGET ENTERTAINMENT INC, <br/>Arrangement Supervisor: Yusuke Takahama</small> | | <small>Composer: Nintendo, <br/>Arranger: TARGET ENTERTAINMENT INC, <br/>Arrangement Supervisor: Yusuke Takahama</small> | ||
|- | |- | ||
| '''Luigi Circuit''' | | '''Luigi Circuit''' [www.youtube.com/watch?v=_z2vFP3Ib3g] | ||
| ''A remix of the Luigi Raceway theme music heard on the tracks "Luigi Raceway", "Mario Raceway" and "Royal Raceway" in [[Mario Kart 64]].'' | | ''A remix of the Luigi Raceway theme music heard on the tracks "Luigi Raceway", "Mario Raceway" and "Royal Raceway" in [[Mario Kart 64]].'' | ||
| A starter song on [[Mario Circuit]]. | | A starter song on [[Mario Circuit]]. | ||
| <small>Composer: Nintendo, <br/>Arrangement: Yasufumi Fukuda</small> | | <small>Composer: Nintendo, <br/>Arrangement: Yasufumi Fukuda</small> | ||
|- | |- | ||
| '''Waluigi Pinball''' | | '''Waluigi Pinball''' [www.youtube.com/watch?v=KI7UvP0VdYk] | ||
| ''A remix of the racetrack music heard on the tracks "Waluigi Pinball" and "Wario Stadium" in [[Mario Kart DS]].'' | | ''A remix of the racetrack music heard on the tracks "Waluigi Pinball" and "Wario Stadium" in [[Mario Kart DS]].'' | ||
| A starter song on [[Mario Circuit]]. | | A starter song on [[Mario Circuit]]. | ||
| <small>Composer: Nintendo, <br/>Arranger: HAL Laboratory, <br/>Arrangement Supervisor: Kentaro Ishizaka</small> | | <small>Composer: Nintendo, <br/>Arranger: HAL Laboratory, <br/>Arrangement Supervisor: Kentaro Ishizaka</small> | ||
|- | |- | ||
| '''Rainbow Road''' | | '''Rainbow Road''' [www.youtube.com/watch?v=U6UB9rGuD-o] | ||
| ''An original track taken directly from [[Mario Kart Double Dash!!]], where it played on the final course of the Special Cup: "Rainbow Road". As in Double Dash!!, this music also contains an excerpt of the Rainbow Road music from [[Mario Kart 64]].'' | | ''An original track taken directly from [[Mario Kart Double Dash!!]], where it played on the final course of the Special Cup: "Rainbow Road". As in Double Dash!!, this music also contains an excerpt of the Rainbow Road music from [[Mario Kart 64]].'' | ||
| A randomly collectible CD song on [[Mario Circuit]]. | | A randomly collectible CD song on [[Mario Circuit]]. | ||
Line 502: | Line 502: | ||
! Notes | ! Notes | ||
|- | |- | ||
| '''Jungle Level Ver.2''' | | '''Jungle Level Ver.2''' [www.youtube.com/watch?v=SbOESsu8mcE] | ||
|''A fast paced rock arrangement of the "DK Island Swing" song.'' | |''A fast paced rock arrangement of the "DK Island Swing" song.'' | ||
| A starter song on [[Rumble Falls]] | | A starter song on [[Rumble Falls]] | ||
| <small>Arrangement Supervisor: Motoi Sakuraba</small> | | <small>Arrangement Supervisor: Motoi Sakuraba</small> | ||
|- | |- | ||
| '''Jungle Level''' | | '''Jungle Level''' [www.youtube.com/watch?v=4ousgs9BQLI] | ||
|''The recognizable "DK Island Swing" that played on several jungle based levels in [[Donkey Kong Country]], made to be more realistic and ambient, complete with jungle noises.'' | |''The recognizable "DK Island Swing" that played on several jungle based levels in [[Donkey Kong Country]], made to be more realistic and ambient, complete with jungle noises.'' | ||
| A starter song on [[Rumble Falls]]. It is also heard in The Jungle in the Subspace Emissary. | | A starter song on [[Rumble Falls]]. It is also heard in The Jungle in the Subspace Emissary. | ||
| <small>Arrangement Supervisor: Kentaro Ishizaka</small> | | <small>Arrangement Supervisor: Kentaro Ishizaka</small> | ||
|- | |- | ||
| '''King K.Rool / Ship Deck 2''' | | '''King K.Rool / Ship Deck 2''' [www.youtube.com/watch?v=KwLaaBwT9eA] | ||
|''The final boss theme heard in Donkey Kong Country, on the "Gangplank Galleon" boss level where the Kongs fight King K. Rool. Starts as a sea shanty melody on accordion, then transitions into a hard rock tune. "Ship Deck 2" was the name of the music on the "Rattle Battle" stage of the third world of [[Donkey Kong Country 2]]. Ship Deck 2 began in the same theme as the DKC boss music, then looped into a variation of that theme. The song in Brawl is closer to the DKC boss music. Unlike in both DKC and DKC 2, Brawl loops this music to the beginning.'' | |''The final boss theme heard in Donkey Kong Country, on the "Gangplank Galleon" boss level where the Kongs fight King K. Rool. Starts as a sea shanty melody on accordion, then transitions into a hard rock tune. "Ship Deck 2" was the name of the music on the "Rattle Battle" stage of the third world of [[Donkey Kong Country 2]]. Ship Deck 2 began in the same theme as the DKC boss music, then looped into a variation of that theme. The song in Brawl is closer to the DKC boss music. Unlike in both DKC and DKC 2, Brawl loops this music to the beginning.'' | ||
| A starter song on [[Rumble Falls]]. Is both Donkey Kong's and Diddy Kong's Character Roll Call theme. | | A starter song on [[Rumble Falls]]. Is both Donkey Kong's and Diddy Kong's Character Roll Call theme. | ||
| <small>Arrangement Supervisor: Shogo Sakai</small> | | <small>Arrangement Supervisor: Shogo Sakai</small> | ||
|- | |- | ||
| '''Bramble Blast''' | | '''Bramble Blast''' [www.youtube.com/watch?v=7fXC2S-1tGU] | ||
|''Strings remix of Stickerbrush Symphony from Donkey Kong Country 2. This played on each of the bramble stages in DKC 2, including the "Bramble Blast" stage. A DKC 2 player would remember this theme after slowly moving through the bramble maze, trying not to touch the thorns of the brambles (stickerbrushes). The Brawl version of this song uses different instruments and feels less stressful but more joyful.'' | |''Strings remix of Stickerbrush Symphony from Donkey Kong Country 2. This played on each of the bramble stages in DKC 2, including the "Bramble Blast" stage. A DKC 2 player would remember this theme after slowly moving through the bramble maze, trying not to touch the thorns of the brambles (stickerbrushes). The Brawl version of this song uses different instruments and feels less stressful but more joyful.'' | ||
| A randomly collectible CD song on [[Rumble Falls]]. It is also heard in The Swamp in the Subspace Emissary. | | A randomly collectible CD song on [[Rumble Falls]]. It is also heard in The Swamp in the Subspace Emissary. | ||
| <small>Arrangement Supervisor: Michiko Naruke</small> | | <small>Arrangement Supervisor: Michiko Naruke</small> | ||
|- | |- | ||
| '''Battle for Storm Hill''' | | '''Battle for Storm Hill''' [www.youtube.com/watch?v=B6tNyS8fUjI] | ||
|''Original song taken directly from [[Donkey Kong: Jungle Beat]], where it was the background music to the "Battle for Storm Hill" stage, and the only stage music to play on only one stage. Of the music of Jungle Beat, "Battle for Storm Hill" is the most memorable. This tune sounded best within its original context, on a stage where Donkey Kong climbed a hill at night during a rainy storm, while cannons on the hill shot cannonballs.'' | |''Original song taken directly from [[Donkey Kong: Jungle Beat]], where it was the background music to the "Battle for Storm Hill" stage, and the only stage music to play on only one stage. Of the music of Jungle Beat, "Battle for Storm Hill" is the most memorable. This tune sounded best within its original context, on a stage where Donkey Kong climbed a hill at night during a rainy storm, while cannons on the hill shot cannonballs.'' | ||
| A starter song on [[Rumble Falls]]. It is also heard in The Jungle in the Subspace Emmisary, when riding the raft on the river. | | A starter song on [[Rumble Falls]]. It is also heard in The Jungle in the Subspace Emmisary, when riding the raft on the river. | ||
| | | | ||
|- | |- | ||
| '''DK Jungle 1 Theme (Barrel Blast)''' | | '''DK Jungle 1 Theme (Barrel Blast)''' [www.youtube.com/watch?v=FnwHw8RtLBI] | ||
|''A song taken directly from the recently released racing title Donkey Kong Barrel Blast.'' | |''A song taken directly from the recently released racing title Donkey Kong Barrel Blast.'' | ||
| A starter song on [[Rumble Falls]] | | A starter song on [[Rumble Falls]] | ||
| | | | ||
|- | |- | ||
| '''The Map Page / Bonus Level''' | | '''The Map Page / Bonus Level''' [www.youtube.com/watch?v=A4abMOyS0ig] | ||
|''The two said themes taken directly from [[Donkey Kong Country]] and spliced together effortlessly.'' | |''The two said themes taken directly from [[Donkey Kong Country]] and spliced together effortlessly.'' | ||
| A starter song on [[Rumble Falls]] | | A starter song on [[Rumble Falls]] | ||
Line 719: | Line 719: | ||
! Notes | ! Notes | ||
|- | |- | ||
| '''Obstacle Course''' [ | | '''Obstacle Course''' [www.youtube.com/watch?v=XS5cA8CM64g] | ||
| ''A medley consisting mostly of a remix of the "Athletic" level theme from [[Super Mario World 2: Yoshi's Island]] and also a bit of the final boss theme.'' | | ''A medley consisting mostly of a remix of the "Athletic" level theme from [[Super Mario World 2: Yoshi's Island]] and also a bit of the final boss theme.'' | ||
| A starter song on [[Yoshi's Island (SSBB)|Yoshi's Island]]. | | A starter song on [[Yoshi's Island (SSBB)|Yoshi's Island]]. When the stage reaches the fall and winter seasons, it switches to this version. [www.youtube.com/watch?v=Wo1pWRH8M40] | ||
| <small>Composer: Nintendo, <br/>Arranger: PROCYON STUDIO CO., LTD., <br/>Arrangement Supervisor: Shota Kageyama</small> | | <small>Composer: Nintendo, <br/>Arranger: PROCYON STUDIO CO., LTD., <br/>Arrangement Supervisor: Shota Kageyama</small> | ||
|- | |- | ||
| '''Ending (Yoshi's Story)''' | | '''Ending (Yoshi's Story)''' [www.youtube.com/watch?v=4ZJ7wR1RFhw] | ||
| ''A tropical sounding remix of the credits theme from [[Yoshi's Story (game)|Yoshi's Story]], including Yoshi vocals.'' | | ''A tropical sounding remix of the credits theme from [[Yoshi's Story (game)|Yoshi's Story]], including Yoshi vocals.'' | ||
| A starter song on [[Yoshi's Island (SSBB)|Yoshi's Island]]. Is Yoshi's Character Roll Call theme. | | A starter song on [[Yoshi's Island (SSBB)|Yoshi's Island]]. Is Yoshi's Character Roll Call theme. | ||
| <small>Composer: Nintendo, <br/>Arrangement: Masafumi Takada</small> | | <small>Composer: Nintendo, <br/>Arrangement: Masafumi Takada</small> | ||
|- | |- | ||
| '''Yoshi's Island''' | | '''Yoshi's Island''' [www.youtube.com/watch?v=xkGnVbgRSkk] | ||
| ''A jazzy remix of the commonly heard ground level theme from [[Super Mario World 2: Yoshi's Island]].'' | | ''A jazzy remix of the commonly heard ground level theme from [[Super Mario World 2: Yoshi's Island]].'' | ||
| A starter song on [[Yoshi's Island (SSBB)|Yoshi's Island]]. It is also heard in The Swamp in the Subspace Emissary. | | A starter song on [[Yoshi's Island (SSBB)|Yoshi's Island]]. It is also heard in The Swamp in the Subspace Emissary. | ||
| <small>Composer: Nintendo, <br/>Arrangement: Noriyuki Iwadare</small> | | <small>Composer: Nintendo, <br/>Arrangement: Noriyuki Iwadare</small> | ||
|- | |- | ||
| '''Flower Field''' | | '''Flower Field''' [www.youtube.com/watch?v=h13jxkC_bB0] | ||
| ''Taken directly from the DS title Yoshi Touch & Go, this was the theme to the level of the same name, found in the game's Marathon mode.'' | | ''Taken directly from the DS title Yoshi Touch & Go, this was the theme to the level of the same name, found in the game's Marathon mode.'' | ||
| A randomly collectible CD song on [[Yoshi's Island (SSBB)|Yoshi's Island]]. | | A randomly collectible CD song on [[Yoshi's Island (SSBB)|Yoshi's Island]]. | ||
| <small>Composer: Nintendo, <br/>Arranger: Nintendo, <br/>Arrangement Supervisor: Asuka Ohta</small> | | <small>Composer: Nintendo, <br/>Arranger: Nintendo, <br/>Arrangement Supervisor: Asuka Ohta</small> | ||
|- | |- | ||
| '''Wildlands''' | | '''Wildlands''' [www.youtube.com/watch?v=oXbFicqhEw0] | ||
| ''This track opens with the "level beginning" jingle and then loops through the "Wildlands" level theme, both from Yoshi's Island DS. The DS game included several variations of the Wildlands theme; Brawl plays only this version.'' | | ''This track opens with the "level beginning" jingle and then loops through the "Wildlands" level theme, both from Yoshi's Island DS. The DS game included several variations of the Wildlands theme; Brawl plays only this version.'' | ||
| A starter song on [[Yoshi's Island (SSBB)|Yoshi's Island]]. | | A starter song on [[Yoshi's Island (SSBB)|Yoshi's Island]]. | ||
Line 822: | Line 822: | ||
! Notes | ! Notes | ||
|- | |- | ||
| '''Space Armada''' | | '''Space Armada''' [www.youtube.com/watch?v=80Cp3mQoYEg] | ||
| ''A remix of the theme that played at the level "Space Armada" in the original Star Fox. Parts of this level can be seen throughtout Lylat Cruise's Path.'' | | ''A remix of the theme that played at the level "Space Armada" in the original Star Fox. Parts of this level can be seen throughtout Lylat Cruise's Path.'' | ||
| A starter song on [[Lylat Cruise]] | | A starter song on [[Lylat Cruise]] | ||
| | | | ||
|- | |- | ||
| '''Corneria''' | | '''Corneria''' [www.youtube.com/watch?v=LXc2vUQKWCQ] | ||
| ''A remix of the theme that plays on the Corneria in the original Star Fox.'' | | ''A remix of the theme that plays on the Corneria in the original Star Fox.'' | ||
| A randomly collectible CD song on [[Lylat Cruise]] | | A randomly collectible CD song on [[Lylat Cruise]] | ||
| | | | ||
|- | |- | ||
| '''Main Theme (Star Fox)''' | | '''Main Theme (Star Fox)''' [www.youtube.com/watch?v=lHZ2kIOFaMk] | ||
| ''An orchestrated version of the main theme of the original Star Fox.'' | | ''An orchestrated version of the main theme of the original Star Fox.'' | ||
| A starter song on [[Lylat Cruise]]. Is Fox's Character Roll Call theme. | | A starter song on [[Lylat Cruise]]. Is Fox's Character Roll Call theme. | ||
| | | | ||
|- | |- | ||
| '''Main Theme (Star Fox 64)''' | | '''Main Theme (Star Fox 64)''' [www.youtube.com/watch?v=o_1iBzsG4cU] | ||
| ''A techno styled remix of the main theme of Star Fox 64.'' | | ''A techno styled remix of the main theme of Star Fox 64.'' | ||
| A starter song on [[Lylat Cruise]]. Is Falco's Character Roll Call theme. | | A starter song on [[Lylat Cruise]]. Is Falco's Character Roll Call theme. | ||
| | | | ||
|- | |- | ||
| '''Area 6''' | | '''Area 6''' [www.youtube.com/watch?v=eucORXzzgLs] | ||
| ''The background music of the level known as Area 6 from Star Fox 64.'' | | ''The background music of the level known as Area 6 from Star Fox 64.'' | ||
| A starter song on [[Lylat Cruise]] | | A starter song on [[Lylat Cruise]] | ||
| | | | ||
|- | |- | ||
| '''Area 6 Ver. 2''' | | '''Area 6 Ver. 2''' [www.youtube.com/watch?v=pFkeDW6hG60] | ||
| ''A techno styled remix of the Area 6 theme.'' | | ''A techno styled remix of the Area 6 theme.'' | ||
| A randomly collectible CD song on [[Lylat Cruise]] | | A randomly collectible CD song on [[Lylat Cruise]] | ||
| | | | ||
|- | |- | ||
| '''Star Wolf''' | | '''Star Wolf''' [www.youtube.com/watch?v=GI6vIfxkEYM] | ||
| ''The music that plays when facing the renegade Star Wolf team in the Star Fox series.'' | | ''The music that plays when facing the renegade Star Wolf team in the Star Fox series.'' | ||
| A starter song on [[Lylat Cruise]]. Is Wolf's Character Roll Call theme. | | A starter song on [[Lylat Cruise]]. Is Wolf's Character Roll Call theme. | ||
| | | | ||
|- | |- | ||
| '''Star Wolf (Star Fox: Assault)''' | | '''Star Wolf (Star Fox: Assault)''' [www.youtube.com/watch?v=fbZlZuavbf4] | ||
| ''Taken directly from Star Fox Assault, this is the slower, more methodical orchestrated remix of the traditional Star Wolf theme.'' | | ''Taken directly from Star Fox Assault, this is the slower, more methodical orchestrated remix of the traditional Star Wolf theme.'' | ||
| An unlockable CD song on [[Lylat Cruise]], unlocked when [[Event 38: The Wolf Hunts the Fox]] is cleared on Hard difficulty | | An unlockable CD song on [[Lylat Cruise]], unlocked when [[Event 38: The Wolf Hunts the Fox]] is cleared on Hard difficulty | ||
| | | | ||
|- | |- | ||
| '''Space Battleground''' | | '''Space Battleground''' [www.youtube.com/watch?v=fEEUNhqxPNo] | ||
| ''Taken directly from Star Fox Assault, this was the music played during the first half of the first mission.'' | | ''Taken directly from Star Fox Assault, this was the music played during the first half of the first mission.'' | ||
| A starter song on [[Lylat Cruise]] | | A starter song on [[Lylat Cruise]] | ||
| | | | ||
|- | |- | ||
| '''Break Through the Ice''' | | '''Break Through the Ice''' [www.youtube.com/watch?v=ZXe57sUJRXQ] | ||
| ''Taken directly from Star Fox Assault, this was the background music of the Fichina level.'' | | ''Taken directly from Star Fox Assault, this was the background music of the Fichina level.'' | ||
| A randomly collectible CD song on [[Lylat Cruise]] | | A randomly collectible CD song on [[Lylat Cruise]] | ||
Line 940: | Line 940: | ||
! Notes | ! Notes | ||
|- | |- | ||
| '''Mute City''' [ | | '''Mute City''' [www.youtube.com/watch?v=ft7458wmD6k] | ||
| ''Remix song from several [[F-Zero]] games that appeared in the games' first racing stage. A piano and some electronic sounds begin this piece, but then moves into the Mute City BGM, played in a heavy rock style with electric guitars, bass, and drumset. A guitar solo comprises the latter half of this piece before it loops back to the melody and to the beginning.'' | | ''Remix song from several [[F-Zero]] games that appeared in the games' first racing stage. A piano and some electronic sounds begin this piece, but then moves into the Mute City BGM, played in a heavy rock style with electric guitars, bass, and drumset. A guitar solo comprises the latter half of this piece before it loops back to the melody and to the beginning.'' | ||
| A starter song on [[Port Town Aero Dive]] | | A starter song on [[Port Town Aero Dive]] | ||
| <small>Composer: Nintendo, <br/>Composition and Arrangements Copyright Nintendo, <br/>Arrangement: Yasufumi Fukuda</small> | | <small>Composer: Nintendo, <br/>Composition and Arrangements Copyright Nintendo, <br/>Arrangement: Yasufumi Fukuda</small> | ||
|- | |- | ||
| '''Fire Field''' | | '''Fire Field''' [www.youtube.com/watch?v=_umZJevq-1I] | ||
| ''The music that plays on the Fire Field tracks in the original F-Zero.'' | | ''The music that plays on the Fire Field tracks in the original F-Zero.'' | ||
| An unlockable CD song on [[Port Town Aero Dive]], unlocked when [[Event 24: Come On! Blue Falcon!]] is cleared. Is Captain Falcon's Character Roll Call theme. | | An unlockable CD song on [[Port Town Aero Dive]], unlocked when [[Event 24: Come On! Blue Falcon!]] is cleared. Is Captain Falcon's Character Roll Call theme. | ||
| <small>Composer: Nintendo, <br/>Arranger: TARGET ENTRETAINMENT INC., <br/>Composition and Arrangements Copyright Nintendo, <br/>Arrangement Supervisor: Yusuke Takahama</small> | | <small>Composer: Nintendo, <br/>Arranger: TARGET ENTRETAINMENT INC., <br/>Composition and Arrangements Copyright Nintendo, <br/>Arrangement Supervisor: Yusuke Takahama</small> | ||
|- | |- | ||
| '''White Land''' | | '''White Land''' [www.youtube.com/watch?v=stlguRt6BWg] | ||
| ''This piece is an arranged version of the White Land BGM in [[F-Zero]]. Electric guitar plays the main melody, as expected, backed with keyboard, synths, bass, and drums. A bridge is added as well at the end of the first run through the main melody with a short keyboard solo before looping back to the beginning of the main melody.'' | | ''This piece is an arranged version of the White Land BGM in [[F-Zero]]. Electric guitar plays the main melody, as expected, backed with keyboard, synths, bass, and drums. A bridge is added as well at the end of the first run through the main melody with a short keyboard solo before looping back to the beginning of the main melody.'' | ||
| A starter song on [[Port Town Aero Dive]] | | A starter song on [[Port Town Aero Dive]] | ||
| <small>Composer: Nintendo, <br/>Arranger: GAME ARTS Co.,Ltd., <br/>Composition and Arrangements Copyright Nintendo, <br/>Arrangement: Arata Iiyoshi</small> | | <small>Composer: Nintendo, <br/>Arranger: GAME ARTS Co.,Ltd., <br/>Composition and Arrangements Copyright Nintendo, <br/>Arrangement: Arata Iiyoshi</small> | ||
|- | |- | ||
| '''Car Select''' | | '''Car Select''' [www.youtube.com/watch?v=nX9HNQfUCAg] | ||
| ''This track is taken directly from the car selection theme in [[F-Zero X]]. No changes have been made.'' | | ''This track is taken directly from the car selection theme in [[F-Zero X]]. No changes have been made.'' | ||
| A randomly collectible CD song on [[Port Town Aero Dive]] | | A randomly collectible CD song on [[Port Town Aero Dive]] | ||
| <small>Composition and Arrangements Copyright Nintendo</small> | | <small>Composition and Arrangements Copyright Nintendo</small> | ||
|- | |- | ||
| '''Dream Chaser''' | | '''Dream Chaser''' [www.youtube.com/watch?v=nMPUdeBM-gQ] | ||
| ''Featured on several of its racing tracks. This track is taken directly from the BGM for the Silence circuits in [[F-Zero X]]. No changes have been made.'' | | ''Featured on several of its racing tracks. This track is taken directly from the BGM for the Silence circuits in [[F-Zero X]]. No changes have been made.'' | ||
| An unlockable CD song on [[Port Town Aero Dive]], unlocked when ten brawls are conducted on said stage | | An unlockable CD song on [[Port Town Aero Dive]], unlocked when ten brawls are conducted on said stage | ||
| <small>Composition and Arrangements Copyright Nintendo</small> | | <small>Composition and Arrangements Copyright Nintendo</small> | ||
|- | |- | ||
| '''Devil's Call in Your Heart''' | | '''Devil's Call in Your Heart''' [www.youtube.com/watch?v=gkWi6gKryBE] | ||
| ''This track is taken directly from the BGM for the Devil's Forest circuits in [[F-Zero X]]. No changes have been made.'' | | ''This track is taken directly from the BGM for the Devil's Forest circuits in [[F-Zero X]]. No changes have been made.'' | ||
| A starter song on [[Port Town Aero Dive]] | | A starter song on [[Port Town Aero Dive]] | ||
| <small>Composition and Arrangements Copyright Nintendo</small> | | <small>Composition and Arrangements Copyright Nintendo</small> | ||
|- | |- | ||
| '''Climb Up! And Get The Last Chance!''' | | '''Climb Up! And Get The Last Chance!''' [www.youtube.com/watch?v=eus0oZgEblg] | ||
| ''This track is taken directly from the BGM for the White Land circuits in [[F-Zero X]]. No changes have been made.'' | | ''This track is taken directly from the BGM for the White Land circuits in [[F-Zero X]]. No changes have been made.'' | ||
| A starter song on [[Port Town Aero Dive]] | | A starter song on [[Port Town Aero Dive]] | ||
| <small>Composition and Arrangements Copyright Nintendo</small> | | <small>Composition and Arrangements Copyright Nintendo</small> | ||
|- | |- | ||
| '''Brain Cleaner''' | | '''Brain Cleaner''' [www.youtube.com/watch?v=53xw0AcXrcs] | ||
| ''This track is taken directly from the BGM for when you watch the replay after a race in [[F-Zero GX]]. No changes have been made.'' | | ''This track is taken directly from the BGM for when you watch the replay after a race in [[F-Zero GX]]. No changes have been made.'' | ||
| A starter song on [[Port Town Aero Dive]] | | A starter song on [[Port Town Aero Dive]] | ||
| <small>Composition and Arrangements Copyright Nintendo / SEGA</small> | | <small>Composition and Arrangements Copyright Nintendo / SEGA</small> | ||
|- | |- | ||
| '''Shotgun Kiss''' | | '''Shotgun Kiss''' [www.youtube.com/watch?v=58Z91nOcGa0] | ||
| ''This track is taken directly from the BGM for all of the Casino Palace (Vegas Palace) circuits in [[F-Zero GX]]. No changes have been made.'' | | ''This track is taken directly from the BGM for all of the Casino Palace (Vegas Palace) circuits in [[F-Zero GX]]. No changes have been made.'' | ||
| A starter song on [[Port Town Aero Dive]] | | A starter song on [[Port Town Aero Dive]] | ||
| <small>Composition and Arrangements Copyright Nintendo / SEGA</small> | | <small>Composition and Arrangements Copyright Nintendo / SEGA</small> | ||
|- | |- | ||
| '''Planet Colors''' | | '''Planet Colors''' [www.youtube.com/watch?v=IBkbiYC0ZzM] | ||
| ''This track is taken directly from the BGM for all of the Green Plant circuits in [[F-Zero GX]]. No changes have been made.'' | | ''This track is taken directly from the BGM for all of the Green Plant circuits in [[F-Zero GX]]. No changes have been made.'' | ||
| A randomly collectible CD song on [[Port Town Aero Dive]] | | A randomly collectible CD song on [[Port Town Aero Dive]] | ||
Line 1,181: | Line 1,181: | ||
! Notes | ! Notes | ||
|- | |- | ||
| '''Main Theme (Pikmin)''' | | '''Main Theme (Pikmin)''' [www.youtube.com/watch?v=55p8q3DDeIw] | ||
| ''The Pikmin main theme. Sounds mysterious, like a jungle.'' | | ''The Pikmin main theme. Sounds mysterious, like a jungle.'' | ||
| A starter song on [[Distant Planet]] | | A starter song on [[Distant Planet]] | ||
| | | | ||
|- | |- | ||
| '''World Map (Pikmin 2)''' | | '''World Map (Pikmin 2)''' [www.youtube.com/watch?v=PzWvkVqKH4w] | ||
| ''The music that played on the World Map screen in Pikmin 2, with part of the World Map screen theme from the original Pikmin inserted at a point, this arrangement is described by [[Masahiro Sakurai]] as "smooth and lovely."'' | | ''The music that played on the World Map screen in Pikmin 2, with part of the World Map screen theme from the original Pikmin inserted at a point, this arrangement is described by [[Masahiro Sakurai]] as "smooth and lovely."'' | ||
| A starter song on [[Distant Planet]] | | A starter song on [[Distant Planet]] | ||
| | | | ||
|- | |- | ||
| '''Stage Clear / Title Pikmin (Pikmin)''' | | '''Stage Clear / Title Pikmin (Pikmin)''' [www.youtube.com/watch?v=bZnymFuTSsY] | ||
| ''A medley of both the End of Day music from Pikmin, as well as a remix of the title screen theme.'' | | ''A medley of both the End of Day music from Pikmin, as well as a remix of the title screen theme.'' | ||
| A starter song on [[Distant Planet]]. Is Olimar's Character Roll Call theme. | | A starter song on [[Distant Planet]]. Is Olimar's Character Roll Call theme. | ||
| | | | ||
|- | |- | ||
| '''Forest of Hope''' | | '''Forest of Hope''' [www.youtube.com/watch?v=ogkdYlCn4s4] | ||
| ''The music played in the area Olimar dubs as "the forest of hope." Lifted directly from Pikmin.'' | | ''The music played in the area Olimar dubs as "the forest of hope." Lifted directly from Pikmin.'' | ||
| A starter song on [[Distant Planet]] | | A starter song on [[Distant Planet]] | ||
| | | | ||
|- | |- | ||
| '''Ai no Uta''' | | '''Ai no Uta''' [www.youtube.com/watch?v=cqEnl-ogE1Q] | ||
| ''A promotional image song performed by the Japanese band Strawberry Flower that was used in commercials for the original game. This song has three verses.'' | | ''A promotional image song performed by the Japanese band Strawberry Flower that was used in commercials for the original game. This song has three verses.'' | ||
| A starter song on [[Distant Planet]] | | A starter song on [[Distant Planet]] | ||
| | | | ||
|- | |- | ||
| '''Ai no Uta (French Version)''' | | '''Ai no Uta (French Version)''' [www.youtube.com/watch?v=y-GqPDaHwnM] | ||
| ''A version of Ai no Uta with different instruments and lyrics. It has only one verse, and this verse loops repeatedly. This is the only song in SSBB with lyrics in the French language.'' | | ''A version of Ai no Uta with different instruments and lyrics. It has only one verse, and this verse loops repeatedly. This is the only song in SSBB with lyrics in the French language.'' | ||
| An unlockable CD song on [[Distant Planet]], unlocked when a combined total of 37,500 feet is achieved in the [[Home Run Contest]] mode | | An unlockable CD song on [[Distant Planet]], unlocked when a combined total of 37,500 feet is achieved in the [[Home Run Contest]] mode | ||
| | | | ||
|- | |- | ||
| '''Tane no Uta''' | | '''Tane no Uta''' [www.youtube.com/watch?v=PR7ZtDndCKQ] | ||
| ''Similar to Ai no Uta, this was an image song performed by the Japanese band Strawberry Flower that was used in commercials for the second title, Pikmin 2.'' | | ''Similar to Ai no Uta, this was an image song performed by the Japanese band Strawberry Flower that was used in commercials for the second title, Pikmin 2.'' | ||
| A randomly collectible CD song on [[Distant Planet]] | | A randomly collectible CD song on [[Distant Planet]] | ||
| | | | ||
|- | |- | ||
| '''Environmental Noises''' | | '''Environmental Noises''' [www.youtube.com/watch?v=NGqQGJxQba8] | ||
| ''Not so much a "song" as it is a recording of outdoor ambient noises in a jungle environment.'' | | ''Not so much a "song" as it is a recording of outdoor ambient noises in a jungle environment.'' | ||
| A starter song on [[Distant Planet]] | | A starter song on [[Distant Planet]] | ||
Line 1,230: | Line 1,230: | ||
! Notes | ! Notes | ||
|- | |- | ||
| '''Title (Animal Crossing)''' | | '''Title (Animal Crossing)''' [www.youtube.com/watch?v=FWu9jSIILZg] | ||
| ''A medley of theme from [[Animal Crossing: Wild World]], such as the original main theme and the jingle that plays when the player finishes their part-time job or pays off their mortgage.'' | | ''A medley of theme from [[Animal Crossing: Wild World]], such as the original main theme and the jingle that plays when the player finishes their part-time job or pays off their mortgage.'' | ||
| A starter song on [[Smashville]] | | A starter song on [[Smashville]] | ||
| | | | ||
|- | |- | ||
| '''Go K.K. Rider!''' | | '''Go K.K. Rider!''' [www.youtube.com/watch?v=bnU1dG-y6SI] | ||
| ''A remixed version of the K.K. Slider Song of the same name. The first verse is instrumental, but the second verse has vocals by K.K. Slider.'' | | ''A remixed version of the K.K. Slider Song of the same name. The first verse is instrumental, but the second verse has vocals by K.K. Slider.'' | ||
| A starter song on [[Smashville]] | | A starter song on [[Smashville]] | ||
| | | | ||
|- | |- | ||
| '''2:00 a.m.''' | | '''2:00 a.m.''' [www.youtube.com/watch?v=h_i02ElT434] | ||
| ''The music that plays at 2:00 AM in the original Animal Crossing, remixed and performed by K.K. Slider.'' | | ''The music that plays at 2:00 AM in the original Animal Crossing, remixed and performed by K.K. Slider.'' | ||
| A randomly collectible CD song on [[Smashville]] | | A randomly collectible CD song on [[Smashville]] | ||
| | | | ||
|- | |- | ||
| '''Town Hall and Tom Nook's Store''' | | '''Town Hall and Tom Nook's Store''' [www.youtube.com/watch?v=7dYmGGoQok8] | ||
| ''The first part of the song is the theme that plays when in the Town Hall in Animal Crossing: Wild World with the melody whistled, and the second part being the theme of Tom Nook's shopping center.'' | | ''The first part of the song is the theme that plays when in the Town Hall in Animal Crossing: Wild World with the melody whistled, and the second part being the theme of Tom Nook's shopping center.'' | ||
| A starter song on [[Smashville]] | | A starter song on [[Smashville]] | ||
| | | | ||
|- | |- | ||
| '''The Roost''' | | '''The Roost''' [www.youtube.com/watch?v=ehdvSjuYCvk] | ||
| ''A soothing remix of the music track heard in The Roost in Animal Crossing: Wild World.'' | | ''A soothing remix of the music track heard in The Roost in Animal Crossing: Wild World.'' | ||
| A starter song on [[Smashville]] | | A starter song on [[Smashville]] | ||
Line 1,264: | Line 1,264: | ||
! Notes | ! Notes | ||
|- | |- | ||
| '''Ice Climber''' | | '''Ice Climber''' [www.youtube.com/watch?v=Hy3MrobCs8g] | ||
| ''This is an arrangement of the Ice Climber piece found in Melee. Begins with the following audio clip: "Hey guys; it's the Ice Climbers. Well, all you have to do is get rid of your friends and climb the iceberg!" along with a piano playing the title screen/bonus round theme when the summit is on the top of the mountain. The tempo then speeds up as electric guitar takes over when the iceberg slides down, but once the sleigh bells ring, the tempo slows down and the main level theme is played as the iceberg floats on the ocean, before it loops back to the beginning. Note that this is only partially synchronized, and can be thrown off as the stage loops, or if one pauses.'' | | ''This is an arrangement of the Ice Climber piece found in Melee. Begins with the following audio clip: "Hey guys; it's the Ice Climbers. Well, all you have to do is get rid of your friends and climb the iceberg!" along with a piano playing the title screen/bonus round theme when the summit is on the top of the mountain. The tempo then speeds up as electric guitar takes over when the iceberg slides down, but once the sleigh bells ring, the tempo slows down and the main level theme is played as the iceberg floats on the ocean, before it loops back to the beginning. Note that this is only partially synchronized, and can be thrown off as the stage loops, or if one pauses.'' | ||
| A starter song on [[The Summit]]. Is the Ice Climbers' Character Roll Call theme. | | A starter song on [[The Summit]]. Is the Ice Climbers' Character Roll Call theme. | ||
| | | | ||
|- | |- | ||
| '''Balloon Trip''' | | '''Balloon Trip''' [www.youtube.com/watch?v=KzSAs6yzqd8] | ||
| ''Includes the sound effect of a balloon inflating and an interesting arrangement of the Balloon Trip mode and Bonus Rounds from Balloon Fight. Consists of mostly synths backed by drumset.'' | | ''Includes the sound effect of a balloon inflating and an interesting arrangement of the Balloon Trip mode and Bonus Rounds from Balloon Fight. Consists of mostly synths backed by drumset.'' | ||
| A starter song on [[The Summit]] | | A starter song on [[The Summit]] | ||
| | | | ||
|- | |- | ||
| '''Shin Onigashima''' | | '''Shin Onigashima''' [www.youtube.com/watch?v=45JS6hA0Mcc] | ||
| ''A strong, opening guitar riff leads to a speed metal arrangement of the main theme of the game, which was originally modeled off of on early Japanese folk music. An incredibly fast, rock band song.'' | | ''A strong, opening guitar riff leads to a speed metal arrangement of the main theme of the game, which was originally modeled off of on early Japanese folk music. An incredibly fast, rock band song.'' | ||
| A starter song on [[The Summit]] | | A starter song on [[The Summit]] | ||
| | | | ||
|- | |- | ||
| '''Clu Clu Land''' | | '''Clu Clu Land''' [www.youtube.com/watch?v=0VoUmQqsGFc] | ||
| ''Originates from the NES title Clu Clu Land and is a medley of the stage start jingle, the stage theme, and the bonus round music.'' | | ''Originates from the NES title Clu Clu Land and is a medley of the stage start jingle, the stage theme, and the bonus round music.'' | ||
| An unlockable CD song on [[The Summit]], unlocked when over 1200 ft is reached in a round of the [[Home Run Contest]]. | | An unlockable CD song on [[The Summit]], unlocked when over 1200 ft is reached in a round of the [[Home Run Contest]]. | ||
Line 1,289: | Line 1,289: | ||
| | | | ||
|- | |- | ||
| '''Gyromite''' | | '''Gyromite''' [www.youtube.com/watch?v=KhqfKh_VDBg] | ||
| ''A medley of Gyromite themes.'' | | ''A medley of Gyromite themes.'' | ||
| A randomly collectible CD song on [[Mario Bros.]] Is R.O.B.'s Character Roll Call theme. | | A randomly collectible CD song on [[Mario Bros.]] Is R.O.B.'s Character Roll Call theme. | ||
| | | | ||
|- | |- | ||
| '''Famicom Medley''' | | '''Famicom Medley''' [www.youtube.com/watch?v=5jUEnDS4Q0M] | ||
| ''A strong medley of many well-known Famicom/NES songs, directly extracted from the following titles in this order: [[Super Mario Bros. 3]], [[Wrecking Crew]], [[Excitebike]], [[Punch-Out!!]], [[Soccer]], [[Devil World]], Punch-Out!! again, [[Joy Mech Fight]], [[Duck Hunt]], [[Donkey Kong Jr.]], [[Famicom Tantei Club Part II]], and [[Urban Champion]]. | | ''A strong medley of many well-known Famicom/NES songs, directly extracted from the following titles in this order: [[Super Mario Bros. 3]], [[Wrecking Crew]], [[Excitebike]], [[Punch-Out!!]], [[Soccer]], [[Devil World]], Punch-Out!! again, [[Joy Mech Fight]], [[Duck Hunt]], [[Donkey Kong Jr.]], [[Famicom Tantei Club Part II]], and [[Urban Champion]]. | ||
| A starter song on [[Mario Bros.]] | | A starter song on [[Mario Bros.]] | ||
| | | | ||
|- | |- | ||
| '''Power-Up Music''' | | '''Power-Up Music''' [www.youtube.com/watch?v=0suqSWupWjE] | ||
| ''Music that plays when you acquire a Golden Hammer in Wrecking Crew. The same music is used when one acquires a [[Golden Hammer]] in Brawl.'' | | ''Music that plays when you acquire a Golden Hammer in Wrecking Crew. The same music is used when one acquires a [[Golden Hammer]] in Brawl.'' | ||
| A starter song on [[Mario Bros.]] | | A starter song on [[Mario Bros.]] | ||
Line 1,309: | Line 1,309: | ||
| | | | ||
|- | |- | ||
| '''Flat Zone 2''' | | '''Flat Zone 2''' [www.youtube.com/watch?v=XMJGsShgvRI] | ||
| ''A new remix for Game & Watch's theme. Mostly consists of beep sound effects based off of the Game & Watch era games which used beeps but no music. A single guitar is thrown in later. Note that despite using the same set of beeps as a base as did the Flat Zone track from Melee, this song has a very different ambiance.'' | | ''A new remix for Game & Watch's theme. Mostly consists of beep sound effects based off of the Game & Watch era games which used beeps but no music. A single guitar is thrown in later. Note that despite using the same set of beeps as a base as did the Flat Zone track from Melee, this song has a very different ambiance.'' | ||
| A starter song on [[Flat Zone 2]]. Is Mr. Game & Watch's Character Roll Call theme. | | A starter song on [[Flat Zone 2]]. Is Mr. Game & Watch's Character Roll Call theme. | ||
Line 1,319: | Line 1,319: | ||
| | | | ||
|- | |- | ||
| '''Pictochat''' | | '''Pictochat''' [www.youtube.com/watch?v=zLCmHoMdvVo] | ||
| ''An original composition featuring Nintendo DS and Wii menu sound effects.'' | | ''An original composition featuring Nintendo DS and Wii menu sound effects.'' | ||
| A starter song on [[PictoChat]] | | A starter song on [[PictoChat]] | ||
| | | | ||
|- | |- | ||
| '''Mii Channel''' | | '''Mii Channel''' [www.youtube.com/watch?v=mj12_JPkg1w] | ||
| ''The theme from the Wii's inbuilt Mii Channel.'' | | ''The theme from the Wii's inbuilt Mii Channel.'' | ||
| A randomly collectible CD song on [[PictoChat]] | | A randomly collectible CD song on [[PictoChat]] | ||
| | | | ||
|- | |- | ||
| '''Wii Shop Channel''' | | '''Wii Shop Channel''' [www.youtube.com/watch?v=FUtARpWmxNc] | ||
| ''Original Music from the Wii's inbuilt Shop Channel.'' | | ''Original Music from the Wii's inbuilt Shop Channel.'' | ||
| A randomly collectible CD song on [[PictoChat]] | | A randomly collectible CD song on [[PictoChat]] | ||
| | | | ||
|- | |- | ||
| '''Shaberu! DS Cooking Navi''' | | '''Shaberu! DS Cooking Navi''' [www.youtube.com/watch?v=YM2an7BLj3c] | ||
| ''Music from a Japan-only DS game which includes spoken lines in Japanese and kitchen sound effects audible in the background. At the beginning, it says "Let's have a Brawl" in Japanese.'' [http://us.wii.com/iwata_asks/ssbb/vol6_page3.jsp] | | ''Music from a Japan-only DS game which includes spoken lines in Japanese and kitchen sound effects audible in the background. At the beginning, it says "Let's have a Brawl" in Japanese.'' [http://us.wii.com/iwata_asks/ssbb/vol6_page3.jsp] | ||
| A randomly collectible CD song on [[PictoChat]] | | A randomly collectible CD song on [[PictoChat]] | ||
| | | | ||
|- | |- | ||
| '''Brain Age: Train Your Brain in Minutes a Day''' | | '''Brain Age: Train Your Brain in Minutes a Day''' [www.youtube.com/watch?v=-YSeQxoKmS0] | ||
| | | | ||
| A starter song on [[PictoChat]] | | A starter song on [[PictoChat]] | ||
| | | | ||
|- | |- | ||
| '''Opening Theme (Wii Sports)''' | | '''Opening Theme (Wii Sports)''' [www.youtube.com/watch?v=tZb9OcoHNRI] | ||
| ''The title screen theme from Wii Sports taken directly from the game.'' | | ''The title screen theme from Wii Sports taken directly from the game.'' | ||
| A starter song on [[PictoChat]]. | | A starter song on [[PictoChat]]. | ||
| | | | ||
|- | |- | ||
| '''Charge! (Wii Play)''' | | '''Charge! (Wii Play)''' [www.youtube.com/watch?v=2I-_S_cCPjQ] | ||
| | | | ||
| A randomly collectible CD song on [[PictoChat]] | | A randomly collectible CD song on [[PictoChat]] | ||
| | | | ||
|- | |- | ||
| '''Lip's Theme (Panel de Pon)''' | | '''Lip's Theme (Panel de Pon)''' [www.youtube.com/watch?v=X_IQZD5sSU0] | ||
| | | | ||
| A randomly collectible CD song on [[PictoChat]] | | A randomly collectible CD song on [[PictoChat]] | ||
| | | | ||
|- | |- | ||
| '''Tetris: Type A''' | | '''Tetris: Type A''' [www.youtube.com/watch?v=tapzwyMgziE] | ||
| ''An orchestration of the classic Type A Tetris music, the Russian folk song Korobeiniki; this orchestration has a "haunting" atmosphere that suits Luigi's Mansion.'' | | ''An orchestration of the classic Type A Tetris music, the Russian folk song Korobeiniki; this orchestration has a "haunting" atmosphere that suits Luigi's Mansion.'' | ||
| A starter song on [[Luigi's Mansion]] | | A starter song on [[Luigi's Mansion]] | ||
| | | | ||
|- | |- | ||
| '''Tetris: Type B''' | | '''Tetris: Type B''' [www.youtube.com/watch?v=2M90qh5gocg] | ||
| ''A remix of the classic Type B Tetris music, includes vocalized chanting.'' | | ''A remix of the classic Type B Tetris music, includes vocalized chanting.'' | ||
| A randomly collectible CD song on [[Luigi's Mansion]] | | A randomly collectible CD song on [[Luigi's Mansion]] | ||
| | | | ||
|- | |- | ||
| '''Title (3D Hot Rally)''' | | '''Title (3D Hot Rally)''' [www.youtube.com/watch?v=Jk-CdnAOrv8] | ||
| | | | ||
| An unlockable CD song on [[Mario Circuit]], unlocked when [[Target Smash]] Level 5 is cleared for the first time | | An unlockable CD song on [[Mario Circuit]], unlocked when [[Target Smash]] Level 5 is cleared for the first time | ||
| | | | ||
|- | |- | ||
| '''Tunnel Scene (X)''' | | '''Tunnel Scene (X)''' [www.youtube.com/watch?v=16ufVy9DRe8] | ||
| ''This song is based off of one of the earliest Game Boy games, a Japan-only space combat game known as X. The arrangement is thus fittingly used on the [[Lylat Cruise]] stage.'' | | ''This song is based off of one of the earliest Game Boy games, a Japan-only space combat game known as X. The arrangement is thus fittingly used on the [[Lylat Cruise]] stage.'' | ||
| A randomly collectible CD song on [[Lylat Cruise]] | | A randomly collectible CD song on [[Lylat Cruise]] | ||
Line 1,384: | Line 1,384: | ||
| | | | ||
|- | |- | ||
| '''Marionation Gear''' | | '''Marionation Gear''' [www.youtube.com/watch?v=ac5ySvRTMWA] | ||
| | | | ||
| A starter song on [[Norfair]] | | A starter song on [[Norfair]] | ||
| | | | ||
|- | |- | ||
| '''Title (Big Brain Academy)''' | | '''Title (Big Brain Academy)''' [www.youtube.com/watch?v=9FL4wulKSlo] | ||
| ''A more upbeat and faster-paced remix of the quirky title screen theme to Big Brain Academy.'' | | ''A more upbeat and faster-paced remix of the quirky title screen theme to Big Brain Academy.'' | ||
| A randomly collectible CD song for [[Distant Planet]]. | | A randomly collectible CD song for [[Distant Planet]]. | ||
| <small>Arrangement Supervisor: Toru Minegishi,<br/>Composer: Nintendo,<br/>Arranger: Nintendo</small> | | <small>Arrangement Supervisor: Toru Minegishi,<br/>Composer: Nintendo,<br/>Arranger: Nintendo</small> | ||
|- | |- | ||
| '''Golden Forest (1080° Snowboarding)''' | | '''Golden Forest (1080° Snowboarding)''' [www.youtube.com/watch?v=NqK8nuhFc_U] | ||
| | | | ||
| A randomly collectible CD song on [[Port Town Aero Dive]] | | A randomly collectible CD song on [[Port Town Aero Dive]] | ||
Line 1,404: | Line 1,404: | ||
| <small>Arrangement: Motoi Sakuraba,<br/>Composer: Motoi Sakuraba</small> | | <small>Arrangement: Motoi Sakuraba,<br/>Composer: Motoi Sakuraba</small> | ||
|- | |- | ||
| '''Excite Truck''' | | '''Excite Truck''' [www.youtube.com/watch?v=MdtHR1NKuJM] | ||
| ''Music taken straight from the menu of Excite Truck.'' | | ''Music taken straight from the menu of Excite Truck.'' | ||
| An unlockable CD song for [[Mario Circuit]], unlocked when [[Target Smash]] Level 2 is cleared in under 19 seconds | | An unlockable CD song for [[Mario Circuit]], unlocked when [[Target Smash]] Level 2 is cleared in under 19 seconds |
edits