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(→Trivia: since the wiki uses "clone" as a general term that encompasses all three acknowledged types of clones, including the word "semi-clone" is redundant.) |
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**His side taunt still uses the sound effect of his old taunt, causing two sword swinging sounds to play despite the animation being shortened to only one swing. This can also be seen in Marth's character showcase video. | **His side taunt still uses the sound effect of his old taunt, causing two sword swinging sounds to play despite the animation being shortened to only one swing. This can also be seen in Marth's character showcase video. | ||
**The back hit of Marth's up tilt where the attack will always play the tipper sound effect, regardless of whether the move is sweetspotted or not. | **The back hit of Marth's up tilt where the attack will always play the tipper sound effect, regardless of whether the move is sweetspotted or not. | ||
*Marth has the most combined | *Marth has the most combined clones of any character at three, being Roy, Lucina, and Chrom. | ||
*Marth is the only ''Fire Emblem'' fighter who does not face [[Master Hand]] as their final boss. | *Marth is the only ''Fire Emblem'' fighter who does not face [[Master Hand]] as their final boss. | ||
*The name of Marth's back aerial, "About Face", is in reference to his combative background, where it means to turn opposite to the current position being faced in the military. | *The name of Marth's back aerial, "About Face", is in reference to his combative background, where it means to turn opposite to the current position being faced in the military. |
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