Ganondorf (SSBM): Difference between revisions

→‎Moveset: Adding announcer clip
m (Please pay attention to what you are doing. And I'm not too sure are well a frame 35 move can combo very well to begin with)
Tag: Undo
(→‎Moveset: Adding announcer clip)
Tag: Mobile edit
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|dsdesc=On the ground, Ganondorf rushes forward with his leg extended, dealing damage and relatively high knockback. In the air, he plummets to the ground at a sharp angle. If Ganondorf comes into contact with the ground whilst this move is active, a shockwave is generated the frame after landing. Both the kick and the shockwave are spikes-giving them utility as devastating-albeit niche-edgeguarding tools. This move has the odd property of rewarding Ganondorf's second jump back.
|dsdesc=On the ground, Ganondorf rushes forward with his leg extended, dealing damage and relatively high knockback. In the air, he plummets to the ground at a sharp angle. If Ganondorf comes into contact with the ground whilst this move is active, a shockwave is generated the frame after landing. Both the kick and the shockwave are spikes-giving them utility as devastating-albeit niche-edgeguarding tools. This move has the odd property of rewarding Ganondorf's second jump back.
}}
}}
===[[Announcer]] call===
[[File: Ganondorf Announcer SSBM.wav]]


===[[Taunt]]===
===[[Taunt]]===
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