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==Timing== | ==Timing== | ||
The move can loop into itself by pressing the attack button repeatedly. Upon hitting three times with the move, any subsequent hits push Ness back slightly until it is interrupted. | |||
{|class="wikitable" | {|class="wikitable" | ||
!Hitboxes | !Hitboxes | ||
|3-4 | |3-4 | ||
|- | |- | ||
!Earliest | !Earliest loop frame | ||
|6 | |6 | ||
|- | |||
!Repeat window | |||
|6-11 | |||
|- | |- | ||
!Interruptible | !Interruptible | ||
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{{FrameStripStart}} | {{FrameStripStart}} | ||
{{FrameStrip|t=Lag|c=2}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=1|e= | {{FrameStrip|t=Lag|c=2}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=1|e=LagLoopS}}{{FrameStrip|t=Lag|c=6|s=LagLoopE}}{{FrameStrip|t=Interruptible|c=15}} | ||
|- | |||
{{FrameStrip|t=Blank|c=5|e=BlankLoopS}}{{FrameStrip|t=Continuable|c=6|s=ContinuableLoopE}}{{FrameStrip|t=Blank|c=15}} | |||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
{{FrameIconLegend|lag=y|hitbox=y| | {{FrameIconLegend|lag=y|hitbox=y|loop=y|continuable=y|interruptible=y}} | ||
{{MvSubNavNess|g=SSBU}} | {{MvSubNavNess|g=SSBU}} | ||
[[Category:Ness (SSBU)]] | [[Category:Ness (SSBU)]] | ||
[[Category:Down tilts (SSBU)]] | [[Category:Down tilts (SSBU)]] |