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Luigi86101 (talk | contribs) (→Moveset: added translated names for moves from the japanese strategy guide) |
Luigi86101 (talk | contribs) m (→Moveset) |
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|zairdmg=4% | |zairdmg=4% | ||
|zairdesc=Fires his {{s|zeldawiki|Hookshot}} forward. Can be used to [[Tether recovery|grab edges]] and is a very useful spacing option. As well as being safe on shield, it set ups tech situations at high percentages, which can act as an effective kill confirm. It replaces Down Tilt as Toon Link's main jab reset setup above 80-100% depending on character weight. | |zairdesc=Fires his {{s|zeldawiki|Hookshot}} forward. Can be used to [[Tether recovery|grab edges]] and is a very useful spacing option. As well as being safe on shield, it set ups tech situations at high percentages, which can act as an effective kill confirm. It replaces Down Tilt as Toon Link's main jab reset setup above 80-100% depending on character weight. | ||
|grabname=[[Hookshot]] ({{ja| | |grabname=[[Hookshot]] ({{ja|フックショット|Fukkushotto}}) | ||
|grabdesc=Fires his Hookshot forward. It is a tether grab, and thus has higher lag than normal grabs in exchange for much longer range. Has noticeably less ending lag than {{SSBU|Young Link}}'s grabs. | |grabdesc=Fires his Hookshot forward. It is a tether grab, and thus has higher lag than normal grabs in exchange for much longer range. Has noticeably less ending lag than {{SSBU|Young Link}}'s grabs. | ||
|pummelname=Grab Hilt Strike ({{ja|つかみ柄なぐり|Tsukami Gara Naguri}}) | |pummelname=Grab Hilt Strike ({{ja|つかみ柄なぐり|Tsukami Gara Naguri}}) |
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