Sonic (SSBU)/Forward tilt: Difference between revisions

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{{competitive expertise}}
{{competitive expertise}}
==Overview==
==Overview==
The Horse Kick from Sonic the Fighters. It hits twice, has minimal start-up lag, and can be angled. Altogether, these traits make it useful for spacing or for starting [[tech-chase]]s.
The Horse Kick from ''Sonic the Fighters''. It hits twice, has minimal start-up lag, and can be angled. Altogether, these traits make it useful for spacing or for starting [[tech-chase]]s.
==Update History==
==Update History==
'''{{GameIcon|ssbu}} {{SSBU|2.0.0}}'''
'''{{GameIcon|ssbu}} {{SSBU|2.0.0}}'''
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==Hitboxes==
==Hitboxes==
{{UltimateHitboxTableHeader}}
{{UltimateHitboxTableHeader}}
{{HitboxTableTitle|Hit 1|24}}
{{HitboxTableTitle|Hit 1|50}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=2
|id=2
|damage=4.0%
|damage=4.0%
|angle=28
|angle=28
|af=3
|bk=80
|bk=80
|ks=3
|ks=3
Line 34: Line 35:
|ypos=1.0
|ypos=1.0
|zpos=-0.7
|zpos=-0.7
|ff=1.0
|type=Foot
|type=Foot
|effect=Normal
|sfx=Kick
|sfx=Kick
|slvl=M
|slvl=M
}}
}}
{{HitboxTableTitle|Hit 2|24}}
{{HitboxTableTitle|Hit 2|50}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=0
|id=0
|damage=7.0%
|damage=7.0%
|angle=361
|angle=361
|af=3
|bk=30
|bk=30
|ks=115
|ks=115
Line 51: Line 51:
|bn=kneel
|bn=kneel
|xpos=6.0
|xpos=6.0
|ypos=0.0
|zpos=-1.6
|zpos=-1.6
|ff=1.0
|type=Foot
|type=Foot
|effect=Normal
|sfx=Kick
|sfx=Kick
|slvl=L
|slvl=L
Line 63: Line 60:
|damage=5.0%
|damage=5.0%
|angle=361
|angle=361
|af=3
|bk=30
|bk=30
|ks=115
|ks=115
Line 68: Line 66:
|r=3.5
|r=3.5
|bn=kneel
|bn=kneel
|xpos=0.0
|ypos=0.0
|zpos=-1.0
|zpos=-1.0
|ff=1.0
|type=Foot
|type=Foot
|effect=Normal
|sfx=Kick
|sfx=Kick
|slvl=M
|slvl=M
Line 81: Line 75:
|damage=5.0%
|damage=5.0%
|angle=361
|angle=361
|af=3
|bk=30
|bk=30
|ks=115
|ks=115
Line 87: Line 82:
|bn=legl
|bn=legl
|xpos=-1.0
|xpos=-1.0
|ypos=0.0
|zpos=0.0
|ff=1.0
|type=Foot
|type=Foot
|effect=Normal
|sfx=Kick
|sfx=Kick
|slvl=M
|slvl=M
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