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m (Don't need a history lesson for something potentially related. I feel the Sekhmet part is too much of a reach, but if you disagree then it should at least be trimmed down) |
(→In Super Smash Bros. Ultimate: Adding World of Light sub-world) |
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===Stage=== | ===Stage=== | ||
*[[File:SuzakuCastleIconSSBU.png|75px|right|link=Suzaku Castle]]{{GameIcon|SSB4}}'''[[Suzaku Castle]]''' ([[Starter stage|Starter]]): Returns functionally unchanged from ''Smash 4'' and, like other returning stages, has overhauled visuals.{{clr}} | *[[File:SuzakuCastleIconSSBU.png|75px|right|link=Suzaku Castle]]{{GameIcon|SSB4}}'''[[Suzaku Castle]]''' ([[Starter stage|Starter]]): Returns functionally unchanged from ''Smash 4'' and, like other returning stages, has overhauled visuals.{{clr}} | ||
===[[World of Light]] Sub-World=== | |||
*[[File:WorldTour.png|100px|right|link=World Tour]]'''[[World Tour]]''': Based on the world map seen throughout the ''Street Fighter'' series, World Tour appears as a sub-world in [[The Light Realm]]. The player progresses through the world by plane, fighting spirit battles based on each region's world warrior. At the end of the path, the player can unlock {{SSBU|Ryu}}.{{clr}} | |||
===Assist Trophy=== | ===Assist Trophy=== |
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