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(→Aerial attacks: down aerial changes) |
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**{{nerf|Up aerial launches at a lower angle (70°/80° → 60°), greatly hindering its KO potential close to the upper blast zone, while also making it much more susceptible to [[DI]] and [[LSI]].}} | **{{nerf|Up aerial launches at a lower angle (70°/80° → 60°), greatly hindering its KO potential close to the upper blast zone, while also making it much more susceptible to [[DI]] and [[LSI]].}} | ||
*[[Down aerial]]: | *[[Down aerial]]: | ||
**{{change| | **{{buff|The duration of the hitbox has been slightly increased (22-23 → 22-24).}} | ||
**{{change|It has an altered animation: King Dedede swings his hammer from his right instead of his left. It also has a more forceful animation.}} | |||
===Throws and other attacks=== | ===Throws and other attacks=== |
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