Dark Samus (SSBU): Difference between revisions
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===Attributes=== | ===Attributes=== | ||
*{{ | *{{buff|Dark Samus' stance allows her to evade certain low reaching attacks whilst walking or running, such as Mario's dash attack and Hero's down tilt.}} | ||
*{{change|Dark Samus's Arm Cannon-based attacks like down tilt, up smash and forward aerial use dark and neon blue clouds instead of orange explosions.}} | *{{change|Dark Samus's Arm Cannon-based attacks like down tilt, up smash and forward aerial use dark and neon blue clouds instead of orange explosions.}} | ||
*{{change|Samus's moves that possess [[flame]] effects (except for Missile and Bomb) have been changed into [[electric]] effects for Dark Samus. This changes how their respective moves interact with others, such as Dark Samus being unable to detonate other characters' [[bomb]]s with her equivalent moves, and being able to hurt {{SSBU|Olimar}}'s Red {{b|Pikmin|species}} with them but not his Yellow Pikmin. Those moves are given a lower hitlag multiplier compared to Samus's to make them consistent between the two characters.}} | *{{change|Samus's moves that possess [[flame]] effects (except for Missile and Bomb) have been changed into [[electric]] effects for Dark Samus. This changes how their respective moves interact with others, such as Dark Samus being unable to detonate other characters' [[bomb]]s with her equivalent moves, and being able to hurt {{SSBU|Olimar}}'s Red {{b|Pikmin|species}} with them but not his Yellow Pikmin. Those moves are given a lower hitlag multiplier compared to Samus's to make them consistent between the two characters.}} |