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Autismo555 (talk | contribs) m (→Spirit Battles) |
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|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*Samus' purple costume is based on the Gravity Suit's color scheme in ''Metroid Prime''. | *Samus' purple costume is based on the Gravity Suit's color scheme in ''Metroid Prime''. | ||
*The stage's | *The stage's layout represents the lava-filled passages of Norfair, which requires the Gravity Suit in ''Metroid: Zero Mission''. | ||
*The music track references the Gravity Suit's appearance in ''Metroid Fusion''. | *The music track references the Gravity Suit's appearance in ''Metroid Fusion''. | ||
*The High Gravity hazard only affects the player, referencing the Gravity Suit's immunity to gravity. | *The High Gravity hazard only affects the player, referencing the Gravity Suit's immunity to gravity. | ||
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|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The purple Dark Samus Team represents the Zebesians, a common enemy in the ''Metroid'' series with a purple color scheme. | *The purple Dark Samus Team represents the Zebesians, a common enemy in the ''Metroid'' series with a purple color scheme. | ||
*The stage and music | *The stage and music represent the Zebesians' appearance as an enemy in Brinstar in ''Super Metroid''. | ||
*The Dark Samus Team's frequent [[Charge Shot]] references how the Zebesians attack by firing lasers from their crab-like claws. | *The Dark Samus Team's frequent [[Charge Shot]] references how the Zebesians attack by firing lasers from their crab-like claws. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
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*The Giant King K. Rool represents Kraid, a giant, bipedal, reptilian antagonist with a yellow-colored belly. | *The Giant King K. Rool represents Kraid, a giant, bipedal, reptilian antagonist with a yellow-colored belly. | ||
*The stage and music track represent Kraid's Lair, the location within Brinstar | *The stage and music track represent Kraid's Lair, the location within Brinstar in ''Metroid'' which features Kraid as a boss. | ||
*The Move Speed ↓ and Jump Power ↓ rules reference the boss battles against Kraid, a slow, lumbering creature with the inability to jump in the ''Metroid'' series. | *The Move Speed ↓ and Jump Power ↓ rules reference the boss battles against Kraid, a slow, lumbering creature with the inability to jump in the ''Metroid'' series. | ||
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|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The yellow Clear Inkling represents Phantoon, a yellow squid-like character with the ability to appear and disappear. | *The yellow Clear Inkling represents Phantoon, a yellow squid-like character with the ability to appear and disappear. | ||
*The stage and music track | *The stage and music track represent the Bottle Ship, a spaceship in ''Metroid: Other M'' which features Phantoon as the secret final boss. | ||
*The Hothead item references Phantoon's [[metroidwiki:Phantom eyes|Phantom Eyes]] attack, which creates eyeballs covered in flames. | *The Hothead item references Phantoon's [[metroidwiki:Phantom eyes|Phantom Eyes]] attack, which creates eyeballs covered in flames. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
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|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The yellow Kirby Team's favored [[Inhale]] represent the X Parasites, a yellow blob species with the ability to absorb and copy other beings. | *The yellow Kirby Team's favored [[Inhale]] represent the X Parasites, a yellow blob species with the ability to absorb and copy other beings. | ||
*The stage featuring a meteor sequence and the music track | *The stage featuring a meteor sequence and the music track represent the X Parasites' debut as an enemy in ''Metroid Fusion'' where the X Parasites ravage the inside of Samus' body, causing her to crash her Gunship in an asteroid field. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Attack type references how the X Parasites attack their host's bodies from within, enabling their absorption and copying abilities. | *This spirit's Attack type references how the X Parasites attack their host's bodies from within, enabling their absorption and copying abilities. | ||
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|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The Giant Meta Ridley represents Mecha Ridley, a giant, robotic version of Ridley. | *The Giant Meta Ridley represents Mecha Ridley, a giant, robotic version of Ridley. | ||
*The stage | *The stage represents Norfair, an area in ''Metroid: Zero Mission'' which features Mecha Ridley as the final boss. | ||
*The Move Speed ↓ rule references how Mecha Ridley is an incomplete robot that's missing its walking and flying units, hindering its movement. | *The Move Speed ↓ rule references how Mecha Ridley is an incomplete robot that's missing its walking and flying units, hindering its movement. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
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|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The yellow Tiny Ridley represents Little Birdie, the younger form of Ridley with a yellow color scheme. | *The yellow Tiny Ridley represents Little Birdie, the younger form of Ridley with a yellow color scheme. | ||
*The stage | *The stage represents the {{iw|metroidwiki|Breeding Room}}, the rainforest-like room of the {{iw|metroidwiki|Biosphere}} in ''Metroid: Other M'' where Samus first encounters Little Birdie. | ||
*The music track further references how Little Birdie is the younger form of Ridley, whose clone appears as a boss in ''Metroid: Other M''. | *The music track further references how Little Birdie is the younger form of Ridley, whose clone appears as a boss in ''Metroid: Other M''. | ||
*The Giant, Attack Power ↑, and Defense ↑ rules reference Ridley's life cycle, where he grows from his Little Birdie larval stage from his larval stage and into his adolescent {{iw|metroidwiki|Mystery Creature}} stage, who would later grow into Ridley. | *The Giant, Attack Power ↑, and Defense ↑ rules reference Ridley's life cycle, where he grows from his Little Birdie larval stage from his larval stage and into his adolescent {{iw|metroidwiki|Mystery Creature}} stage, who would later grow into Ridley. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Stats ↑ after Eating ability references Little Birdie's voracious appetite, which enables his growth cycle. | *This spirit's Stats ↑ after Eating ability references Little Birdie's voracious appetite, which enables his growth cycle. | ||
*In World of Light, Little Birdie | *In World of Light, the Little Birdie spirit is located on Dharkon's side on The Final Battle map while Young Samus is featured across from it on Galeem's side, referencing how both characters are the younger forms of Ridley and Samus respectively, who would later form a years-long rivalry. | ||
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*The Giant Ridley represents the Parasite Queen, a giant ''Metroid'' boss with reptilian features. | *The Giant Ridley represents the Parasite Queen, a giant ''Metroid'' boss with reptilian features. | ||
*The stage and music track represent the Parasite Queen's boss battle in ''Metroid Prime'', which features the Parasite Queen as a background character. | *The stage and music track represent the Parasite Queen's boss battle in ''Metroid Prime'', which features the Parasite Queen as a background character. | ||
*The Attack Power ↑ rule references how the Parasite Queen was originally a Parasite genetically enhanced with Phazon. | *The Attack Power ↑ rule references how the Parasite Queen was originally a weaker Parasite until it was genetically enhanced with Phazon. | ||
*Ridley's frequent shielding references the Reactor Core shields, which the Parasite Queen uses to protect herself during her boss battle. | *Ridley's frequent shielding references the Reactor Core shields, which the Parasite Queen uses to protect herself during her boss battle. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
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|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The red Samus represents Trace, a red bounty hunter from the {{iw|metroidwiki|Kriken Empire}} | *The red Samus represents Trace, a red bounty hunter from the {{iw|metroidwiki|Kriken Empire}} | ||
*The stage | *The stage represents {{iw|metroidwiki|Alinos}}, a volcanic planet which features Trace as a random boss in ''Metroid Prime Hunters''. | ||
*The Invisibility rule references Trace's ability to turn invisible while using his Affinity Weapon, the {{iw|metroidwiki|Imperialist}}. | *The Invisibility rule references Trace's ability to turn invisible while using his Affinity Weapon, the {{iw|metroidwiki|Imperialist}}. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
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|{{SSBUMusicLink|Metroid|Sector 1}} | |{{SSBUMusicLink|Metroid|Sector 1}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The blue Samus | *The blue Samus represents Samus' Power Suit's appearance and blue color scheme in ''Metroid Dread''. | ||
*The | *The stage and music track represents planet ZDR, the main setting of ''Metroid Dread'', the direct sequel to ''Metroid Fusion'' which features the X Parasites as enemies. | ||
*The Metroid Assist Trophy enemy references how Samus contains Metroid DNA to combat the X Parasites after the events of ''Metroid Fusion''. | *The Metroid Assist Trophy enemy references how Samus contains Metroid DNA to combat the X Parasites after the events of ''Metroid Fusion''. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
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|{{SSBUMusicLink|Metroid|Lockdown Battle Theme}} | |{{SSBUMusicLink|Metroid|Lockdown Battle Theme}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The Giant R.O.B. represents E.M.M.I., a large robot with an acronymic name. | *The Giant R.O.B. represents E.M.M.I., a large robot with an acronymic name and white color scheme. | ||
*The stage | *The stage represents the {{iw|metroidwiki|E.M.M.I. Zone}}, darkened isolated areas on the planet ZDR patrolled by the E.M.M.I. in ''Metroid Dread''. | ||
*The music track references E.M.M.I.'s status as a miniboss in the ''Metroid'' series. | *The music track references E.M.M.I.'s status as a miniboss in the ''Metroid'' series. | ||
*The player starting off with 30 HP and the rules reference the encounter with E.M.M.I.s in ''Metroid Dread'' where they are invulnerable to Samus' normal weapons, move at a quick pace, and can easily kill her by impaling her sternum. The rules | *The player starting off with 30 HP and the rules reference the encounter with E.M.M.I.s in ''Metroid Dread'' where they are invulnerable to Samus' normal weapons, move at a quick pace, and can easily kill her by impaling her sternum. The rules also happen in short intervals, referencing how Samus must escape from the E.M.M.I. and/or use the {{iw|metroidwiki|Melee Counter}} against the E.M.M.I.'s attacks, which has a very small chance of success. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Attack type and Speed ↑ ability further references how the E.M.M.I. are quick and powerful robots. | *This spirit's Attack type and Speed ↑ ability further references how the E.M.M.I. are quick and powerful robots. |
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