Template:SSB4 to SSBU changelist/Marth: Difference between revisions

m
→‎Ground attacks: 12.0 buffs typo fix
(→‎Ground attacks: 12.0 buffs in the changelist)
m (→‎Ground attacks: 12.0 buffs typo fix)
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**{{change|The first hit has an altered animation where Marth swings in a more horizontal arc, matching its hitboxes better.}}
**{{change|The first hit has an altered animation where Marth swings in a more horizontal arc, matching its hitboxes better.}}
*[[Up tilt]]:
*[[Up tilt]]:
**{{buff|The tipper hitbox deals more damage (9% → 10%) with no knockback compensation, improving its KO potential.
**{{buff|The tipper hitbox deals more damage (9% → 10%) with no knockback compensation, improving its KO potential.}}
**{{buff|The blade hitbox has been moved back slightly (Z: 2 → 0.7), making the tipper easier to land.
**{{buff|The blade hitbox has been moved back slightly (Z: 2 → 0.7), making the tipper easier to land.}}
*[[Down tilt]]:
*[[Down tilt]]:
**{{buff|The tipper hitbox is larger, and the sourspot has been slightly shrunken (16.7u → 15.7u), making it easier to land the tipper.
**{{buff|The tipper hitbox is larger, and the sourspot has been slightly shrunken (16.7u → 15.7u), making it easier to land the tipper.}}
*[[Dash attack]]:
*[[Dash attack]]:
**{{buff|The tipper hitbox deals more damage (12% → 13%) and it deals more knockback (80 base/55 scaling → 93/58).
**{{buff|The tipper hitbox deals more damage (12% → 13%) and it deals more knockback (80 base/55 scaling → 93/58).}}
**{{buff|The blade hitbox has been moved back slightly (Z: 2 → 0.5), making the tipper easier to land.
**{{buff|The blade hitbox has been moved back slightly (Z: 2 → 0.5), making the tipper easier to land.}}
**{{buff|The move has gained a [[shieldstun]] multiplier of 1.5×, which combined with the increased shieldstun for ground attacks makes it safer on shield.}}
**{{buff|The move has gained a [[shieldstun]] multiplier of 1.5×, which combined with the increased shieldstun for ground attacks makes it safer on shield.}}
**{{change|It has higher hitlag multipliers (0.7×/1.25× → 0.875×/1.25×/1.5625×).}}
**{{change|It has higher hitlag multipliers (0.7×/1.25× → 0.875×/1.25×/1.5625×).}}
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