2,796
edits
(→In competitive play: ESAM placed lucas in solo-viable tier (equal to high tier) in his latest tier list) |
|||
Line 56: | Line 56: | ||
==Update history== | ==Update history== | ||
Lucas | Lucas was buffed slightly via game updates. | ||
Starting with update 2.0.0, neutral aerial was buffed, allowing Lucas to grab edges earlier and having reduced landing lag. Following this, update 4.0.0 buffed Lucas in a few more ways. Forward tilt's sweetspot gained a larger hitbox (albeit only during the first 2 frames) and higher base knockback, both of which make it a deceptively useful KO option, especially when angled upward as a follow-up from down tilt. Dash attack's duration was lengthened, although its sourspot was inadvertently nerfed slightly, as it is now 2 frames less advantaged on hit. Up smash became safer thanks to gaining more invincibility frames during start-up. Lastly, up aerial and [[PK Fire]] had their ending lag and landing lag decreased, respectively. And finally, update 8.0.0 improved the consistency of Lucas' pivot grab by adjusting its axis positioning. | |||
Overall, Lucas is slightly better than he was at ''Ultimate'''s launch. | |||
'''{{GameIcon|SSBU}} {{SSBU|2.0.0}}''' | '''{{GameIcon|SSBU}} {{SSBU|2.0.0}}''' |
edits