Lucario (SSBU): Difference between revisions

(→‎Moveset: Hard to Translate)
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|fsmashname= 
|fsmashname= 
|fsmashdmg={{AuraDamageSSBU|16|c}} (clean), {{AuraDamageSSBU|13|c}} (late)
|fsmashdmg={{AuraDamageSSBU|16|c}} (clean), {{AuraDamageSSBU|13|c}} (late)
|fsmashdesc=A double palm thrust, which emits a burst of Aura. When at max aura, it is extremely powerful; it is one of the strongest smash attacks in the game overall, as it has the potential to one-hit KO almost every fighter in the roster when fully charged. However, its noticeable startup and ending lag makes it punishable.
|fsmashdesc=A double palm thrust, which emits a burst of Aura. When at max aura, it is extremely powerful; it is one of the strongest smash attacks in the game overall, as it has the potential to one-hit KO almost every fighter in the roster when at maximum aura. However, its noticeable startup and ending lag makes it punishable. It KOs at 55% at base aura.
|usmashname= 
|usmashname= 
|usmashdmg={{AuraDamageSSBU|4|c}} (hit 1),  {{AuraDamageSSBU|14|c}} (clean hit 2),  {{AuraDamageSSBU|9|c}} (late hit 2)
|usmashdmg={{AuraDamageSSBU|4|c}} (hit 1),  {{AuraDamageSSBU|14|c}} (clean hit 2),  {{AuraDamageSSBU|9|c}} (late hit 2)
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|uthrowname= 
|uthrowname= 
|uthrowdmg={{AuraDamageSSBU|5}} (hit), {{AuraDamageSSBU|6}} (throw)
|uthrowdmg={{AuraDamageSSBU|5}} (hit), {{AuraDamageSSBU|6}} (throw)
|uthrowdesc=The pao choui{{ref|g}} (an uppercut-styled punch in Shaolin Kung Fu). One of Lucario's best combo starters, as it can follow up with a neutral aerial, forward aerial, and an up aerial or back aerial as a 50/50 KO setup.
|uthrowdesc=The pao choui{{ref|g}} (an uppercut-styled punch in Shaolin Kung Fu). One of Lucario's best combo starters, as it can follow up with a neutral aerial, forward aerial, and an up aerial or back aerial as a 50/50 KO setup. With maximum aura and rage stacked it KOs at 99% at the top platform of {{SSBU|Battlefield}}.
|dthrowname= 
|dthrowname= 
|dthrowdmg={{AuraDamageSSBU|7}}
|dthrowdmg={{AuraDamageSSBU|7}}
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