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(This is already on the "List of SSBU trailers" page. Since I've seen these get re-added multiple times already, a hidden note is necessary at this point.) |
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*Sora possesses a [[Double jump#Delayed double jumps|special midair jump]]. When jumping in midair, Sora will ascend in a floatier, curved trajectory with significantly more height, similar to the midair jumps of {{SSBU|Ness}}, {{SSBU|Mewtwo}}, {{SSBU|Lucas}}, and {{SSBU|Kazuya}}. | *Sora possesses a [[Double jump#Delayed double jumps|special midair jump]]. When jumping in midair, Sora will ascend in a floatier, curved trajectory with significantly more height, similar to the midair jumps of {{SSBU|Ness}}, {{SSBU|Mewtwo}}, {{SSBU|Lucas}}, and {{SSBU|Kazuya}}. | ||
*Sora hovers above the ground during his dash, similarly to {{SSBU|Cloud}} and {{SSBU|Sephiroth}}. The animation is similar to his {{s|khwiki|Glide}} abililty in his home series. | *Sora hovers above the ground during his dash, similarly to {{SSBU|Cloud}} and {{SSBU|Sephiroth}}. The animation is similar to his {{s|khwiki|Glide}} abililty in his home series. | ||
*Each of Sora's {{h2|List of swords|Keyblade}} hits generate a cartoony star effect and a unique hit sound, emulating the hit effects from the ''Kingdom Hearts'' series. | *Each of Sora's {{h2|List of swords|Keyblade}} hits generate a cartoony star effect and a unique hit sound, emulating the Kingdom Key's hit effects from the ''Kingdom Hearts'' series. | ||
*Upon Sora landing the final hit in a stamina battle, a special slow-motion zoom will play that fades the screen to white before the Announcer says "Game!". This is reminiscent of the visual effects of landing the | *Upon Sora landing the final hit in a stamina battle, a special slow-motion zoom will play that fades the screen to white before the Announcer says "Game!". This is reminiscent of the visual effects of landing the finishing blow against a major enemy in the ''Kingdom Hearts'' games. | ||
*Sora is a lightweight, having around the same weight as {{SSBU|Zelda}}.<ref>https://reddit.com/r/SmashBrosUltimate/comments/q54zdn/i_can_now_confirm_sora_has_the_weight_value_of_85/</ref> As Sakurai explained in his reveal presentation, the reasoning behind Sora's light weight is due to his floaty airborne characteristics in combat, and not his mass, similarly to {{SSBU|Mewtwo}}. | *Sora is a lightweight, having around the same weight as {{SSBU|Zelda}}.<ref>https://reddit.com/r/SmashBrosUltimate/comments/q54zdn/i_can_now_confirm_sora_has_the_weight_value_of_85/</ref> As Sakurai explained in his reveal presentation, the reasoning behind Sora's light weight is due to his floaty airborne characteristics in combat, and not his mass, similarly to {{SSBU|Mewtwo}}. | ||
{{MovesetTable | {{MovesetTable |
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