Sora (SSBU): Difference between revisions
→Moveset
Line 20: | Line 20: | ||
*Each of Sora's Keyblade hits generate a cartoony star effect and a unique hit sound, emulating the hit effects from the ''Kingdom Hearts'' games (and specifically, when hitting enemies with the Kingdom Key, Sora's main weapon of choice). | *Each of Sora's Keyblade hits generate a cartoony star effect and a unique hit sound, emulating the hit effects from the ''Kingdom Hearts'' games (and specifically, when hitting enemies with the Kingdom Key, Sora's main weapon of choice). | ||
*Upon Sora landing the final hit in a stamina battle, a special slow-motion zoom will play that fades the screen to white before the Announcer says "Game!". This is reminiscent of the visual effects of landing the killing blow against a major enemy in the ''Kingdom Hearts'' games. | *Upon Sora landing the final hit in a stamina battle, a special slow-motion zoom will play that fades the screen to white before the Announcer says "Game!". This is reminiscent of the visual effects of landing the killing blow against a major enemy in the ''Kingdom Hearts'' games. | ||
*Sora is a lightweight, having | *Sora is a lightweight, having been confirmed as being lighter than {{SSBU|Isabelle}}, {{SSBU|Greninja}} and {{SSBU|Young Link}}. As Sakurai explained in his reveal presentation, the reasoning behind Sora's light weight is due to his floaty airborne characteristics in combat, and not his mass, similarly to {{SSBU|Mewtwo}}. | ||
{{MovesetTable | {{MovesetTable | ||
|game=SSBU | |game=SSBU |