Sora (SSBU): Difference between revisions

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*Each of Sora's Keyblade hits generate a cartoony star effect and a unique hit sound, emulating the hit effects from the ''Kingdom Hearts'' games (and specifically, when hitting enemies with the Kingdom Key, Sora's main weapon of choice).
*Each of Sora's Keyblade hits generate a cartoony star effect and a unique hit sound, emulating the hit effects from the ''Kingdom Hearts'' games (and specifically, when hitting enemies with the Kingdom Key, Sora's main weapon of choice).
*Upon Sora landing the final hit in a stamina battle, a special slow-motion zoom will play that fades the screen to white before the Announcer says "Game!". This is reminiscent of the visual effects of landing the killing blow against a major enemy in the ''Kingdom Hearts'' games.  
*Upon Sora landing the final hit in a stamina battle, a special slow-motion zoom will play that fades the screen to white before the Announcer says "Game!". This is reminiscent of the visual effects of landing the killing blow against a major enemy in the ''Kingdom Hearts'' games.  
*Sora is a lightweight, having around the same weight as {{SSBU|Zelda}}. As Sakurai explained in his reveal presentation, the reasoning behind Sora's light weight is due to his floaty airborne characteristics in combat, and not his mass, similarly to {{SSBU|Mewtwo}}.  
*Sora is a lightweight, having been confirmed as being lighter than {{SSBU|Isabelle}}, {{SSBU|Greninja}} and {{SSBU|Young Link}}. As Sakurai explained in his reveal presentation, the reasoning behind Sora's light weight is due to his floaty airborne characteristics in combat, and not his mass, similarly to {{SSBU|Mewtwo}}.  
{{MovesetTable
{{MovesetTable
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|game=SSBU
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