Talk:Kirbycide: Difference between revisions
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Ugh. Not this whole merge arguement again. [[User:Masterman|Masterman]] ([[User talk:Masterman|talk]]) 19:04, 10 June 2008 (UTC) | Ugh. Not this whole merge arguement again. [[User:Masterman|Masterman]] ([[User talk:Masterman|talk]]) 19:04, 10 June 2008 (UTC) | ||
Yeah time to open it up again. I ''already'' merged all the "-cide" pages. So wuh-what! But now, I see how long this page is, no merge.--[[User:Oxico|Oxico]] ([[User talk:Oxico|talk]]) 16:32, 30 June 2008 (UTC) | Yeah time to open it up again. I ''already'' merged all the "-cide" pages. So wuh-what! But now, I see how long this page is, no merge.--[[User:Oxico|Oxico]] (--[[Special:Contributions/73.227.249.178|73.227.249.178]] 19:00, October 6, 2021 (EDT)[[User talk:Oxico|talk]]) 16:32, 30 June 2008 (UTC) | ||
"There is something similar to the Kirbycide, where Sonic uses his back throw right behind a ledge, where he would fall off. The game does not allow this to happen, and the character Sonic threw will break free a little after the ledge, but the character is hit with a little percentage, and no knockback whatsoever."-from what it seems, there is no way this is a kirbycide, so wtf is it doing here? From what I see, it isn't even a -cide, so I removed it. '''[[User:Ike's Best Buddy|<span style="color:Red">Ike's Best Buddy</span>/<span style="color:Blue"> Bird Of Prey</span>]][[User Talk:Ike's Best Buddy|<small><sup><span style="color:silver">Don't try me</span></sup></small>]]''' | "There is something similar to the Kirbycide, where Sonic uses his back throw right behind a ledge, where he would fall off. The game does not allow this to happen, and the character Sonic threw will break free a little after the ledge, but the character is hit with a little percentage, and no knockback whatsoever."-from what it seems, there is no way this is a kirbycide, so wtf is it doing here? From what I see, it isn't even a -cide, so I removed it. '''[[User:Ike's Best Buddy|<span style="color:Red">Ike's Best Buddy</span>/<span style="color:Blue"> Bird Of Prey</span>]][[User Talk:Ike's Best Buddy|<small><sup><span style="color:silver">Don't try me</span></sup></small>]]''' |
Revision as of 18:00, October 6, 2021
No Merge.It was already suggested that this was a mess. Now you suggest that merge all the -cides? That would be a huge mess.
A1lion835 01:25, 15 April 2008 (UTC)A1lion835
Ugh. Not this whole merge arguement again. Masterman (talk) 19:04, 10 June 2008 (UTC)
Yeah time to open it up again. I already merged all the "-cide" pages. So wuh-what! But now, I see how long this page is, no merge.--Oxico (--73.227.249.178 19:00, October 6, 2021 (EDT)talk) 16:32, 30 June 2008 (UTC)
"There is something similar to the Kirbycide, where Sonic uses his back throw right behind a ledge, where he would fall off. The game does not allow this to happen, and the character Sonic threw will break free a little after the ledge, but the character is hit with a little percentage, and no knockback whatsoever."-from what it seems, there is no way this is a kirbycide, so wtf is it doing here? From what I see, it isn't even a -cide, so I removed it. Ike's Best Buddy/ Bird Of PreyDon't try me I agree with you, my friend. No-one who uses Sonic in a proper way shall ever use a So called "Sonic-cide. That is an epic FAIL. ~Teh Blue Blur~~You're too slow!~ 18:45, 14 February 2009 (UTC)
Kirby Up-Throw Suicide in Brawl???
I noticed on Youtube a certain video of Kirby using an Up-Throw suicide on the Skyworld stage, right edge of the bottom middle platform. Tried it out myself and it seems to work only if the ceiling (upper middle platform) is intact. I then tried it on a custom stage with a ceiling near an edge, and Kirby ended up almost doing a Kirbycide, but the move ended right above the blast line. It seems that Kirby's up-throw suicide is not stopped by a timer, but by a height-based stopper: after Kirby rises up, he'll fall a certain distance until he hits the stage or falls that distance. It works for Meta-Knight's Up Throw too. For brawls, it results in sudden death, and using it in sudden death results in a win for the controller with highest priority (P4>P3>P2>P1). Does anybody know about this??? RAN1 (talk) 03:08, September 24, 2009 (UTC)
- Yeah, it's just like you said. Clarinet Hawk (talk · contributions) 14:12, September 24, 2009 (UTC)
- Well, is this a new technique or something that's been known for a long time
RAN1 (talk) 18:42, September 24, 2009 (UTC)
Kirbycide in SSB4
Is it worth noting that Kirbycide is possible in SSB4 using one of Kirby's custom specials, Jumping Inhale? Just do the move, inhale the enemy on the middle of the jump, then go straight down. Just like in Brawl though, Kirby and the enemy gets KO'd at the same time and Kirby wins when used in Sudden Death. ---EpiNa8 22:07, 13 January 2015 (EST)