User:SmashBros.PikachuUltimate/Characters I Wish Were In SSBU: Difference between revisions

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(Created page with "==Overview== This is a list of characters I wish were in the game. I'm assuming all users here have a page like this so I have one too. ==Lucky== {{Infobox Character General...")
 
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*High attack damage, yet insanely light
*High attack damage, yet insanely light
*Probably not the greatest shielder.
*Probably not the greatest shielder.
*Lucky's specials (aside from Tengu’s Fan) add to the Marathon or Aqua gauge respectively. When fully charged, it changes the Final Smash depending on which gauge is full. If both are… well… hehehe...  
*Lucky's specials (aside from Tengu’s Fan and Super Fire Arrows) add to the Marathon or Aqua gauge respectively. When fully charged, it changes the Final Smash depending on which gauge is full. If both are… well… hehehe...


==Moveset==
==Moveset==

Revision as of 20:21, September 4, 2021

Overview

This is a list of characters I wish were in the game. I'm assuming all users here have a page like this so I have one too.

Lucky

Lucky
Lucky the Cat.png
Universe Google Doodle
Debut Doodle Champion Island Games
Smash Bros. appearances See above
Most recent non-Smash appearance See above
Console/platform of origin PC
Species Cat
Gender Female
Place of origin Doodle Champion Island
Created by Google

Attributes

  • Above-average speed with great traction
  • High attack damage, yet insanely light
  • Probably not the greatest shielder.
  • Lucky's specials (aside from Tengu’s Fan and Super Fire Arrows) add to the Marathon or Aqua gauge respectively. When fully charged, it changes the Final Smash depending on which gauge is full. If both are… well… hehehe...

Moveset

Name Damage Description
Neutral attack 1.5% Swipes forward with claws twice, followed by two hits from Tengu’s Fan, knocking the enemy back pretty far.
3%
5%
Forward tilt 7% Performs a roundhouse kick, dealing wicked knockback. Has the highest knockback of all of Lucky’s tilt attacks.
Up tilt 3.5% Shoot a regular arrow upwards, dealing damage to those it hits. Has disjointed hitboxes and is great for juggling. References the Archery Sport from the game.
Down tilt 4% A downward swipe from Lucky’s claws. Best combo tilt, can combo into itself and a string of up tilts from 0%-10%.
Dash attack 7% Dashes forward in his “top speed” pose from the Marathon Sport from the game. Can be charged to deal more damage.
Forward smash 1.5% (uncharged, slash 1), 3% (uncharged, slash 2), 10.5% (charged, slash 1), 15.5% (charged, slash 2) Rears back and then slams Tengu’s Fan into the opponent. Can KO around 60% on the edge of the battlefield.
Up smash 4% (uncharged), 16.5% (charged) Jumps up and does the Helicopter trick from the Skateboard sport. Can KO around 55% and has the fastest start-up of all Lucky’s smash attacks.
Down smash 12.5% (uncharged). 21.5% (charged) Charges up and unleashes a powerful whirlpool around him. Does electrical damage if fully charged.
Neutral aerial 10% (early), 8% (late) Does a flip while on the skateboard. The early hit can kill off-stage at around 110%. The late hit can combo into itself or another area up to 60%, and can lead into an up smash up to around 90%.
Forward aerial 4%(uncharged) 23% (FULL CHARGE) Throws a rugby ball at the opponent. If the Marathon gauge is full, the rugby ball will deal fire damage .
Back aerial 8% Kicks backward. good spacing tool, although it doesn't kill at the edge of Final Destination until about 150%.
Up aerial 4.5% (hits 1-4) 9% (final hit) An upward spin with the skateboard. Spins 4 times and then finishes with an aerial kick.
Down aerial 12% (initial hit), 4.5% (other hits) Unleashes a flurry of arrows, hitting everyone below him. The middle arrows deal tons of damage if all of them hit the opponent.
Grab Tengu appears and uses his (very long) hook leg to pull opponents into Lucky’s hands. Huge range.
Pummel 4.5% (aqua,10 pummels maximum) 7.5 (marathon, 7 pummels maximum) Bashes the opponent with a Sacred Scroll, dealing damage depending on which gauge is fuller at the moment.
Forward throw 8% Kicks the opponent forward. Ending lag doesn't allow much follow-ups, but can be good to set up edgeguard situations.
Back throw 7% Shoots the opponent backwards with the Samurai’s Bow.
Up throw 9% Throws the opponent upwards, then unleashes a kick that shoots them downwards. Has a useful meteor effect over the edge.
Down throw 5% Slams the opponent down. Really generic, I know.
Floor attack 7% Slides and kicks in front of him.
Edge attack 5% Gets up and shoots a arrow from the Samurai’s Bow.
Neutral special Oni Flames 7.5% (initial attack) 4.5% (dot) Shoots fire from the Sacred Scroll from the Onis.
Side special Tengu Breeze 9.75% Creates a tornado with the Tengu Fan. Great for launching and has very low hitlag.
Up special Super Fire Arrows 10.5% (arrows) 5% (explosion) Shoots 4-7 Super Fire Arrows from the Samurai’s Bow.
Down special Wave Pool 14.5% Create waves from under Lucky, pushing opponents back and dealing a large amount of damage.
Final Smash Great Sakura Blast/ Doodle Champion Stampede/ Insanity Tsunamity 65% (Great Sakura Blast) 55% (Doodle Champion Stampede) 95% (Insanity Tsunamity) Uses the power of the 7 Sacred Scrolls to fire an immense beam of Sakura Power. If Marathon gauge is full (fill it by taking damage), then all the residents of Doodle Champion Island will stampede, causing all who where hit to get stuck in the ground. If the Aqua Gauge was full (fill it by healing), Lucky will call upon Princess Otohime to create a large tsunami with her dances, dealing large damage. If both gauges are full, summon Momo the Trophy Master to unleash a barrage of powerful magic before using Great Sakura Blast with Lucky.

Taunts

  • Up taunt: Does a fist pump in the air
  • Down taunt: Flexes her claws and makes a determined face
  • Side taunt: Adjusts her scarf

Idle Poses

  • Adjusts her scarf and flexes her claws twice
  • Runs in place for a few seconds and then wipes her forehead

Entrance

Waves appear, carrying Lucky's boat, which Lucky jumps off of.

Victory poses

  • Momo appears and high-fives Lucky in mid-air
  • The two stone statues from the beginning of the game form a line and dissappear one by one, revealing Lucky smiling at the end on it.
  • Lucky is holding two skewers with sweets on them and eats them.

Classic Mode

I couldn't think of any characters in particular that looked like one of the 7 Champions in SSBU so I decided not to add this. Sorry.