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SmashGamer65 (talk | contribs) (→Development: Lack of cited sources and this was just rushed. Heihachi was NOT strongly considered and also explained further on about the Ice Climbers.) |
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==Development== | ==Development== | ||
Other characters were considered or | Other characters were considered or planned to be playable, but were later decided against. Most notably, the [[Ice Climbers]] were planned to playable in the game. Even though the Ice Climbers were running perfectly fine on the Wii U version, Sakurai couldn't get them to work on the Nintendo 3DS version, no matter what he did, the Ice Climbers could not work on the 3DS Version due to the hardware limitations of the 3DS, Sakurai did not want the Wii U edition to have an extra character, so he ultimately cut them.<ref>http://www.sourcegaming.info/2015/07/09/i-answer-some-questions-sakurai-famitsu-column-vol-461-464</ref> Datamining also revealed an unused emblem for ''Rhythm Heaven'', meaning the series was supposed to have a representative character from that series that was scrapped later at some point in development.<ref>http://www.sourcegaming.info/2015/01/26/smash-4-wii-u-data-discoveries</ref> It is unknown which character from Rhythm Heaven it was planned to be and how far the character got into development. [[Takamaru]] was briefly considered as a playable character, but didn't get into the final game due to a lack of familiarity.<ref>http://www.sourcegaming.info/2015/03/22/mewtwo-dlc-takamaru-and-sakurais-nico-nico-appearance/</ref> [[Chrom]] was considered to be added, as well as Sakurai coming up with an idea for his moveset, but Sakurai ultimately picked [[Robin]] as he felt that Chrom would have played too similarly to [[Marth]] and [[Ike]]. [[Heihachi Mishima]] was also considered a potential character, but was decided against as Sakurai felt that such a character's movements would have been difficult to implement.<ref>http://www.sourcegaming.info/2015/06/28/sakurais-famitsu-column-vol-457-abilities-unlike-any-other/</ref> According to Masahiro Sakurai, he stated that Reggie Fils-Aime, Shigeru Miyamoto and Satoru Iwata were briefly considered to be playable characters in Super Smash Bros. for Nintendo 3DS / Wii U, but this was decided against because Sakurai felt that the 3 game-developers would not appeal to a wide audience. He also stated that it takes a lot of work and effort to add a character to the game and it was a decision not to be taken lightly.<ref>http://sourcegaming.info/2016/04/29/duflupdate/</ref> | ||
== Demo == | == Demo == |
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