Kirby (SSBM)/Neutral aerial: Difference between revisions

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→‎Trivia: Added broken landing hitboxes to trivia
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m (→‎Trivia: Added broken landing hitboxes to trivia)
 
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==Trivia==
==Trivia==
<nowiki>*</nowiki> Due to what is presumably a programming error, the 10% hitbox is listed to start on frame 8 even though the hitboxes do not activate until frame 10. Because of this, the script immediately skips to the 10% hitbox and so the early 12% hit never occurs. It's likely that the early hit was meant to be active from frames 10-17 but due to a timing error (with a frame timer being used instead of a wait timer), it never comes out. This error was carried over from ''Smash 64'' where it was his up aerial, suggesting the code was copied and the error was never caught despite the altered hitbox properties/durations.
<nowiki>*</nowiki> Due to what is presumably a programming error, the 10% hitbox is listed to start on frame 8 even though the hitboxes do not activate until frame 10. Because of this, the script immediately skips to the 10% hitbox and so the early 12% hit never occurs. It's likely that the early hit was meant to be active from frames 10-17 but due to a timing error (with a frame timer being used instead of a wait timer), it never comes out. This error was carried over from ''Smash 64'' where it was his up aerial, suggesting the code was copied and the error was never caught despite the altered hitbox properties/durations.
<nowiki>*</nowiki> Kirby is programmed to have landing hitboxes on his Neutral aerial, however, they never appear in-game. Normally, they would activate for the span of one frame, but due to the landing animation playing too fast, the hitbox creation event never occurs.


{{MvSubNavKirby|g=SSBM}}
{{MvSubNavKirby|g=SSBM}}
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