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Aidanzapunk (talk | contribs) m (if you only used to be able to do it, then it shouldn't be here, right?) |
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====Banjo Rapid Jab infinite==== | ====Banjo Rapid Jab infinite==== | ||
Due to the placement of the [[hitbox]]es in {{SSBU|Banjo & Kazooie}}'s [[Banjo & Kazooie (SSBU)/Neutral attack/Infinite|rapid jab]], opponents can get caught by the attack behind Banjo if they roll or jump into a very specific spot, around the backpack area. Both parties are then pushed backwards in the same direction, trapping the opponent if they do not have extremely precise [[Smash directional influence|SDI]]. While this technique can only last as long as the length of the [[platform]] they are on, it can theoretically last forever. | Due to the placement of the [[hitbox]]es in {{SSBU|Banjo & Kazooie}}'s [[Banjo & Kazooie (SSBU)/Neutral attack/Infinite|rapid jab]], opponents can get caught by the attack behind Banjo if they roll or jump into a very specific spot, around the backpack area. Both parties are then pushed backwards in the same direction, trapping the opponent if they do not have extremely precise [[Smash directional influence|SDI]]. While this technique can only last as long as the length of the [[platform]] they are on, it can theoretically last forever. | ||
===Doubles infinites=== | ===Doubles infinites=== |