Dr. Mario (SSBU): Difference between revisions

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Compared to {{SSBU|Mario}}, Dr. Mario is still a slower and stronger clone of him. However, he is not classified as an [[Echo Fighter]]. There is currently no confirmed reason for this oddity, though it is likely due to Dr. Mario debuting in ''Melee'' rather than ''SSB4'' or ''Ultimate'' as with the other Echo Fighters. Aside from having an updated [[idle animation]], slightly higher traction compared to Mario, an altered animation for his [[side special]], as well as receiving a new [[back throw]] and down aerial, he has not been further decloned. He has also received many of the same changes as Mario.
Compared to {{SSBU|Mario}}, Dr. Mario is still a slower and stronger clone of him. However, he is not classified as an [[Echo Fighter]]. There is currently no confirmed reason for this oddity, though it is likely due to Dr. Mario debuting in ''Melee'' rather than ''SSB4'' or ''Ultimate'' as with the other Echo Fighters. Aside from having an updated [[idle animation]], slightly higher traction compared to Mario, an altered animation for his [[side special]], as well as receiving a new [[back throw]] and down aerial, he has not been further decloned. He has also received many of the same changes as Mario.


Compared to his appearance in ''SSB4'', his damage-racking potential has increased and his recovery is safer and better overall (though it is still considered among the worst in the game, along with {{SSBU|Little Mac}} and {{SSBU|Ganondorf}}). Because of these changes, he is slightly better in ''Ultimate'', but nowhere close to his ''Melee'' incarnation, where he was a mid tier character. In the early metagame, he has seen results in the competitive scene, achieving some representation from players like {{Sm|Locus}} and {{Sm|Lui$}}. However, Dr. Mario's overall tournament representation has been poor throughout the game's lifespan, making his true tier standing debatable; while some such as {{Sm|Goblin}} believe he is underrated due to his strong punishes and high damage output, he is generally regarded as a low or even bottom tier character, with most players drawing comparisons to Mario being a much better character, contrasting Dr. Mario’s slow speed and abysmal recovery. While Dr. Mario gained some buffs to his damage racking and KO power in patch 7.0.0, they did not improve him enough to raise his tier list placement significantly.
Compared to his appearance in ''SSB4'', his damage-racking potential has increased and his recovery is safer and better overall (though it is still considered among the worst in the game, along with {{SSBU|Little Mac}} and {{SSBU|Ganondorf}}). Because of these changes, he is slightly better in ''Ultimate'', but nowhere close to his ''Melee'' incarnation, where he was a mid tier character. In the early metagame, he has seen results in the competitive scene, achieving some representation from players like {{Sm|Mabel}}, {{Sm|Locus}}, and {{Sm|Lui$}}. However, Dr. Mario's overall tournament representation has been poor throughout the game's lifespan, making his true tier standing debatable; while some such as {{Sm|Goblin}} believe he is underrated due to his strong punishes and high damage output, he is generally regarded as a low or even bottom tier character, with most players drawing comparisons to Mario being a much better character, contrasting Dr. Mario’s slow speed and abysmal recovery. While Dr. Mario gained some buffs to his damage racking and KO power in patch 7.0.0, they did not improve him enough to raise his tier list placement significantly.


{{SSB4 to SSBU changelist|char=Dr. Mario}}
{{SSB4 to SSBU changelist|char=Dr. Mario}}