Galeem: Difference between revisions

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!Move!!Damage!!Description
!Move!!Damage!!Description
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|Time Bomb: Cross-Type ({{ja|時限爆弾十字タイプ|Jigen Bakudan Jūji Taipu)}})||hit 1 21% (close), 15.7% (mid), 10.48% (far)<br>hits 2-6 10.48%<br>hit 7 21%||Galeem creates three to six small objects that explode in plus-shaped beams of light like [[X Bomb]]s. These can be destroyed before their detonation to stop the attack. After he loses half his HP, he often creates more. Despite their appearance, they inflict aura damage.
|Cross Bomb||hit 1 21% (close), 15.7% (mid), 10.48% (far)<br>hits 2-6 10.48%<br>hit 7 21%||Galeem creates three to six small objects that explode in plus-shaped beams of light like [[X Bomb]]s. These can be destroyed before their detonation to stop the attack. After he loses half his HP, he often creates more. Despite their appearance, they inflict aura damage.
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|Penetrate ({{ja|つきぬける|Tsukinukeru}})||100.95%||Galeem's wings ravel into two to six drill-like objects which slam through the ground. At low health, it will produce four drills instead and perform the attack twice in a row. This attack is a [[meteor smash]] to aerial characters.
|Drill Pierce||100.95%||Galeem's wings ravel into two to six drill-like objects which slam through the ground. At low health, it will produce four drills instead and perform the attack twice in a row. This attack is a [[meteor smash]] to aerial characters.
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|Massive Laser ({{ja|大量レーザー|Tairyō Rēzā}})||119.4%||A crisscrossing mass of small purple lines appear on the screen, which mark the future position of powerful laser beams. The beams deal heavy damage but can be avoided with extremely precise positioning to stay in the gaps between the beams. When Galeem is at low health, more beams are created.
|Laser Net||119.4%||A crisscrossing mass of small purple lines appear on the screen, which mark the future position of powerful laser beams. The beams deal heavy damage but can be avoided with extremely precise positioning to stay in the gaps between the beams. When Galeem is at low health, more beams are created.
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|Exploding Straight Bullet ({{ja|炸裂直進弾|Sakuretsu Chokushin-dan}})||62.1% (large orb contact)<br>19.4% (small orb contact)<br>38.8% (small orb, fast), 23.3% (small orb, slow)||Galeem produces a large blue sphere of light, which breaks apart into three to six smaller spheres that attempt to home in on the player. When Galeem is at low health, twice as many orbs will appear and will re-aim partway through their attack.
|Optic Orb||62.1% (large orb contact)<br>19.4% (small orb contact)<br>38.8% (small orb, fast), 23.3% (small orb, slow)||Galeem produces a large blue sphere of light, which breaks apart into three to six smaller spheres that attempt to home in on the player. When Galeem is at low health, twice as many orbs will appear and will re-aim partway through their attack.
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|Stationary Turret ({{ja|固定砲台|Kotei Hōdai}})||11.6%, 7.8% (late)||Galeem's core splits into three yellow spheres of light, which fire a barrage of smaller projectiles. The projectiles can be reflected or absorbed.
|Tri-Eye Attack||11.6%, 7.8% (late)||Galeem's core splits into three yellow spheres of light, which fire a barrage of smaller projectiles. The projectiles can be reflected or absorbed.
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|Intimidation ({{ja|威嚇|Ikaku}})||124.65%||Galeem releases two to four orbs that produce shockwaves like [[Tabuu]]'s [[Off Waves]]. Like the Off Waves, these waves fill the whole screen and cannot be shielded against, requiring careful dodging to avoid taking significant damage and knockback. This is only used in his second phase.
|Lens Flare||124.65%||Galeem releases two to four orbs that produce shockwaves like [[Tabuu]]'s [[Off Waves]]. Like the Off Waves, these waves fill the whole screen and cannot be shielded against, requiring careful dodging to avoid taking significant damage and knockback. This is only used in his second phase.
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|Torrent of Light ({{ja|光の奔流|Hikari no Honryū}})||5.14%||Galeem covers two sides of the screen with waves of light that provide a small, ever-shifting gap of safety between them. The attack cannot be shielded against and deals damage every {{rollover|3 frames|1/20th of a second|y}} while the player is in it. If Dharkon is present, each will contribute one wave to the attack. If Dharkon is stunned, only one part of the screen is covered.
|Photonic Wave||5.14%||Galeem covers two sides of the screen with waves of light that provide a small, ever-shifting gap of safety between them. The attack cannot be shielded against and deals damage every {{rollover|3 frames|1/20th of a second|y}} while the player is in it. If Dharkon is present, each will contribute one wave to the attack. If Dharkon is stunned, only one part of the screen is covered.
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|Energy Bullet ({{ja|エネルギー弾|Enerugī-dan}})||13.1% (loop), 42% (explosion)||Galeem fires a single projectile that strongly homes in on the player, eventually detonating in a large explosion if it hits the player, the ground, or stays in the air for too long.
|Heat Seeker||13.1% (loop), 42% (explosion)||Galeem fires a single projectile that strongly homes in on the player, eventually detonating in a large explosion if it hits the player, the ground, or stays in the air for too long.
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|Light Fighter ({{ja|光のファイター|Hikari no Faitā}})||N/A||Galeem vanishes and his wings expand, producing two to three light [[false character]]s to support him. These eventually self-destruct after a period of time and their explosion can inflict damage. If dark false characters are present, they will fight each other.
|Mirror Image||N/A||Galeem vanishes and his wings expand, producing two to three light [[false character]]s to support him. These eventually self-destruct after a period of time and their explosion can inflict damage. If dark false characters are present, they will fight each other.
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|Piercing Beam||194.1%||If Dharkon is stunned, Galeem turns his wings into a spear that attacks Dharkon's core and deals significant damage. The player will also be damaged if too close.
|Piercing Beam||194.1%||If Dharkon is stunned, Galeem turns his wings into a spear that attacks Dharkon's core and deals significant damage. The player will also be damaged if too close.
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GaleemWebsiteHowToPlayBG.jpg|Galeem surrounded with many Master Hands in ''Ultimate'''s "World of Light" cinematic.
GaleemWebsiteHowToPlayBG.jpg|Galeem surrounded with many Master Hands in ''Ultimate'''s "World of Light" cinematic.
Devoured by Light.png|Galeem consumes the universe.
Devoured by Light.png|Galeem consumes the universe.
SSBU_Cross_Bomb.png|Galeem using Time Bomb: Cross-Type.
SSBU_Cross_Bomb.png|Galeem using Cross Bombs.
GaleemLensFlare.jpg|Galeem using Intimidation.
GaleemLensFlare.jpg|Galeem using Lens Flare.
SSBU_Dharkon_ending.png|Dharkon imprisons Galeem
SSBU_Dharkon_ending.png|Dharkon imprisons Galeem
world-of-light-final-battle.jpg|The final battle between the player, Galeem, and Dharkon
world-of-light-final-battle.jpg|The final battle between the player, Galeem, and Dharkon