Ganondorf (SSB4): Difference between revisions

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***{{nerf|This especially hurts the move on moving platforms as Ganondorf could previously instantly land on moving platforms to get quickly get out the landing hitbox which along with the removal of [[platform canceling]], hinders its utility on moving platforms.}}
***{{nerf|This especially hurts the move on moving platforms as Ganondorf could previously instantly land on moving platforms to get quickly get out the landing hitbox which along with the removal of [[platform canceling]], hinders its utility on moving platforms.}}
*[[Beast Ganon]]:
*[[Beast Ganon]]:
**{{nerf|Beast Ganon deals less damage (47% → 40%), removing its [[one-hit KO]] ability.}}
**{{nerf|Beast Ganon deals less damage during its charge (45% → 40%), removing its [[one-hit KO]] ability.}}
**{{change|Beast Ganon's animation has slightly changed. He now triumphantly poses, as if roaring, upon transforming back into his Gerudo form. The move also has a purple tint added in the background.}}
**{{change|Beast Ganon's animation has slightly changed. He now triumphantly poses, as if roaring, upon transforming back into his Gerudo form. The move also has a purple tint added in the background.}}
**{{bugfix|Ganondorf no longer goes into his bind pose whenever he returns from the attack.}}
**{{bugfix|Ganondorf no longer briefly goes into his bind pose whenever he returns from the attack.}}


==Update history==
==Update history==
6,610

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