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*{{nerf|Mewtwo can no longer Teleport downward through [[soft platform]]s that it is standing on.}} | *{{nerf|Mewtwo can no longer Teleport downward through [[soft platform]]s that it is standing on.}} | ||
*{{buff|[[Disable]] no longer deals knockback to already-[[Stun|dazed]] characters, nor does it increase their stun time. It does add slightly more damage, however, and the attack not causing knockback enables Mewtwo to follow up with other, stronger attacks.}} | *{{buff|[[Disable]] no longer deals knockback to already-[[Stun|dazed]] characters, nor does it increase their stun time. It does add slightly more damage, however, and the attack not causing knockback enables Mewtwo to follow up with other, stronger attacks.}} | ||
==Changes from ''PM'' to ''P+''== | |||
===Aesthetics=== | |||
*{{change|Mewtwo no longer shares Lucario's soundbank, and now has it own. This removes related bugs and oddities from ''Project M''.}} | |||
*{{change|Mewtwo's tail swings have costume-specific graphics.}} | |||
*{{change|Final Smash voice lines changed, given audio effects to match other characters.}} | |||
*{{bugfix|Fixed issues related to Mewtwo's eye movement when using forward smash, up smash, forward air, and forward throw.}} | |||
*{{bugfix|Fixed issue where most Mewtwo eye animations did not trigger while having a final smash glow.}} | |||
*{{change|Mewtwo's ledge getup attacks have been normalized.}} | |||
==Revisions== | ==Revisions== | ||
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In ''[[Project+]]'', Mewtwo received even more costumes, bringing to the mod's standard of 15 costumes. | In ''[[Project+]]'', Mewtwo received even more costumes, bringing to the mod's standard of 15 costumes. | ||
Three are more recolors, one for its default skin and three for armored Mewtwo, with the third armor recolor as a hidden alternate costume. | Three are more recolors, one for its default skin (which is based off it's sprite from ''Pokémon Yellow'') and three for armored Mewtwo, with the third armor recolor as a hidden alternate costume. | ||
Four new alternate costumes are included inspired by Shadow Mewtwo from Pokkén Tournament. Extra details include the crystal attached to its shoulder and the crystalline tip on its tail. | Four new alternate costumes are included inspired by Shadow Mewtwo from ''Pokkén Tournament''. Extra details include the crystal attached to its shoulder and the crystalline tip on its tail. | ||
[[File:Mewtwo Palette (P+).png|frame|center|Mewtwo's alternate costumes in P+]] | [[File:Mewtwo Palette (P+).png|frame|center|Mewtwo's alternate costumes in P+]] | ||
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'''Z-Secret Costume:''' Shadow Armored Mewtwo (based on the color scheme of Shadow Pokémon from ''Pokémon XD: Gale of Darkness'') | '''Z-Secret Costume:''' Shadow Armored Mewtwo (based on the color scheme of Shadow Pokémon from ''Pokémon XD: Gale of Darkness'') | ||
'''R-Secret Costume:''' Mega-Mewtwo X | '''R-Secret Costume:''' Mega-Mewtwo X, it's Mega Evoltuion beginning in Pokémon's 6th generation. | ||
==Trivia== | ==Trivia== | ||
*At the time of Mewtwo's creation as a character in the mod, it was not possible to convert animations from ''Melee'' and import them into ''Brawl''. As a result of having to do them all from scratch, Mewtwo's animations alone took approximately 700 hours to create. ''Project M'' Backroom member SiLeNtDo0m credits Haloedhero with the animation work in [http://smashboards.com/threads/floaty-purposes-mewtwo-general.341207/#post-15904161 this forum post.] | *At the time of Mewtwo's creation as a character in the mod, it was not possible to convert animations from ''Melee'' and import them into ''Brawl''. As a result of having to do them all from scratch, Mewtwo's animations alone took approximately 700 hours to create. ''Project M'' Backroom member SiLeNtDo0m credits Haloedhero with the animation work in [http://smashboards.com/threads/floaty-purposes-mewtwo-general.341207/#post-15904161 this forum post.] | ||
*In ''Project M'', when Kirby copies Mewtwo, he copies Disable rather than Shadow Ball. According to ''Project M'' Backroom member {{Sm|Gimpyfish}}, this is due to the difficulty of programming a new projectile for a pre-existing character. | *In ''Project M'', when Kirby copies Mewtwo, he copies Disable rather than Shadow Ball. According to ''Project M'' Backroom member {{Sm|Gimpyfish}}, this is due to the difficulty of programming a new projectile for a pre-existing character. This was eventually fixed in ''Project+'', where Kirby properly copies Shadow Ball from Mewtwo. | ||
**An unreleased ''Project M'' build shows though that a proper Shadow Ball ability for Kirby was in development and well under way | **An unreleased ''Project M'' build shows though that a proper Shadow Ball ability for Kirby was in development and well under way. | ||
*Before ''Project+'' came to be, there were some minor oddities with Mewtwo's voice clips during battle, distinctions shared by fellow clone engine fighter {{PM|Roy}}. This is no longer the case, as they now have their own soundback with enhanced voice and sound effects. The following oddities were removed: | *Before ''Project+'' came to be, there were some minor oddities with Mewtwo's voice clips during battle, distinctions shared by fellow clone engine fighter {{PM|Roy}}. This is no longer the case, as they now have their own soundback with enhanced voice and sound effects. The following oddities were removed: | ||
**Mewtwo's SFX were of a significantly lower quality than Melee, although an [http://forums.kc-mm.com/Gallery/BrawlView.php?Number=207338 unofficial patch] for 3.5 proved that this was unnecessary for the official release. | **Mewtwo's SFX were of a significantly lower quality than Melee, although an [http://forums.kc-mm.com/Gallery/BrawlView.php?Number=207338 unofficial patch] for 3.5 proved that this was unnecessary for the official release. |
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