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{{ArticleIcons|ssb4=y|online=y}} | {{ArticleIcons|ssb4=y|online=y}} | ||
[[File:WithAnyone-SSB4.png|thumb|225px|The For Fun option highlighted in the With Anyone menu of {{forwiiu}}.]] | [[File:WithAnyone-SSB4.png|thumb|225px|The For Fun option highlighted in the With Anyone menu of {{forwiiu}}.]] | ||
'''For Fun''' ({{ja|エンジョイ|Enjoi}}, ''Enjoy'') is | '''For Fun''' ({{ja|エンジョイ|Enjoi}}, ''Enjoy'') is an [[Wi-Fi|online mode]] in ''[[Super Smash Bros. 4]]''. | ||
==Overview== | ==Overview== | ||
In this mode, | In this mode, players fight each other in four-player free-for-alls or two-on-two [[team battle]]s. The players are randomly picked, and a match can start with less than four players if the in-game timer runs out before four players connect. | ||
All [[item]]s are turned on, and all stages are playable except for {{SSB4|Final Destination}} and [[Miiverse]]; stages are selected at random with no player choice. In the 3DS version, some stages are altered to remove hazards that may cause lag in online play. In the Wii U version, some stages that promote camping ([[The Great Cave Offensive]], [[Jungle Hijinxs]], [[Temple]] and [[Palutena's Temple]]) are rarely picked. This mode affects the player's character [[records]], but does not keep explicit statistics on the player's performance (in particular, only the player's number of wins are recorded while their losses are not). Unlike [[Basic Brawl]], CPUs will never fill empty spots. | All [[item]]s are turned on, and all stages are playable except for {{SSB4|Final Destination}} and [[Miiverse]]; stages are selected at random with no player choice. In the 3DS version, some stages are altered to remove hazards that may cause lag in online play. In the Wii U version, some stages that promote camping ([[The Great Cave Offensive]], [[Jungle Hijinxs]], [[Temple]] and [[Palutena's Temple]]) are rarely picked. This mode affects the player's character [[records]], but does not keep explicit statistics on the player's performance (in particular, only the player's number of wins are recorded while their losses are not). Unlike [[Basic Brawl]], CPUs will never fill empty spots. |