List of spirits (Castlevania series): Difference between revisions

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|'''Spirit Battle trivia:'''
|'''Spirit Battle trivia:'''
*This spirit battle represents fighting against Trevor C. Belmont and three other playable characters in ''Castlevania III: Dracula's Curse'': Sypha Belnades, Grant Danasty, and Alucard (each represented respectively by Simon, Palutena, and Sheik). Alucard himself appears the Assist Trophy enemy.
*This spirit battle represents fighting against Trevor C. Belmont and three other playable characters in ''Castlevania III: Dracula's Curse'': Sypha Belnades, Grant Danasty, and Alucard (each represented respectively by Simon, Palutena, and Sheik). Alucard himself appears the Assist Trophy enemy.
**The Simon puppet fighter references Simon being the descendant of Trevor C. Belmont who inherited the Vampire Killer whip.
**Simon is the descendant of Trevor C. Belmont who inherited the Vampire Killer whip.
**The Palutena puppet fighter references both Palutena and Sypha utilizing magic-based attacks.
**Palutena and Sypha both utilize magic-based attacks.
**The Sheik puppet fighter references both Sheik and Grant being nimble characters wearing cloths wrapped around the top of their heads.
**Sheik and Grant are both nimble characters wearing cloths wrapped around the top of their heads.
----'''Other trivia:'''
----'''Other trivia:'''
*In World of Light, Trevor's spirit must be defeated in order to access the pirate ship in the Mysterious Dimension map, referencing Grant's former occupation as a pirate captain.
*In World of Light, Trevor's spirit must be defeated in order to access the pirate ship in the Mysterious Dimension map, referencing Grant's former occupation as a pirate captain.
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|{{SSBUMusicLink|Castlevania|Slash}}
|{{SSBUMusicLink|Castlevania|Slash}}
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*The Zelda puppet fighter represents Maria Renard, a young vampire huntress with blonde hair.
*Zelda represents Maria Renard, a young vampire huntress with blonde hair.
*The minion fighters each represent Maria's animal subweapons, which include cardinals (represented by Falco, an avian), a dragon (represented by Charizard's draconian appearance), and a cat (represented by Incineroar, a tiger-like character).
*The minions each represent Maria's animal subweapons, which include cardinals (represented by Falco, an avian), a dragon (represented by Charizard's draconian appearance), and a cat (represented by Incineroar, a tiger-like character).
*The stage references the lower levels of Dracula's Castle where Maria was imprisoned underneath the main hall in ''Castlevania: Rondo of Blood''. This is also referenced by the lower level of the Dracula's Castle map where Maria's spirit is located in World of Light.
*The stage references the lower levels of Dracula's Castle where Maria was imprisoned underneath the main hall in ''Castlevania: Rondo of Blood''. This is also referenced by the lower level of the Dracula's Castle map where Maria's spirit is located in World of Light.
*The music references Maria's appearance in ''Castlevania: Harmony of Despair'' and ''Rondo of Blood''.
*The music references Maria's appearance in ''Castlevania: Harmony of Despair'' and ''Rondo of Blood''.
*The puppet fighter starts off with a Cucco, referencing the doves that Maria uses as her main weapon of choice, as Cuccos and doves are both white avian species.
*Zelda starts off with a Cucco, referencing the doves that Maria uses as her main weapon of choice, as Cuccos and doves are both white avian species.
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|'''Spirit Battle trivia:'''
|'''Spirit Battle trivia:'''
*Alucard appears as the Assist Trophy enemy.
*Alucard appears as the Assist Trophy enemy.
*The Simon puppet fighter once represents Trevor Belmont. This references the final battle against Dracula in ''Castlevania III: Dracula's Curse'' where Trevor Belmont teams up with Alucard to defeat Dracula.
*Simon once again represents Trevor Belmont, referencing the final battle against Dracula in ''Castlevania III: Dracula's Curse'' where Trevor Belmont teams up with Alucard to defeat Dracula.
*The music represents the ''Castlevania Judgment'' remix of Alucard's theme originally heard in the opening area of Dracula’s Castle in ''Castlevania: Symphony of the Night''.
*The music represents the ''Castlevania Judgment'' remix of Alucard's theme originally heard in the opening area of Dracula’s Castle in ''Castlevania: Symphony of the Night''.
----'''Other trivia:'''
----'''Other trivia:'''
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|{{SSBUMusicLink|Castlevania|Iron-Blue Intention}}
|{{SSBUMusicLink|Castlevania|Iron-Blue Intention}}
|'''Spirit Battle trivia:'''
|'''Spirit Battle trivia:'''
*The Simon puppet fighter references both Simon and Reinhardt Schneider using the Vampire Killer whip.
*Simon and Reinhardt Schneider both use the Vampire Killer whip.
*The stage references the outside setting of Dracula's Castle.
*The stage references the outside setting of Dracula's Castle.
*The puppet fighter starts off with a Killing Edge, referencing Reinhardt using a short sword for close combat.
*Simon starts off with a Killing Edge, referencing Reinhardt using a short sword for close combat.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit is purchasable at Anna's Emporium, a shop that sells spirits related to equipment, referencing Jonathan Morris being equipped with the Vampire Killer and his short sword.
*This spirit is purchasable at Anna's Emporium, a shop that sells spirits related to equipment, referencing Jonathan Morris being equipped with the Vampire Killer and his short sword.
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|{{SSBUMusicLink|Castlevania|Awake}}
|{{SSBUMusicLink|Castlevania|Awake}}
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*The Richter puppet fighter references both Richter and Nathan Graves using the Vampire Killer whip.
*Richter and Nathan Graves both use the Vampire Killer whip.
*The stage references the outside setting of Dracula's Castle.
*The stage references the outside setting of Dracula's Castle.
*The music references Nathan's appearance in ''Castlevania: Cirle of the Moon''.
*The music references Nathan's appearance in ''Castlevania: Cirle of the Moon''.
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|{{SSBUMusicLink|Castlevania|Awake}}
|{{SSBUMusicLink|Castlevania|Awake}}
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*The Marth puppet fighter references both Marth and Hugh Baldwin wielding a sword as a weapon.
*Marth and Hugh Baldwin both wielda sword as a weapon.
*The stage references the outside setting of Dracula's Castle. The stage also references the outside of the Dracula's Castle map where Hugh's spirit is located in World of Light.
*The stage references the outside setting of Dracula's Castle. The stage also references the outside of the Dracula's Castle map where Hugh's spirit is located in World of Light.
*The music references Hugh's appearance in ''Castlevania: Circle of the Moon''.
*The music references Hugh's appearance in ''Castlevania: Circle of the Moon''.
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|{{SSBUMusicLink|Castlevania|Awake}}
|{{SSBUMusicLink|Castlevania|Awake}}
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*The Richter puppet fighter references both Richter and Juste Belmont being descendants of the Belmont clan who uses the Vampire Killer whip, with the puppet fighter's red costume being based off the red coloration of Juste's outfit.
*Richter and Juste Belmont are both descendants of the Belmont clan who use the Vampire Killer whip, with the Richter's red costume being based off the red coloration of Juste's outfit.
*The stage likely references the Luminous Cavern, a gloomy cavern in ''Harmony of Dissonance''.
*The stage likely references the Luminous Cavern, a gloomy cavern in ''Harmony of Dissonance''.
*The Lava Floor hazard likely references Juste's ability to use Spell Books as sub-weapons, the first among them being the Fire Book. This is also referenced by the Molten Fortress where Juste's spirit is located, as it is occupied by fire-based spirits.
*The Lava Floor hazard likely references Juste's ability to use Spell Books as sub-weapons, the first among them being the Fire Book. In World of Light, Juste's spirit is located in the Molten Fortress map, as it is occupied by fire-based spirits.
*The second battle condition likely references Juste's dashing abilities.
*The second battle condition likely references Juste's dashing abilities.
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|{{SSBUMusicLink|Castlevania|Lost Painting}}
|{{SSBUMusicLink|Castlevania|Lost Painting}}
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*The Robin puppet fighter references both Robin and Yoko Belnades being magic-casters who utilizes magic-based attacks.
*Tobin and Yoko Belnades are both magic-casters who utilize magic-based attacks.
*The stage likely references the Castle Corridor, the opening area in ''Castlevania: Aria of Sorrow'' which features a night sky and a ruins design.
*The stage likely references the Castle Corridor, the opening area in ''Castlevania: Aria of Sorrow'' which features a night sky and a ruins design.
*The music references Yoko's appearance in ''Harmony of Despair''.
*The music references Yoko's appearance in ''Harmony of Despair''.
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|{{SSBUMusicLink|Castlevania|Lament of Innocence}}
|{{SSBUMusicLink|Castlevania|Lament of Innocence}}
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*The Richter puppet fighter references both Richter and Leon being members of the Belmont clan who uses the Vampire Killer whip, wit the puppet fighter's white costume being based off the white coloration of Leon's outfit.
*Richter and Leon are both members of the Belmont clan who uses the Vampire Killer whip, with Richter's white costume being based off the white coloration of Leon's outfit.
*The stage references the outside setting of Dracula's Castle. This also references the outside of the Dracula's Castle map where Leon's spirit is located in World of Light.
*The stage references the outside setting of Dracula's Castle. This also references the outside of the Dracula's Castle map where Leon's spirit is located in World of Light.
*The music represents Leon's appearance in ''Lament of Innocence''.
*The music represents Leon's appearance in ''Lament of Innocence''.
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|{{SSBUMusicLink|Castlevania|Jet Black Incursion}}
|{{SSBUMusicLink|Castlevania|Jet Black Incursion}}
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*The Simon puppet fighter references both Simon and Julius Belmont being descendants of the Belmont clan who uses the Vampire Killer whip.
*Simon and Julius Belmont are both descendants of the Belmont clan who uses the Vampire Killer whip.
*The music references Julius Belmont's appearance in ''Dawn of Sorrow''.
*The music references Julius Belmont's appearance in ''Dawn of Sorrow''.
*This spirit's Attack battle type and the battle conditions reference Julius' fully-powered state in the boss fight against him in ''Aria of Sorrow''. Canonically one of the strongest Belmonts, during his fight he is both powerful and fast, despite him holding back.
*This spirit's Attack battle type and the battle conditions reference Julius' fully-powered state in the boss fight against him in ''Aria of Sorrow''. Canonically one of the strongest Belmonts, during his fight he is both powerful and fast, despite him holding back.
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|{{SSBUMusicLink|Castlevania|Lament of Innocence}}
|{{SSBUMusicLink|Castlevania|Lament of Innocence}}
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*The Robin puppet fighter represents Hector, a Devil Forgemaster with the ability to create and command beings known as Innocent Devils.
*Robin represents Hector, a Devil Forgemaster with the ability to create and command beings known as Innocent Devils.
*The Ridley minion fighter represents The End, the winged final evolution form of the Devil-Type Innocent Devils.
*The Ridley minion represents The End, the winged final evolution form of the Devil-Type Innocent Devils.
*The stage likely references the Forest of Jigramunt area from ''Castlevania: Curse of Darkness'', which had both a forest area and an underground cave area, much like The Great Cave Offensive.
*The stage likely references the Forest of Jigramunt area from ''Castlevania: Curse of Darkness'', which had both a forest area and an underground cave area, much like The Great Cave Offensive.
*This spirit's Death's Scythe equipped ability and the Battering Type items likely reference Hector's ability to combine weapons.
*This spirit's Death's Scythe equipped ability and the Battering Type items likely reference Hector's ability to combine weapons.
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|{{SSBUMusicLink|Castlevania|Jail of Jewel}}
|{{SSBUMusicLink|Castlevania|Jail of Jewel}}
|'''Spirit Battle trivia:'''
|'''Spirit Battle trivia:'''
*The Richter puppet fighter represents Jonathan Morris references both Richter and Jonathan Morris using the Vampire Killer whip.
*Richter represents Jonathan Morris references both Richter and Jonathan Morris using the Vampire Killer whip.
*The Robin minion fighter represents Charlotte Aulin, Jonathan's childhood friend and deuteragonist of ''Castlevania: Portrait of Ruin''.
*The Robin minion represents Charlotte Aulin, Jonathan's childhood friend and deuteragonist of ''Castlevania: Portrait of Ruin''.
*The music references Jonathan's appearance in ''Portrait of Ruin''.
*The music references Jonathan's appearance in ''Portrait of Ruin''.
*The battle condition references Jonathan's ability to master his sub-weapons by defeating enemies, most of which are throwing-type items.
*The battle condition references Jonathan's ability to master his sub-weapons by defeating enemies, most of which are throwing-type items.
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|{{SSBUMusicLink|Castlevania|Hail from the Past}}
|{{SSBUMusicLink|Castlevania|Hail from the Past}}
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*The Zelda puppet fighter references both Zelda and Charlotte Aulin utilizing magic-based attacks.
*Zelda and Charlotte Aulin both utilize magic-based attacks.
*Similar to the battle with Jonathan Morris, the Richter minion fighter represents Jonathan. The minion fighter and the third battle condition references the strong friendship between Charlotte and Jonathan.
*The Richter minion represents Jonathan Morris, Charlotte's childhood friend.
*The stage features the castle in the background, referencing Dracula's Castle.
*The stage features the castle in the background, referencing Dracula's Castle.
*The music references Charlotte's appearance in ''Portrait of Ruin''.
*The music references Charlotte's appearance in ''Portrait of Ruin''.
*This spirit's Magic Attack ↑ ability and and battle conditions references Charlotte's method of attack by utilizing magical tomes and spells, including her fire-based spells, Raging Fire or Explosion.
*This spirit's Magic Attack ↑ ability and and battle conditions references Charlotte's method of attack by utilizing magical tomes and spells, including her fire-based spells, Raging Fire or Explosion.
*The Richter minion and the third battle condition references the strong friendship between Charlotte and Jonathan.
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|{{SSBUMusicLink|Castlevania|Twilight Stigmata}}
|{{SSBUMusicLink|Castlevania|Twilight Stigmata}}
|'''Spirit Battle trivia:'''
|'''Spirit Battle trivia:'''
*The Bayonetta puppet fighter represents Shanoa, a witch character who attacks by summoning giant limbs.
*Bayonetta and Shanoa are both witch characters who attacks by summoning giant limbs.
*The stage likely references the caverns of Tymeo Mountains in ''Castlevania: Order of Ecclesia'', the game in which Shanoa appears.
*The stage likely references the caverns of Tymeo Mountains in ''Castlevania: Order of Ecclesia'', the game in which Shanoa appears.
*The Heavy Wind hazard references one of Shanoa's abilities to conjure up a fierce wind.
*The Heavy Wind hazard references one of Shanoa's abilities to conjure up a fierce wind.
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|{{SSBUMusicLink|Castlevania|Cross Your Heart}}
|{{SSBUMusicLink|Castlevania|Cross Your Heart}}
|'''Spirit Battle trivia:'''
|'''Spirit Battle trivia:'''
*The Simon puppet fighter represents Gabriel Belmont, a member of the Belmont Clan who eventually became Dracula in the ''Lord of Shadows'' saga.
*Simon represents Gabriel Belmont, a member of the Belmont Clan who eventually became Dracula in the ''Lord of Shadows'' saga.
*The stage, music, and second battle condition reference Gabriel's former affiliation with the Brotherhood of Light, a sect of holy knights that Gabriel served.  
*The stage, music, and second battle condition reference Gabriel's former affiliation with the Brotherhood of Light, a sect of holy knights that Gabriel served.  
*The puppet fighter starts off with a Beam Sword, referencing the Void Sword Gabriel wields.
*Simon starts off with a Beam Sword, referencing the Void Sword Gabriel wields.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Neutral type references Gabriel formerly serving the Brotherhood of Light until his eventual renunciation of his faith and transformation into Dracula.
*This spirit's Neutral type references Gabriel formerly serving the Brotherhood of Light until his eventual renunciation of his faith and transformation into Dracula.
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|{{SSBUMusicLink|Castlevania|Starker / Wicked Child}}
|{{SSBUMusicLink|Castlevania|Starker / Wicked Child}}
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*The puppet fighters represents the Medusa Head, with the giant Meta Knight representing the head and the Tiny Mewtwos' long tails referencing the snakes in place of her hair.
*The fighters represents the Medusa Head, with the giant Meta Knight representing the head and the Tiny Mewtwos' long tails referencing the snakes in place of her hair.
*The music represents the Medusa Head's debut in ''Castlevania''.
*The music represents the Medusa Head's debut in ''Castlevania''.
*The Floaty Jumps battle condition references the Medusa Head's ability to fly.  
*The Floaty Jumps battle condition references the Medusa Head's ability to fly.  
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|{{SSBUMusicLink|Castlevania|Mad Forest}}
|{{SSBUMusicLink|Castlevania|Mad Forest}}
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*The Sheik puppet fighters reference both Sheik and the Mummy often seen wearing bandages.
*Sheik and the Mummy are both wearing bandages.
*This spirit's Speed ↓ ability and Slow Super Armor battle condition references the Mummies' slow movement towards the player.
*This spirit's Speed ↓ ability and Slow Super Armor battle condition references the Mummies' slow movement towards the player.
*The stamina battle condition references the stamina gameplay of the ''Castlevania'' series.
*The stamina battle condition references the stamina gameplay of the ''Castlevania'' series.
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|{{SSBUMusicLink|Castlevania|Out of Time}}
|{{SSBUMusicLink|Castlevania|Out of Time}}
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*The Giant Mii Brawler puppet fighter's costume and voice type represents the Creature, with the Business Outfit resembling the Creature's outfit. Interestingly, the Hockey Mask references the hockey mask worn by Jason Voorhees, an iconic horror film villain similar to the Creature, who is based off of Frankenstein's Monster.
*The Giant Mii Brawler's costume and voice type represents the Creature, with the Business Outfit resembling the Creature's outfit. Interestingly, the Hockey Mask references the hockey mask worn by Jason Voorhees, an iconic horror film villain similar to the Creature, who is based off of Frankenstein's Monster.
*The Diddy Kong minion fighter references both Diddy Kong and the Flea Man being small, quick, and agile characters.
*The Diddy Kong minion references both Diddy Kong and the Flea Man being small, quick, and agile characters.
*The music represents the Creature and Flea Man's debut in ''Castlevania''.
*The music represents the Creature and Flea Man's debut in ''Castlevania''.
*The Zap Floor hazard references the Creature's control over electricity, as well as how the Creature was brought back to life by an electrical bolt.
*The Zap Floor hazard references the Creature's control over electricity, as well as how the Creature was brought back to life by an electrical bolt.
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|{{SSBUMusicLink|Castlevania|Nothing to Lose}}
|{{SSBUMusicLink|Castlevania|Nothing to Lose}}
|'''Spirit Battle trivia:'''
|'''Spirit Battle trivia:'''
*The Robin puppet fighter starts off with Death's Scythe, representing Death who wields his titular weapon.
*Robin starting off with Death's Scythe represents Death, who wields his titular weapon.
*The stage and music represents Death's debut in ''Castlevania''. The stage also references the Dracula's Castle map where Death's spirit is located in World of Light.
*The stage and music represents Death's debut in ''Castlevania''. The stage also references the Dracula's Castle map where Death's spirit is located in World of Light.
*This spirit battle references the Death's Scythe's effect in ''Super Smash Bros. Ultimate'' where attacking a player with a Death's Scythe while the opponent is at high damage will result in an instant KO.
*This spirit battle references the Death's Scythe's effect in ''Super Smash Bros. Ultimate'' where attacking a player with a Death's Scythe while the opponent is at high damage will result in an instant KO.
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|{{SSBUMusicLink|Castlevania|Dwelling of Doom}}
|{{SSBUMusicLink|Castlevania|Dwelling of Doom}}
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*The Giant Meta Knight puppet fighter references both Meta Knight and Carmilla being flying characters who share a mask motif.
*The Giant Meta Knight and Carmilla are oth large flying characters who share a mask motif.
*The music represents Carmilla's debut in ''Castlevania II: Simon's Quest''.
*The music represents Carmilla's debut in ''Castlevania II: Simon's Quest''.
*The Defense ↑ and Invisibility rules likely references Carmilla being a ghost character, as ghosts are often depicted as invisible.
*The Defense ↑ and Invisibility rules likely references Carmilla being a ghost character, as ghosts are often depicted as invisible.
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|{{SSBUMusicLink|Castlevania|Crash in the Dark Night}}
|{{SSBUMusicLink|Castlevania|Crash in the Dark Night}}
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*The black Wolf puppet fighter represents the Werewolf, a man who unwillingly takes the form of a black-furred humanoid beast.
*The black Wolf represents the Werewolf, a man who unwillingly takes the form of a black-furred humanoid beast.
*The stage features a full moon in the background, referencing the myth of people in ''Castlevania'' and in most media transforming into werewolves under the light of the full moon.
*The stage features a full moon in the background, referencing the myth of people in ''Castlevania'' and in most media transforming into werewolves under the light of the full moon.
*This spirit's Attack battle type, the Dash Attack ↑ ability, and the battle conditions references the myth of werewolves being faster and stronger after their transformation.
*This spirit's Attack battle type, the Dash Attack ↑ ability, and the battle conditions references the myth of werewolves being faster and stronger after their transformation.
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|{{SSBUMusicLink|Castlevania|Dance of Gold}}
|{{SSBUMusicLink|Castlevania|Dance of Gold}}
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*The Robin puppet fighter references both Robin and Shaft being magic-casters who utilizes magic-based attacks.
*Robin and Shaft are both magic-casters who utilize magic-based attacks.
*The music represents Shaft's appearance in ''Symphony of the Night''.
*The music represents Shaft's appearance in ''Symphony of the Night''.
*The Invisibility rule references Shaft's spirit being transferred into a green crystal ball. In ''Symphony of the Night'', Alucard can only see the crystal ball if he is equipped with the Holy Glasses.
*The Invisibility rule references Shaft's spirit being transferred into a green crystal ball. In ''Symphony of the Night'', Alucard can only see the crystal ball if he is equipped with the Holy Glasses.
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|{{SSBUMusicLink|Castlevania|Dwelling of Doom}}
|{{SSBUMusicLink|Castlevania|Dwelling of Doom}}
|'''Spirit Battle trivia:'''
|'''Spirit Battle trivia:'''
*The Lucas puppet fighter represents Kid Dracula, a parody of Dracula's son.
*Lucas represents Kid Dracula, a parody of Dracula's son.
*The stage and the Slumber Floor hazard references Kid Dracula waking up from a long sleep in the beginning of ''Kid Dracula'', with Dracula's Castle being the first level in the game.
*The stage and the Slumber Floor hazard references Kid Dracula waking up from a long sleep in the beginning of ''Kid Dracula'', with Dracula's Castle being the first level in the game.
*The music references both ''Castlevania II: Simon's Quest'' and ''Kid Dracula'' originally being released on the Famicom Disk System.
*The music references both ''Castlevania II: Simon's Quest'' and ''Kid Dracula'' originally being released on the Famicom Disk System.
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