Captain Falcon (SSBU)/Neutral special: Difference between revisions

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==Overview==
==Overview==
Captain Falcon performs his signature move: '''Falcon Punch'''. Although it is slow on startup, when it hits an opponent the move is rewarding as it can [[KO]] at mid to low percentages due to its high [[damage]] output and [[knockback]]. However, it can easily be [[shield]]ed and it doesn't do enough shield damage to break a full shield, although it does deal more shieldstun. This move is usually the least helpful special move for Captain Falcon as it's the riskiest to connect.
Captain Falcon winds up his fist and announces his signature move '''Falcon Punch'''. Although it possesses humongous [[knockback]] and [[damage]] potential from the move alone upon hitting an opponent, the move can easily be [[shield]]ed, unable to break a full shield despite dealing more shieldstun. As a result of its lengthy endlag, foes can retaliate and initiate a variety of follow up moves, causing Falcon to waste inititiative. Falcon Punch finds use only after shield break scenarios, where he can exploit the opponent’s helplessness. Due to how situational the move is, many players consider it to be the least useful special move, and by extension, his least useful move overall.


==Hitboxes==
==Hitboxes==