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*2 players | *2 players | ||
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*3 players | *3 players | ||
**2 team setups | **2 team setups | ||
***2 vs. 1 (3 variants) | ***2 vs. 1 (3 variants) | ||
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*4 players | *4 players | ||
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Since team battles are a regular type of Versus Mode, the usual options of [[Time]], [[Stock]], and [[Coin Battle]] matches can be selected, along with [[Special Smash]] rules as well. In Time and Coin matches, the score (or coins collected) of each team is the combined score of its members and if multiple teams have the same total by the end of the match, then [[Sudden Death]] will occur between all members of the tied teams. Stock matches are played in essentially the same manner; each player starts with a set number of lives and the objective is to deplete the stock of the opposing team(s). However, in Team Stock matches there is a feature known as [[Share Stock]] where, when one player on a team loses their last stock and has a teammate with two or more stocks, the fallen teammate may borrow one of their teammate's stocks and re-spawn as usual. | Since team battles are a regular type of Versus Mode, the usual options of [[Time]], [[Stock]], and [[Coin Battle]] matches can be selected, along with [[Special Smash]] rules as well. In Time and Coin matches, the score (or coins collected) of each team is the combined score of its members and if multiple teams have the same total by the end of the match, then [[Sudden Death]] will occur between all members of the tied teams. Stock matches are played in essentially the same manner; each player starts with a set number of lives and the objective is to deplete the stock of the opposing team(s). However, in Team Stock matches there is a feature known as [[Share Stock]] where, when one player on a team loses their last stock and has a teammate with two or more stocks, the fallen teammate may borrow one of their teammate's stocks and re-spawn as usual. | ||
With the default setting, members of the same team cannot attack each other. However, turning on [[Friendly Fire]] | With the default setting, members of the same team cannot attack each other. However, turning on [[Team Attack|Friendly Fire]] on the options screen will allow players to damage their allies. This can lead to techniques such as easily using [[Mr. Game & Watch]]'s [[Oil Panic]] move, giving [[Kirby]] a copy ability using {{b|Inhale|Kirby}}, healing [[Ness]] or [[Lucas]] with [[PSI Magnet]], or hitting a recovering ally with a low-[[knockback]] [[projectile]], allowing them to reuse their [[up special move]] after becoming [[helpless]]. | ||
Team battles are also available when playing [[With Anyone]] online. This requires four players, who are randomly split into red and blue teams for a two-minute time match with Friendly Fire disabled. | Team battles are also available when playing [[With Anyone]] online. This requires four players, who are randomly split into red and blue teams for a two-minute time match with Friendly Fire disabled. |
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