Charge: Difference between revisions

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|[[Rosalina]]||[[Luma Shot]]||Increases range||Can be held indefinitely.||{{n}}
|[[Rosalina]]||[[Luma Shot]]||Increases range||Can be held indefinitely.||{{n}}
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|[[Roy]]||[[Flare Blade]]||Increases damage and knockback||Automatically activates at full charge||{{n}}||Attack is stronger when almost-fully charged; fully charged attack directly deals 10% damage to Roy. As of ''Smash 4'', can turn around while charging.
|[[Roy]]||[[Flare Blade]]||Increases damage and knockback||Automatically activates at full charge||{{n}}||Attack is stronger when almost-fully charged; fully charged attack directly deals 10% damage to Roy. As of ''Ultimate'', can turn around while charging.
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|[[Ryu]]||[[Focus Attack]]||Increases damage and hitstun, causes crumpling animation||Automatically activates at full charge||{{n}}||Can be cancelled by inputting either direction twice on the control stick.
|[[Ryu]]||[[Focus Attack]]||Increases damage and hitstun, causes crumpling animation||Automatically activates at full charge||{{n}}||Can be cancelled by inputting either direction twice on the control stick.
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