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'''[[Wavedash]]ing''' is a [[Techniques|technique]] in ''[[Super Smash Bros. Melee]]'' involving the usage of a directional [[air dodge]] to slide along the ground.  Popularly considered a [[glitch]], it is in fact merely an exploitation of the game's physics engine.  Wavedashing is considered one of the most important advanced techniques in ''Melee'' and is especially important for characters like the [[Ice Climbers (SSBM)|Ice Climbers]] and [[Mewtwo (SSBM)|Mewtwo]] in competitive play.  Wavedashing cannot be performed in ''[[Super Smash Bros. Brawl]]'' due to the removal of directional air dodges. ('''[[Wavedash|more...]]''')<noinclude>[[Category:Featured Article excerpts]]</noinclude>
'''[[Wavedash]]ing''' is a [[Techniques|technique]] in ''[[Super Smash Bros. Melee]]'' involving the usage of a directional [[air dodge]] to slide along the ground.  Popularly considered a [[glitch]], it is in fact merely an exploitation of the game's physics engine.  Wavedashing is considered one of the most important advanced techniques in ''Melee'' and is especially important for characters like the [[Ice Climbers (SSBM)|Ice Climbers]] and [[Mewtwo (SSBM)|Mewtwo]] in competitive play.  Wavedashing cannot be performed in ''[[Super Smash Bros. Brawl]]'' due to the removal of directional air dodges. ('''[[Wavedash|more...]]''')<noinclude>[[Category:Featured article excerpts]]</noinclude>