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Despite such great achievements of this game, many were not pleased about the fighters' palette swaps. Some might claim that Sora and Bandai-Namco did not perform enough rigorous research on sites and wikis to salvage some palettes that were used in past games, and that most of the fighters' palettes seem unfitting. Even so on, some stated that eight palettes for each fighter "ain't enough to tango" unless any volunteers could come up with some research to improve the colors for all. Fans and gamers stated that if the sprites and models in the past games were "recycled" and put in to SSBU for a far better look to ensure that the palette swaps would give a far better look, it would have helped boost the knowledge and basis of what came from in the distant past. Although there was research for colors in other past titles and themes from other characters, the developers were unaware of it, and not much came about by all means. Both developing companies reached a consensus to specifically limit all fighters to eight palettes due to "file size limits", but would have gotten more than eight for some fighters if more research was performed in the timeframe of development. [[User:VideoGamePhenom|VideoGamePhenom]] ([[User talk:VideoGamePhenom|talk]]) 15:45, January 13, 2021 (EST) | Despite such great achievements of this game, many were not pleased about the fighters' palette swaps. Some might claim that Sora and Bandai-Namco did not perform enough rigorous research on sites and wikis to salvage some palettes that were used in past games, and that most of the fighters' palettes seem unfitting. Even so on, some stated that eight palettes for each fighter "ain't enough to tango" unless any volunteers could come up with some research to improve the colors for all. Fans and gamers stated that if the sprites and models in the past games were "recycled" and put in to SSBU for a far better look to ensure that the palette swaps would give a far better look, it would have helped boost the knowledge and basis of what came from in the distant past. Although there was research for colors in other past titles and themes from other characters, the developers were unaware of it, and not much came about by all means. Both developing companies reached a consensus to specifically limit all fighters to eight palettes due to "file size limits", but would have gotten more than eight for some fighters if more research was performed in the timeframe of development. [[User:VideoGamePhenom|VideoGamePhenom]] ([[User talk:VideoGamePhenom|talk]]) 15:45, January 13, 2021 (EST) | ||
:That's cool and all but [[SW:TALK|this ain't how talk pages are supposed to be used.]] [[File:Toad.png|20px]] '''[[User:Omega Toad|<font color="deepskyblue">Omegα Toαd,</font>]] [[User talk:Omega Toad|<font color="blue">the Toαd Wαrrior.</font>]] [[Special:Contributions/Omega Toad|<font color="#7B5BEE">(BUP)</font>]]''' 18:21, January 13, 2021 (EST) | :That's cool and all but [[SW:TALK|this ain't how talk pages are supposed to be used.]] [[File:Toad.png|20px]] '''[[User:Omega Toad|<font color="deepskyblue">Omegα Toαd,</font>]] [[User talk:Omega Toad|<font color="blue">the Toαd Wαrrior.</font>]] [[Special:Contributions/Omega Toad|<font color="#7B5BEE">(BUP)</font>]]''' 18:21, January 13, 2021 (EST) | ||
::And anyway, what do you mean, "reviews"? Who is reviewing these? Is there like, a ''Smash'' committee that reviews alternate colors? Why are you phrasing something that's clearly down to opinion like it's a passive voice Wikipedia | ::And anyway, what do you mean, "reviews"? Who is reviewing these? Is there like, a ''Smash'' committee that reviews alternate colors? Why are you phrasing something that's clearly down to opinion like it's a passive voice Wikipedia section? What does "ain't enough to tango" even ''mean''? I don't... really understand what you're trying to accomplish here... ~ [[User:StrawberryChan|<span style="color: #e68;">'''StrawberryChan'''</span>]] ([[User talk:StrawberryChan|talk]]) 19:29, January 13, 2021 (EST) |
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