Banjo & Kazooie (SSBU)/Forward tilt: Difference between revisions
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!colspan=5|Banjo & Kazooie forward tilt hitbox visualizations | !colspan=5|Banjo & Kazooie forward tilt hitbox visualizations | ||
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==Overview== | ==Overview== | ||
The '''Beak Bayonet'''. Banjo quickly thrusts Kazooie forward like a spear. Can be angled and has a sweetspot on Kazooie's beak. It has a decent [[range]] and has quick startup (7 frames), making it a useful spacing option. | |||
==Hitboxes== | ==Hitboxes== | ||
{{UltimateHitboxTableHeader}} | {{UltimateHitboxTableHeader}} |
Revision as of 16:49, January 12, 2021
Banjo & Kazooie forward tilt hitbox visualizations | ||||
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Overview
The Beak Bayonet. Banjo quickly thrusts Kazooie forward like a spear. Can be angled and has a sweetspot on Kazooie's beak. It has a decent range and has quick startup (7 frames), making it a useful spacing option.
Hitboxes
Timing
Early hit | 7 |
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Late hit | 8-9 |
Interruptible | 29 |
Animation length | 64 |
Lag time |
Hitbox |
Hitbox change |
Interruptible |
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