Zelda (SSBM): Difference between revisions

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Zelda still loses badly against Ganon/Icies/pretty much every relevant char in the game. A guide isn’t enough to push Zelda up a few spots.
m (Twitch streams do not count)
(Zelda still loses badly against Ganon/Icies/pretty much every relevant char in the game. A guide isn’t enough to push Zelda up a few spots.)
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===[[Character matchups (SSBM)|Matchups]]===
===[[Character matchups (SSBM)|Matchups]]===
{{SSBMMatchupTable|zelda=yes}}
{{SSBMMatchupTable|zelda=yes}}
Zelda has a poor matchup spread overall. She is hard countered by 2 characters (including her alter ego {{SSBM|Sheik}}), countered by 8 characters, and soft countered by 5 characters. On the plus side, she has 3 even matchups, while soft countering 7.  
Zelda has a poor matchup spread overall. She is hard countered by 2 characters, countered by 8 characters, and soft countered by 5 characters. On the plus side, she has 3 even matchups, while soft countering 7.  


Zelda does terribly against characters who have much higher range and movement speed than her, most notably {{SSBM|Marth}}, and {{SSBM|Sheik}}. Ironically, Sheik is considered to be arguably her most troublesome matchup; Zelda has no recourse against Sheik's down throw, superior aerials/tilts, and needles, all of which contribute to her losing both the neutral and punish game. She similarly struggles with characters who can KO her off of the upper blast zones, exploit her abysmal approach, or edgeguard her with ease, such as {{SSBM|Jigglypuff}}, {{SSBM|Captain Falcon}}, or {{SSBM|Pikachu}}.
Zelda performs terribly against characters who have much higher range and movement speed than her, most notably {{SSBM|Marth}}, and {{SSBM|Sheik}}. Ironically, Sheik is considered to be arguably her most troublesome matchup; Zelda has no recourse against Sheik's down throw, superior aerials/tilts, and needles, all of which contribute to her losing both the neutral and punish game. She similarly struggles with characters who can KO her off of the upper blast zones, exploit her abysmal approach, or edgeguard her with ease, such as {{SSBM|Jigglypuff}}, {{SSBM|Captain Falcon}}, or {{SSBM|Pikachu}}.


She does have a few advantages against some high-tier characters. Against a ''fast-falling'' character such as Falco, Fox and Captain Falcon, she has a chainthrow and a kill confirm. Zelda also has a few tools to deal againsnt their fast approaches, especially if they try to land with aerials. Zelda also possess some utility with her lightning kicks against ''light-weight'' characters, such as Peach and Jigglypuff. As most of the time, trading aerials with them will be favorable due to its transcendent priority, disjointed hitbox, high damage and kill power. On the other hand, they can easily retaliate with their consistent overall moveset, making it difficult for Zelda to land her lightning kicks. She does need multiple reads to hold equal footing against the majority of the cast.
Although Zelda may possess a few small niches against some high-tier characters, such as her lightning kicks that can KO unaware opponents, most of them are difficult to land and these same characters can work around them and easily retaliate with their own vastly superior and consistent movesets, such as {{SSBM|Fox}} and {{SSBM|Jigglypuff}}. While Zelda’s low weight may be beneficial in hindering opposing combos, her large hurtbox makes it easier for other top-tiers to set up comboes on her, requiring her to achieve multiple successful reads to hold equal footing against the majority of the cast.


Zelda also has a decent game against ''heavy'' characters. Their larger bodies allows her to combo and sweetspot lightning kicks easier. Their linear recoveries are also favorable to Zelda when it comes down to edge guard, since her bair/fair has a powerful horizontal knockback. Although her low weight is a problem, she can get killed just as much as she can kill them.
Zelda has also been notorious against the Ice-Climblers. Her powerful moves are able to separate the two quite easily, wich gives her alot of advantage. This machup is by definition favorable for Zelda, by the fact that one of the best Ice-Climbers player got 4 stocked by TheLake.


====Current metagame====
====Current metagame====
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Overall, Zelda suffers from a metagame that has not seen a great deal of development in recent years. Many of her notable players, such as {{Sm|Narcissa}} and {{Sm|Magus}}, have since retired or stopped playing the character entirely. Those who continue to solo main her, such as {{Sm|The Lake}}, have become rather inactive and suffer from worsening tournament placements as other top-tier characters continue to have their metas being pushed.
Overall, Zelda suffers from a metagame that has not seen a great deal of development in recent years. Many of her notable players, such as {{Sm|Narcissa}} and {{Sm|Magus}}, have since retired or stopped playing the character entirely. Those who continue to solo main her, such as {{Sm|The Lake}}, have become rather inactive and suffer from worsening tournament placements as other top-tier characters continue to have their metas being pushed.
One of the only Zelda player known to develop the character, is Rienne. Creator of [https://www.profaneto.me/2017/07/the-profane-tome-index.html?m=1 The Profane Tome], wich is an in-depth guide about Zelda. Even though the repertoire is still unfinished, theres alot of valuable information about the character. She is also known for her win over Kage, wich is the best Ganondorf player in the world.
===Notable players===
===Notable players===
:''See also: [[:Category:Zelda professionals (SSBM)]]''
:''See also: [[:Category:Zelda professionals (SSBM)]]''