Stage hazard: Difference between revisions

Note on hazards in Smash for Wii U
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(Note on hazards in Smash for Wii U)
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Stage hazards often play a role in improvised [[combos]].
Stage hazards often play a role in improvised [[combos]].


In ''[[Super Smash Bros. Ultimate]]'', stage hazards can be turned off.
In ''[[Super Smash Bros. for Wii U]]'', certain stage hazards, such as all of the magma-based obstacles in [[Norfair]], are disabled in [[8-Player Smash]]. In ''[[Super Smash Bros. Ultimate]]'', stage hazards can be turned off regardless of the number of players.


All stage hazards are paused during a [[Final Smash]]; however, their hitboxes [https://www.youtube.com/watch?v=MRJOu-_qAH8 remain active while a non-cutscene Final Smash is in effect], making them exploitable to gain additional damage.
All stage hazards are paused during a [[Final Smash]]; however, their hitboxes [https://www.youtube.com/watch?v=MRJOu-_qAH8 remain active while a non-cutscene Final Smash is in effect], making them exploitable to gain additional damage.
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