Bowser Jr. (SSBU): Difference between revisions

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Spirit Name Standardization
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Bowser Jr.'s smash attacks are good KOing options, all dealing high knockback and overall damage: forward smash has low ending lag, stabs shields, and can be angled; up smash has very quick startup and ending lag, pressures shields, and denies any aerial approaches; lastly, down smash has high range, and KOs the earliest out of Jr.'s smash attacks.
Bowser Jr.'s smash attacks are good KOing options, all dealing high knockback and overall damage: forward smash has low ending lag, stabs shields, and can be angled; up smash has very quick startup and ending lag, pressures shields, and denies any aerial approaches; lastly, down smash has high range, and KOs the earliest out of Jr.'s smash attacks.


Despite his great aerial mobility and damage-racking potential, Bowser Jr. is not without his flaws. One of his biggest problems is that his recovery is glaringly susceptible to gimps. While Abandon Ship! grants him impressive vertical distance, a weak hit from an attack can result in Bowser Jr. not being able to respawn his Clown Car if the player does not [[button mash]]. Another major problem that Bowser Jr. faces is a lack of viable options on shield, making him susceptible to punishes. Bowser Jr. is also a very straightforward character, which can make him quite predictable at times. In addition, Clown Cannon and Mechakoopa are important to Bowser Jr.'s neutral game, making it easy (especially for characters such as {{SSBU|Fox}}) to shut down his options. Despite his overall grab range being rather long, his grabs have noticeable start-up and ending lag, and his throws are not very useful in general due to their inability to KO at reasonable percentages, while only up throw has combo potential at lower percents. Bowser Jr. suffers from poor KO potential due to having very few reliable KOing options (his neutral attack finisher, smash attacks and his forward/back aerials), which is further compounded by said options being burdened with considerable ending lag. Most of his attacks, such as his tilts, also have poor range despite being disjointed, so he fares poorly against swordfighters, and Bowser Jr. takes more damage if he is hit instead of his Koopa Clown Car, so he is very vulnerable to aerial approaches.  
Despite his great aerial mobility and damage-racking potential, Bowser Jr. is not without his flaws. One of his biggest problems is that his recovery is glaringly susceptible to gimps. While Abandon Ship! grants him impressive vertical distance, a weak hit from an attack can result in Bowser Jr. not being able to respawn his Clown Car if the player does not [[button mash]]. Another major problem that Bowser Jr. faces is a lack of viable options on shield, making him susceptible to punishes. Bowser Jr. is also a very straightforward character, which can make him quite predictable at times. In addition, Clown Cannon and Mechakoopa are important to Bowser Jr.'s neutral game, making it easy (especially for characters such as {{SSBU|Fox}}) to shut down his options. Despite his overall grab range being rather long, his grabs have noticeable start-up and ending lag, and his throws are not very useful in general due to their inability to KO at reasonable percentages, while only up throw has combo potential at lower percents. Bowser Jr. suffers from poor KO potential due to having very few reliable KOing options (his neutral attack finisher, smash attacks and his forward/back aerials), which is further compounded by said options being burdened with considerable ending lag. Most of his attacks, such as his tilts, also have poor range despite being disjointed, so he fares poorly against swordfighters, and Bowser Jr. takes more damage if he is hit instead of his Koopa Clown Car, so he is very vulnerable to aerial approaches.


Overall, Bowser Jr. fares well with a bait-and-punish playstyle like [[Bowser (SSBU)|his father]] does, but he can also be potent at pressuring the opponent thanks to Clown Cannon, Clown Kart Dash and Mechakoopa. However, his slew of easily exploitable weaknesses can make him a bit underwhelming overall and greatly overshadowed compared to the rest of the cast. Because of this, his results and representation have been largely below-average overall, like in ''SSB4''.
Overall, Bowser Jr. fares well with a bait-and-punish playstyle like [[Bowser (SSBU)|his father]] does, but he can also be potent at pressuring the opponent thanks to Clown Cannon, Clown Kart Dash and Mechakoopa. However, his slew of easily exploitable weaknesses can make him a bit underwhelming overall and greatly overshadowed compared to the rest of the cast. Because of this, his results and representation have been largely below-average overall, like in ''SSB4''.
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|neutral2dmg=2%
|neutral2dmg=2%
|neutralinfdmg=0.5% (loop), 3% (last)
|neutralinfdmg=0.5% (loop), 3% (last)
|neutraldesc=The Junior Clown Car performs a {{s|wikipedia|one-two combo}}, followed by a flurry of punches that ends with an uppercut. It has impressive damage racking potential, as it can easily deal around 20%. Its first hit comes out on frame 4 and has excellent knockback for a jab, killing at the edge at around 100%. This makes jab a viable grounded KO and ledge trap option.  
|neutraldesc=The Junior Clown Car performs a {{s|wikipedia|one-two combo}}, followed by a flurry of punches that ends with an uppercut. It has impressive damage racking potential, as it can easily deal around 20%. Its first hit comes out on frame 4 and has excellent knockback for a jab, killing at the edge at around 100%. This makes jab a viable grounded KO and ledge trap option.
|ftiltname= 
|ftiltname= 
|ftiltdmg=8% (sweetspot), 6% (sourspot)
|ftiltdmg=8% (sweetspot), 6% (sourspot)
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|dtiltname= 
|dtiltname= 
|dtiltdmg=2% (hits 1-2), 6% (hit 3)
|dtiltdmg=2% (hits 1-2), 6% (hit 3)
|dtiltdesc=The Junior Clown Car uses its tongue to lick forward three times. It has a fair amount of utility, as it is efficient at warding off rushdowns, can act as a set-up for a dash attack, or interfere with an opponent attempting to grab an edge due to its undulating hitbox. It can KO ledge-hanging opponents at around 120%.  
|dtiltdesc=The Junior Clown Car uses its tongue to lick forward three times. It has a fair amount of utility, as it is efficient at warding off rushdowns, can act as a set-up for a dash attack, or interfere with an opponent attempting to grab an edge due to its undulating hitbox. It can KO ledge-hanging opponents at around 120%.
|dashname= 
|dashname= 
|dashdmg=1.8% (hits 1-5), 4% (hit 6)
|dashdmg=1.8% (hits 1-5), 4% (hit 6)
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|uairname= 
|uairname= 
|uairdmg=10% (clean), 6.5% (late)
|uairdmg=10% (clean), 6.5% (late)
|uairdesc=Quickly swings a {{s|mariowiki|hammer}} above himself. Bowser Jr. is often able to link two or three additional up-airs, making for an excellent damage-racking and combo move. Has KO potential at around 170%.  
|uairdesc=Quickly swings a {{s|mariowiki|hammer}} above himself. Bowser Jr. is often able to link two or three additional up-airs, making for an excellent damage-racking and combo move. Has KO potential at around 170%.
|dairname= 
|dairname= 
|dairdmg=1.5% (hits 1-8), 2.5% (last), 2% (landing)
|dairdmg=1.5% (hits 1-8), 2.5% (last), 2% (landing)
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|-
|-
|5||{{SSBU|Mii Fighter}}s {{Head|Mii Brawler|g=SSBU|s=20px}} (x2) {{Head|Mii Gunner|g=SSBU|s=20px}} (x2) {{Head|Mii Swordfighter|g=SSBU|s=20px}} (x2)||[[Peach's Castle]]||''{{SSBUMusicLink|Super Mario Bros.|Main Theme - Super Mario 64}}''||Horde Battle. The Mii Fighters all wear princess wigs.<br>
|5||{{SSBU|Mii Fighter}}s {{Head|Mii Brawler|g=SSBU|s=20px}} (x2) {{Head|Mii Gunner|g=SSBU|s=20px}} (x2) {{Head|Mii Swordfighter|g=SSBU|s=20px}} (x2)||[[Peach's Castle]]||''{{SSBUMusicLink|Super Mario Bros.|Main Theme - Super Mario 64}}''||Horde Battle. The Mii Fighters all wear princess wigs.<br>
*{{SSBU|Mii Brawler}} costume combinations: Peach's Crown and Vampire Garb, Daisy's Crown and [[Nia]] Outfit.  
*{{SSBU|Mii Brawler}} costume combinations: Peach's Crown and Vampire Garb, Daisy's Crown and [[Nia]] Outfit.
*{{SSBU|Mii Gunner}} costumes: Princess's Crown and Wild West Wear, Peach's Crown and Steampunk Getup.  
*{{SSBU|Mii Gunner}} costumes: Princess's Crown and Wild West Wear, Peach's Crown and Steampunk Getup.
*{{SSBU|Mii Swordfighter}} costumes: Daisy's Crown and [[Viridi]] Outfit, Princess's Crown and [[Ashley]] Outfit.
*{{SSBU|Mii Swordfighter}} costumes: Daisy's Crown and [[Viridi]] Outfit, Princess's Crown and [[Ashley]] Outfit.
|-
|-
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==[[Spirit]]s==
==[[Spirit]]s==
Bowser Jr.'s Fighter Spirit can be obtained by completing [[Classic Mode]]. It is also available periodically for purchase in the shop for 500 coins. Unlocking Bowser Jr. in World of Light allows the player to preview the first spirit below in the Spirit List under the name "???". As a Fighter Spirit, it cannot be used in Spirit Battles and is purely aesthetic. Each Fighter Spirit has an alternate version that replaces them with their artwork in ''Ultimate''. Bowser Jr. also appears as a primary spirit in the form of Shadow Mario.
Bowser Jr.'s fighter spirit can be obtained by completing [[Classic Mode]]. It is also available periodically for purchase in the shop for 500 coins. Unlocking Bowser Jr. in World of Light allows the player to preview the first spirit below in the Spirit List under the name "???". As a fighter spirit, it cannot be used in Spirit Battles and is purely aesthetic. Each fighter spirit has an alternate version that replaces them with their artwork in ''Ultimate''. Bowser Jr. also appears as a primary spirit in the form of Shadow Mario.


Additionally, due to being alternate swaps, each of the Koopalings possess their own Fighter Spirits, which can only be obtained by purchase in the shop.
Additionally, due to being alternate swaps, each of the Koopalings possess their own fighter spirits, which can only be obtained by purchase in the shop.


<center>
<center>
<gallery>
<gallery>
Bowser Jr Fighter Spirit.png|10. '''''Bowser Jr.'''''
SSBU spirit Bowser Jr..png|10. '''''Bowser Jr.'''''
Iggy Koopa Spirit.png|11. '''Iggy'''
SSBU spirit Iggy.png|11. '''Iggy'''
Wendy Koopa Spirit.png|12. '''Wendy'''
SSBU spirit Wendy.png|12. '''Wendy'''
Lemmy Koopa Spirit.png|13. '''Lemmy'''
SSBU spirit Lemmy.png|13. '''Lemmy'''
Roy Koopa Spirit.png|14. '''Roy (Super Mario Bros.)'''
SSBU spirit Roy (Super Mario Bros.).png|14. '''Roy (Super Mario Bros.)'''
Larry Koopa Spirit.png|15. '''Larry'''
SSBU spirit Larry.png|15. '''Larry'''
Ludwig Von Koopa Spirit.png|16. '''Ludwig'''
SSBU spirit Ludwig.png|16. '''Ludwig'''
Morton Koopa Spirit.png|17. '''Morton'''
SSBU spirit Morton.png|17. '''Morton'''
Shadow Mario Spirit.png|70. Shadow Mario
SSBU spirit Shadow Mario.png|70. Shadow Mario
</gallery>
</gallery>
</center>
</center>
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|-
|-
|39
|39
|[[File:SSBU Lakitu and Spiny Spirit.png|center|64x64px]]
|{{SpiritTableName|Lakitu & Spiny|link=y|size=64}}
|{{anchor|Lakitu & Spiny}}[[Lakitu and Spinies|Lakitu & Spiny]]
|''Super Mario'' Series
|''Super Mario'' Series
|•[[Bowser Jr. (SSBU)|Iggy]] {{Head|Bowser Jr.|g=SSBU|s=20px|cl=Iggy}}<br>•Tiny {{SSBU|Bowser}} {{Head|Bowser|g=SSBU|s=20px|cl=Red}} (×8)
|•[[Bowser Jr. (SSBU)|Iggy]] {{Head|Bowser Jr.|g=SSBU|s=20px|cl=Iggy}}<br>•Tiny {{SSBU|Bowser}} {{Head|Bowser|g=SSBU|s=20px|cl=Red}} (×8)
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|-
|-
|57
|57
|[[File:Tatanga.png|center|64x64px]]
|{{SpiritTableName|Tatanga|size=64}}
|{{anchor|Tatanga}}Tatanga
|''Super Mario Land'' Series
|''Super Mario Land'' Series
|•[[Bowser Jr. (SSBU)|Morton]] {{Head|Bowser Jr.|g=SSBU|s=20px|cl=Morton}}
|•[[Bowser Jr. (SSBU)|Morton]] {{Head|Bowser Jr.|g=SSBU|s=20px|cl=Morton}}
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|-
|-
|70
|70
|[[File:Shadow Mario Spirit.png|center|64x64px]]
|{{SpiritTableName|Shadow Mario|size=64}}
|{{anchor|Shadow Mario}}Shadow Mario
|''Super Mario'' Series
|''Super Mario'' Series
|•{{SSBU|Bowser Jr.}} {{Head|Bowser Jr.|g=SSBU|s=20px}}
|•{{SSBU|Bowser Jr.}} {{Head|Bowser Jr.|g=SSBU|s=20px}}
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|-
|-
|106
|106
|[[File:FawfulSpiritSSBU.png|center|64x64px]]
|{{SpiritTableName|Fawful|size=64}}
|{{anchor|Fawful}}Fawful
|''Mario & Luigi'' Series
|''Mario & Luigi'' Series
|•[[Bowser Jr. (SSBU)|Iggy]] {{Head|Bowser Jr.|g=SSBU|s=20px|cl=Iggy}}<br>•{{SSBU|R.O.B.}} {{Head|R.O.B.|g=SSBU|s=20px|cl=Green}}
|•[[Bowser Jr. (SSBU)|Iggy]] {{Head|Bowser Jr.|g=SSBU|s=20px|cl=Iggy}}<br>•{{SSBU|R.O.B.}} {{Head|R.O.B.|g=SSBU|s=20px|cl=Green}}
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|-
|-
|168
|168
|[[File:Kalypso.png|center|64x64px]]
|{{SpiritTableName|Kalypso|size=64}}
|{{anchor|Kalypso}}Kalypso
|''Donkey Kong: Barrel Blast''
|''Donkey Kong: Barrel Blast''
|•[[Bowser Jr. (SSBU)|Wendy]] Team {{Head|Bowser Jr.|g=SSBU|s=20px|cl=Wendy}} (×4)
|•[[Bowser Jr. (SSBU)|Wendy]] Team {{Head|Bowser Jr.|g=SSBU|s=20px|cl=Wendy}} (×4)
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|-
|-
|346
|346
|[[File:Heavy Lobster Spirit.png|center|64x64px]]
|{{SpiritTableName|Heavy Lobster|size=64}}
|{{anchor|Heavy Lobster}}Heavy Lobster
|''Kirby'' Series
|''Kirby'' Series
|•[[Bowser Jr. (SSBU)|Lemmy]] {{Head|Bowser Jr.|g=SSBU|s=20px|cl=Lemmy}}
|•[[Bowser Jr. (SSBU)|Lemmy]] {{Head|Bowser Jr.|g=SSBU|s=20px|cl=Lemmy}}
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|-
|-
|714
|714
|[[File:Pandora.png|center|64x64px]]
|{{SpiritTableName|Pandora|size=64}}
|{{anchor|Pandora}}Pandora
|''Kid Icarus'' Series
|''Kid Icarus'' Series
|•[[Bowser Jr. (SSBU)|Wendy]] {{Head|Bowser Jr.|g=SSBU|s=20px|cl=Wendy}}<br>•Ally: {{SSBU|Dark Pit}} {{Head|Dark Pit|g=SSBU|s=20px|cl=Blue}}
|•[[Bowser Jr. (SSBU)|Wendy]] {{Head|Bowser Jr.|g=SSBU|s=20px|cl=Wendy}}<br>•Ally: {{SSBU|Dark Pit}} {{Head|Dark Pit|g=SSBU|s=20px|cl=Blue}}
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|-
|-
|776
|776
|[[File:Eggman Spirit.png|center|64x64px]]
|{{SpiritTableName|Dr. Eggman|link=y|size=64}}
|{{anchor|Dr. Eggman}}[[Dr. Eggman]]
|''Sonic The Hedgehog'' Series
|''Sonic The Hedgehog'' Series
|•[[Bowser Jr. (SSBU)|Roy]] {{Head|Bowser Jr.|g=SSBU|s=20px|cl=Roy}}<br>•Metal {{SSBU|Sonic}} {{Head|Sonic|g=SSBU|s=20px|cl=Green}}
|•[[Bowser Jr. (SSBU)|Roy]] {{Head|Bowser Jr.|g=SSBU|s=20px|cl=Roy}}<br>•Metal {{SSBU|Sonic}} {{Head|Sonic|g=SSBU|s=20px|cl=Green}}
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|-
|-
|846
|846
|[[File:Kappnboat.png|center|64x64px]]
|{{SpiritTableName|Kapp'n|link=y|size=64}}
|{{anchor|Kapp'n}}[[Kapp'n]]
|''Animal Crossing'' Series
|''Animal Crossing'' Series
|•[[Bowser Jr. (SSBU)|Iggy]] {{Head|Bowser Jr.|g=SSBU|s=20px|cl=Iggy}}
|•[[Bowser Jr. (SSBU)|Iggy]] {{Head|Bowser Jr.|g=SSBU|s=20px|cl=Iggy}}
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|-
|-
|913
|913
|[[File:Megamanlegends.png|center|64x64px]]
|{{SpiritTableName|Tron Bonne|size=64}}
|{{anchor|Tron Bonne}}Tron Bonne
|''Mega Man Legends'' Series
|''Mega Man Legends'' Series
|•[[Bowser Jr. (SSBU)|Wendy]] {{Head|Bowser Jr.|g=SSBU|s=20px|cl=Wendy}}<br>•Tiny {{SSBU|R.O.B.}} {{Head|R.O.B.|g=SSBU|s=20px|cl=Yellow}} (×2)
|•[[Bowser Jr. (SSBU)|Wendy]] {{Head|Bowser Jr.|g=SSBU|s=20px|cl=Wendy}}<br>•Tiny {{SSBU|R.O.B.}} {{Head|R.O.B.|g=SSBU|s=20px|cl=Yellow}} (×2)
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|-
|-
|958
|958
|[[File:Riki Spirit.png|center|64x64px]]
|{{SpiritTableName|Riki (Xenoblade Chronicles)|customname=[[Riki]] (Xenoblade Chronicles)|size=64}}
|{{anchor|Riki (Xenoblade Chronicles)}}[[Riki]] (Xenoblade Chronicles)
|''Xenoblade Chronicles'' Series
|''Xenoblade Chronicles'' Series
|•[[Bowser Jr. (SSBU)|Roy]] {{Head|Bowser Jr.|g=SSBU|s=20px|cl=Roy}}<br>•{{SSBU|Shulk}} {{Head|Shulk|g=SSBU|s=20px|cl=Yellow}}
|•[[Bowser Jr. (SSBU)|Roy]] {{Head|Bowser Jr.|g=SSBU|s=20px|cl=Roy}}<br>•{{SSBU|Shulk}} {{Head|Shulk|g=SSBU|s=20px|cl=Yellow}}
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|-
|-
|1,040
|1,040
|[[File:Murch.png|center|64x64px]]
|{{SpiritTableName|Murch|size=64}}
|{{anchor|Murch}}Murch
|''Splatoon'' Series
|''Splatoon'' Series
|•[[Bowser Jr. (SSBU)|Morton]] {{Head|Bowser Jr.|g=SSBU|s=20px|cl=Morton}}
|•[[Bowser Jr. (SSBU)|Morton]] {{Head|Bowser Jr.|g=SSBU|s=20px|cl=Morton}}
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|-
|-
|1,133
|1,133
|[[File:Monster Spirit.png|center|64x64px]]
|{{SpiritTableName|MONSTER|size=64}}
|{{anchor|MONSTER}}MONSTER
|''Famicom Grand Prix II: 3D Hot Rally'' Series
|''Famicom Grand Prix II: 3D Hot Rally'' Series
|•Giant [[Bowser Jr. (SSBU)|Roy]] Team (×4) ({{Head|Bowser Jr.|g=SSBU|s=20px|cl=Roy}} {{Head|Bowser Jr.|g=SSBU|s=20px|cl=Morton}}{{Head|Bowser Jr.|g=SSBU|s=20px|cl=Iggy}}{{Head|Bowser Jr.|g=SSBU|s=20px|cl=Wendy}})
|•Giant [[Bowser Jr. (SSBU)|Roy]] Team (×4) ({{Head|Bowser Jr.|g=SSBU|s=20px|cl=Roy}} {{Head|Bowser Jr.|g=SSBU|s=20px|cl=Morton}}{{Head|Bowser Jr.|g=SSBU|s=20px|cl=Iggy}}{{Head|Bowser Jr.|g=SSBU|s=20px|cl=Wendy}})
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|-
|-
|1,134
|1,134
|[[File:Tank Infantry Spirit.png|center|64x64px]]
|{{SpiritTableName|Tank & Infantry|link=y|size=64}}
|{{anchor|Tank & Infantry}}[[Infantry and Tanks|Tank & Infantry]]
|''Famicom Wars'' Series
|''Famicom Wars'' Series
|•Metal [[Bowser Jr. (SSBU)|Iggy]] {{Head|Bowser Jr.|g=SSBU|s=20px|cl=Iggy}}<br>•{{SSBU|Snake}} {{Head|Snake|g=SSBU|s=20px|cl=Green}} (×2)
|•Metal [[Bowser Jr. (SSBU)|Iggy]] {{Head|Bowser Jr.|g=SSBU|s=20px|cl=Iggy}}<br>•{{SSBU|Snake}} {{Head|Snake|g=SSBU|s=20px|cl=Green}} (×2)
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|-
|-
|1,151
|1,151
|[[File:Ftype.png|center|64x64px]]
|{{SpiritTableName|F-Type|size=64}}
|{{anchor|F-Type}}F-Type
|''Stunt Race FX''
|''Stunt Race FX''
|•[[Bowser Jr. (SSBU)|Roy]] {{Head|Bowser Jr.|g=SSBU|s=20px|cl=Roy}}
|•[[Bowser Jr. (SSBU)|Roy]] {{Head|Bowser Jr.|g=SSBU|s=20px|cl=Roy}}
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|-
|-
|1,152
|1,152
|[[File:Tractor Trailer Spirit.png|center|64x64px]]
|{{SpiritTableName|Tractor Trailer|size=64}}
|{{anchor|Tractor Trailer}}Tractor Trailer
|''Stunt Race FX''
|''Stunt Race FX''
|•[[Bowser Jr. (SSBU)|Morton]] {{Head|Bowser Jr.|g=SSBU|s=20px|cl=Morton}}
|•[[Bowser Jr. (SSBU)|Morton]] {{Head|Bowser Jr.|g=SSBU|s=20px|cl=Morton}}
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|-
|-
|1,318
|1,318
|[[File:Toy-Con Car Spirit.png|center|64x64px]]
|{{SpiritTableName|Toy-Con Car|size=64}}
|{{anchor|Toy-Con Car}}Toy-Con Car
|''Nintendo Labo'' Series
|''Nintendo Labo'' Series
|•{{SSBU|Bowser Jr.}} Team (×8)<br>({{Head|Bowser Jr.|g=SSBU|s=20px}}{{Head|Bowser Jr.|g=SSBU|s=20px|cl=Larry}}{{Head|Bowser Jr.|g=SSBU|s=20px|cl=Roy}}{{Head|Bowser Jr.|g=SSBU|s=20px|cl=Wendy}}{{Head|Bowser Jr.|g=SSBU|s=20px|cl=Iggy}}{{Head|Bowser Jr.|g=SSBU|s=20px|cl=Morton}}{{Head|Bowser Jr.|g=SSBU|s=20px|cl=Lemmy}}{{Head|Bowser Jr.|g=SSBU|s=20px|cl=Ludwig}})
|•{{SSBU|Bowser Jr.}} Team (×8)<br>({{Head|Bowser Jr.|g=SSBU|s=20px}}{{Head|Bowser Jr.|g=SSBU|s=20px|cl=Larry}}{{Head|Bowser Jr.|g=SSBU|s=20px|cl=Roy}}{{Head|Bowser Jr.|g=SSBU|s=20px|cl=Wendy}}{{Head|Bowser Jr.|g=SSBU|s=20px|cl=Iggy}}{{Head|Bowser Jr.|g=SSBU|s=20px|cl=Morton}}{{Head|Bowser Jr.|g=SSBU|s=20px|cl=Lemmy}}{{Head|Bowser Jr.|g=SSBU|s=20px|cl=Ludwig}})
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|-
|-
|1,416
|1,416
|[[File:Mechanica.png|center|64x64px]]
|{{SpiritTableName|Mechanica|link=y|size=64}}
|[[Mechanica]]
|''ARMS'' Series
|''ARMS'' Series
|•Giant [[Bowser Jr. (SSBU)|Wendy]] {{Head|Bowser Jr.|g=SSBU|s=20px|cl=Wendy}}
|•Giant [[Bowser Jr. (SSBU)|Wendy]] {{Head|Bowser Jr.|g=SSBU|s=20px|cl=Wendy}}
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|-
|-
|450
|450
|[[File:Kangaskhan Spirit.png|center|64x64px]]
|{{SpiritTableName|Kangaskhan|size=64}}
|{{anchor|Kangaskhan}}Kangaskhan
|''Pokémon'' Series
|''Pokémon'' Series
|•{{SSBU|Bowser}} {{Head|Bowser|g=SSBU|s=20px|cl=Yellow}}<br>•[[Bowser Jr. (SSBU)|Larry]] {{Head|Bowser Jr.|g=SSBU|s=20px|cl=Larry}}
|•{{SSBU|Bowser}} {{Head|Bowser|g=SSBU|s=20px|cl=Yellow}}<br>•[[Bowser Jr. (SSBU)|Larry]] {{Head|Bowser Jr.|g=SSBU|s=20px|cl=Larry}}
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|-
|-
|700
|700
|[[File:Turtle Bridge.png|center|64x64px]]
|{{SpiritTableName|Turtle Bridge|size=64}}
|{{anchor|Turtle Bridge}}Turtle Bridge
|''Game & Watch'' Series
|''Game & Watch'' Series
|•{{SSBU|Mr. Game & Watch}} {{Head|Mr. Game & Watch|g=SSBU|s=20px}}<br>•{{SSBU|Squirtle}} {{Head|Squirtle|g=SSBU|s=20px|cl=Purple}}<br>•[[Bowser Jr. (SSBU)|Morton]] {{Head|Bowser Jr.|g=SSBU|s=20px|cl=Morton}}<br>•{{SSBU|Bowser}} {{Head|Bowser|g=SSBU|s=20px|cl=Grey}}
|•{{SSBU|Mr. Game & Watch}} {{Head|Mr. Game & Watch|g=SSBU|s=20px}}<br>•{{SSBU|Squirtle}} {{Head|Squirtle|g=SSBU|s=20px|cl=Purple}}<br>•[[Bowser Jr. (SSBU)|Morton]] {{Head|Bowser Jr.|g=SSBU|s=20px|cl=Morton}}<br>•{{SSBU|Bowser}} {{Head|Bowser|g=SSBU|s=20px|cl=Grey}}
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*The "Everyone is Here!" trailer features a visual glitch: when [[Lemmy]] uses his down [[taunt]], his face disappears for a few frames at the end of the animation.
*The "Everyone is Here!" trailer features a visual glitch: when [[Lemmy]] uses his down [[taunt]], his face disappears for a few frames at the end of the animation.
**The [[Junior Clown Car]] also shows a visual glitch, with two mouths overlapping each other when [[Ludwig]] is seen falling off a ledge.
**The [[Junior Clown Car]] also shows a visual glitch, with two mouths overlapping each other when [[Ludwig]] is seen falling off a ledge.
*The render of Lemmy resembles [[mariowiki:File:Lemmy_Koopa_NSMBU.png|artwork of him]] from ''New Super Mario Bros. U'', which is the same artwork used for his Fighter Spirit, and he is the only Koopaling to be completely out of the Junior Clown Car.
*The render of Lemmy resembles [[mariowiki:File:Lemmy_Koopa_NSMBU.png|artwork of him]] from ''New Super Mario Bros. U'', which is the same artwork used for his fighter spirit, and he is the only Koopaling to be completely out of the Junior Clown Car.
**Similarly, the render of Wendy resembles an [[mariowiki:File:WendyKoopa2 SMB3.png|illustration of her]] from ''{{s|mariowiki|Super Mario World}}''.
**Similarly, the render of Wendy resembles an [[mariowiki:File:WendyKoopa2 SMB3.png|illustration of her]] from ''{{s|mariowiki|Super Mario World}}''.
*Bowser Jr., Yoshi, {{SSBU|R.O.B.}}, and {{SSBU|Mr. Game & Watch}} are the only characters who used their default costumes in one of the spirit battles present at the game's initial release. In Bowser Jr.'s case, it is because of the Shadow Mario spirit.
*Bowser Jr., Yoshi, {{SSBU|R.O.B.}}, and {{SSBU|Mr. Game & Watch}} are the only characters who used their default costumes in one of the spirit battles present at the game's initial release. In Bowser Jr.'s case, it is because of the Shadow Mario spirit.
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*In the Sound Test, Larry is the only Koopaling with one less voice clip than Bowser Jr. and the other Koopalings. This is due to both his jumping and carrying being the same voice clip.
*In the Sound Test, Larry is the only Koopaling with one less voice clip than Bowser Jr. and the other Koopalings. This is due to both his jumping and carrying being the same voice clip.
**Morton also had this distinction in ''Smash 4''.
**Morton also had this distinction in ''Smash 4''.
*Bowser Jr., along with Daisy and King Dedede share the same theme, all having princes/princesses for their opponents in Classic Mode.  
*Bowser Jr., along with Daisy and King Dedede share the same theme, all having princes/princesses for their opponents in Classic Mode.


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{{SSBUCharacters}}
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