R.O.B. (SSB4): Difference between revisions

Line 139: Line 139:
**{{nerf|Back aerial has more startup lag with a shorter duration (frames 11-25 → 19-23 (clean)/24-29 (late)); ending lag (FAF 40 → 53); and landing lag (12 frames → 22) which is further exacerbated by its worse [[auto-cancel]] window (frame 26 → 46).}}
**{{nerf|Back aerial has more startup lag with a shorter duration (frames 11-25 → 19-23 (clean)/24-29 (late)); ending lag (FAF 40 → 53); and landing lag (12 frames → 22) which is further exacerbated by its worse [[auto-cancel]] window (frame 26 → 46).}}
*[[Up aerial]]:
*[[Up aerial]]:
**{{buff|Up aerial's last hit deals 1% more damage (3% → 4%) and has increased knockback (60 (base), 120 (scaling) → 45/180), granting it KO potential.}}
**{{buff|Up aerial's last hit deals 1% more damage (3% → 4%), has increased knockback (60 (base), 120 (scaling) → 45/180), and launches at a higher angle (60 → 70), granting it KO potential.}}
**{{buff|The weakening of SDI makes up aerial significantly more difficult to escape from.}}
**{{buff|The weakening of SDI makes up aerial significantly more difficult to escape from.}}
**{{nerf|Up aerial's loop hits deal less damage (4%/5% → 1.5%), which greatly decreases its overall damage potential (19%/20% → 10%).}}  
**{{nerf|Up aerial's loop hits deal less damage (4%/5% → 1.5%), which greatly decreases its overall damage potential (19%/20% → 10%).}}  
832

edits