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*Giga Bowser's design closely resembles that of Ganon's in ''The Legend of Zelda: Ocarina of Time'', due to them being hulking, monstrous-looking bipedal creatures that sport a mostly green coloration, and similar horns, hair, and tails. The resemblance between the two is best seen in ''Ultimate'', due to Ganondorf reverting back to his ''Ocarina of Time'' design, last seen in ''Melee'', in this game. | *Giga Bowser's design closely resembles that of Ganon's in ''The Legend of Zelda: Ocarina of Time'', due to them being hulking, monstrous-looking bipedal creatures that sport a mostly green coloration, and similar horns, hair, and tails. The resemblance between the two is best seen in ''Ultimate'', due to Ganondorf reverting back to his ''Ocarina of Time'' design, last seen in ''Melee'', in this game. | ||
*Giga Bowser was created due to [[Masahiro Sakurai]]'s interpretation of Bowser's 8-bit sprites as a "frenzied, terrifying monster", compared to his modern appearance, which he described as "steadily becoming cuter". Regarding Giga Bowser's appearance in ''Melee'', Sakurai noted that he is a separate character from normal Bowser (hence the usage of his black [[Alternate costume (SSBM)#Bowser|alternate costume]] in Adventure Mode), though this is not the case in later installments.<ref>https://www.nintendo.co.jp/n01/n64/software/nus_p_nalj/smash/flash/syukeiken/return575.html</ref><ref>https://www.youtube.com/watch?v=DKIZ_oFGCIE</ref> | *Giga Bowser was created due to [[Masahiro Sakurai]]'s interpretation of Bowser's 8-bit sprites as a "frenzied, terrifying monster", compared to his modern appearance, which he described as "steadily becoming cuter". Regarding Giga Bowser's appearance in ''Melee'', Sakurai noted that he is a separate character from normal Bowser (hence the usage of his black [[Alternate costume (SSBM)#Bowser|alternate costume]] in Adventure Mode), though this is not the case in later installments.<ref>https://www.nintendo.co.jp/n01/n64/software/nus_p_nalj/smash/flash/syukeiken/return575.html</ref><ref>https://www.youtube.com/watch?v=DKIZ_oFGCIE</ref> | ||
*Giga Bowser's knockback animations can be seen | *Giga Bowser's knockback animations can be seen in the [[Adventure Mode: World of Light]] with a strong enough attack, such as characters with counters against his forward smash, forward tilt, or down special (the latter two when he is already damaged), or Hero's Hatchet Man with Oomph and the right spirits.<ref>[https://imgur.com/a/kS59dmE Giga Bowser knockback & getup]</ref> | ||
**If Giga Bowser is launched off of the stage in ''Ultimate'', he will use his double jump and up special to recover. He has all of the normal ledge options. It is currently unknown if he can be knocked off the blast lines. | **If Giga Bowser is launched off of the stage in ''Ultimate'', he will use his double jump and up special to recover. He has all of the normal ledge options. It is currently unknown if he can be knocked off the blast lines. | ||
*Although Giga Bowser cannot be normally brought to the blast line, he can still [[self-destruct]] by using [[Bowser Bomb]] toward the edge. | *Although Giga Bowser cannot be normally brought to the blast line, he can still [[self-destruct]] by using [[Bowser Bomb]] toward the edge. |
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