Mr. Game & Watch (SSB4): Difference between revisions

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**{{buff|Down tilt has received a large, damaging and powerful [[wind]]box against aerial opponents, improving its utility.}}
**{{buff|Down tilt has received a large, damaging and powerful [[wind]]box against aerial opponents, improving its utility.}}
**{{buff|The new windbox has a larger hitbox (9u → 10.5u) compared to the previous aerial hitbox, which is additionally now an extended hitbox.}}
**{{buff|The new windbox has a larger hitbox (9u → 10.5u) compared to the previous aerial hitbox, which is additionally now an extended hitbox.}}
**{{buff|The new windbox has a rehit rate of 4, allowing it to hit opponents multiple times.}}
**{{nerf|Down tilt has much more ending lag (FAF 26 → 40).}}
**{{nerf|Down tilt has much more ending lag (FAF 26 → 40).}}
**{{nerf|Down tilt launches opponents at a higher (20° → 30°).}}
**{{nerf|Down tilt launches opponents at a higher (20° → 30°).}}
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**{{nerf|Up smash has a shorter duration (frames 24-28 → 24-25).}}
**{{nerf|Up smash has a shorter duration (frames 24-28 → 24-25).}}
**{{nerf|Up smash deals less damage (18% → 16%) and has decreased knockback scaling (97 → 93), hindering its KO potential.}}
**{{nerf|Up smash deals less damage (18% → 16%) and has decreased knockback scaling (97 → 93), hindering its KO potential.}}
***{{buff|However, this also improves its combo potential at lower percents when combined with the changes to hitstun canceling/DI.}}
**{{nerf|Up smash lost its large, floating, static hitbox, reducing its vertical range.}}
**{{nerf|Up smash lost its large, floating, static hitbox, reducing its vertical range.}}
*[[Down smash]]:
*[[Down smash]]:
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**{{nerf|The sourspot deals much less knockback (60 (base), 68 (scaling) → 30/65).}}  
**{{nerf|The sourspot deals much less knockback (60 (base), 68 (scaling) → 30/65).}}  
**{{nerf|The sweetspots have decreased knockback scaling (98 → 85).}}
**{{nerf|The sweetspots have decreased knockback scaling (98 → 85).}}
**{{nerf|The sweetspots have smaller hitboxes (7u → 5u). When combined with the increased hammer size, this reduces its range and results in the move no longer fully covering the hammers, rather than being deceptively disjointed.}}
**{{nerf|The sweetspots have smaller hitboxes (7u → 5u). When combined with the increased hammer size, this reduces their range and results in the move no longer fully covering the hammers, rather than being deceptively disjointed.}}


===Aerial attacks===
===Aerial attacks===
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