Steve (SSBU): Difference between revisions

→‎Special Moves: powered rails require gold
m (the universe page directly contradicts this; I think what Sakurai meant was more the music in the standard survival and creative modes)
(→‎Special Moves: powered rails require gold)
Line 53: Line 53:
**When near a crafting table, he performs Craft: Steve uses his resources to craft a full set of tools (sword, axe, pickaxe and shovel). The most valuable resources are prioritized when performing this move. A ''Minecraft''-styled progression bar appears above Steve while is crafting, and Steve will flourish his new weapon after crafting them, making him vulnerable to attack.
**When near a crafting table, he performs Craft: Steve uses his resources to craft a full set of tools (sword, axe, pickaxe and shovel). The most valuable resources are prioritized when performing this move. A ''Minecraft''-styled progression bar appears above Steve while is crafting, and Steve will flourish his new weapon after crafting them, making him vulnerable to attack.
**In the air, he performs Create Block: Steve places a block directly beneath him. He can stand, walk and jump on the block, and if the special move button is held down while Steve is standing on top of a platform, he can walk while placing blocks directly beneath him. He can only place blocks a certain distance around the stage, though this limit is unknown regarding the lower section of the stage. The blocks break slowly over time, but touching them, hitting them (including hitting the block on the underside while jumping) or standing on top of them speeds this process up. Placing them near the build limit will also speed this up. Blocks placed using this move can absorb incoming projectiles and attacks, can be used to aid Steve's recovery, and can be used to edgeguard opponents. The least valuable resources are prioritized when performing this move.
**In the air, he performs Create Block: Steve places a block directly beneath him. He can stand, walk and jump on the block, and if the special move button is held down while Steve is standing on top of a platform, he can walk while placing blocks directly beneath him. He can only place blocks a certain distance around the stage, though this limit is unknown regarding the lower section of the stage. The blocks break slowly over time, but touching them, hitting them (including hitting the block on the underside while jumping) or standing on top of them speeds this process up. Placing them near the build limit will also speed this up. Blocks placed using this move can absorb incoming projectiles and attacks, can be used to aid Steve's recovery, and can be used to edgeguard opponents. The least valuable resources are prioritized when performing this move.
*Steve's [[side special]] involves riding a minecart. If Steve has redstone, he can power the move up making him go faster and making a dash with the move more powerful. If Steve ejects from a minecart, he can potentially trap opponents inside it. If the player holds the special button and a direction, Steve will continually place tracks until he runs out of stone and wood. Each track placed uses 1 unit of stone/wood. During Steve's showcase, Sakurai is shown making a track in an enclosed space and driving forwards and back, which appears to confirm that the tracks last for some time.
*Steve's [[side special]] involves riding a minecart. If Steve has redstone and gold, he can power the move up making him go faster and making a dash with the move more powerful. If Steve ejects from a minecart, he can potentially trap opponents inside it. If the player holds the special button and a direction, Steve will continually place tracks until he runs out of stone and wood. Each track placed uses 1 unit of stone/wood. During Steve's showcase, Sakurai is shown making a track in an enclosed space and driving forwards and back, which appears to confirm that the tracks last for some time.
*Steve's [[up special]] has him use [[Elytra]] wings to glide in midair. He briefly uses fireworks on himself, giving him a brief damaging hitbox. This move does not use up durability points. The mechanics of this move appear similar to ''Brawl''{{'}}s [[gliding]] mechanic, with Steve being able to travel a larger horizontal distance than vertical.
*Steve's [[up special]] has him use [[Elytra]] wings to glide in midair. He briefly uses fireworks on himself, giving him a brief damaging hitbox. This move does not use up durability points. The mechanics of this move appear similar to ''Brawl''{{'}}s [[gliding]] mechanic, with Steve being able to travel a larger horizontal distance than vertical.
*[[Down special]] has Steve place a TNT block. This uses up less valuable resources such as sand and dirt.The TNT block acts similarly to a [[Blast Box]]: it can be detonated if hit sufficiently by anyone, and is more likely to detonate from [[flame]] attacks (though not immediately like the Blast Box). Its explosion is extremely powerful, and triggers [[Special Zoom]] on hit. If Steve has redstone, he can place a trail of redstone dust and a pressure plate in order to manually detonate the TNT block. The TNT block affects both Steve and other opponents; if distance between the pressure plate and the TNT block is too small, stepping on the pressure plate can result in taking heavy damage and knockback from the TNT block. However, the person who triggers the TNT block with a pressure plate takes reduced knockback from the explosion, allowing for creative traps.
*[[Down special]] has Steve place a TNT block. This uses up less valuable resources such as sand and dirt.The TNT block acts similarly to a [[Blast Box]]: it can be detonated if hit sufficiently by anyone, and is more likely to detonate from [[flame]] attacks (though not immediately like the Blast Box). Its explosion is extremely powerful, and triggers [[Special Zoom]] on hit. If Steve has redstone, he can place a trail of redstone dust and a pressure plate in order to manually detonate the TNT block. The TNT block affects both Steve and other opponents; if distance between the pressure plate and the TNT block is too small, stepping on the pressure plate can result in taking heavy damage and knockback from the TNT block. However, the person who triggers the TNT block with a pressure plate takes reduced knockback from the explosion, allowing for creative traps.
286

edits